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Role-playing game · First release 2008

The Witcher: The Price of Neutrality

An official additional adventure about Eskel, Deidre and Sabrina at Kaer Morhen. Attempts to remain neutral lead to several incompatible outcomes.

WindowsmacOS (Enhanced Edition)

What this guide covers

All three journal quests, both optional encounters and four ending chains in the official bonus module; main-campaign inventory and romances do not carry over.

Story routes, decisions and endings may contain spoilers. You can show or hide marked sections.

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Check your edition

Editions & platforms

EditionPlatformDifferences & notes
Premium Adventure / Enhanced EditionPCLaunch through Additional Adventures; it uses a separate character state rather than continuing your campaign inventory.

Investigate before judging the She-Wolf

  1. Kaer Morhen

    Speak to Eskel, Lambert and Vesemir and hear Deidre’s account. Visit Sabrina and Merwin’s camp; the two sides claim different motives.

  2. The She-Wolf

    Prepare the witchers’ decision: protect Deidre or deny sanctuary. Save before the vote. There is no promised perfect choice: further dialogue after Eskel’s injury has lasting consequences.

Endings and optional encounters

Story details & possible consequences

Deidre can die in a direct confrontation, face Sabrina’s pursuit after being expelled or initially escape. Geralt can also refuse promises to Sabrina; the later epilogue distinguishes who ends Deidre’s future path. Use the pre-vote save to inspect variants.

Additional romance encounters with Deidre and Sabrina depend on their conversations and favor quests. Sabrina requests monster livers and Deidre’s hunting favor requires wyvern meat. These encounters belong to this module rather than the main game’s Kaer Morhen prologue.

All three quests: route, reward and deadline

Quest / targetStart / requirementActionResult / deadline
The She-WolfCamp at the valley entrance.Question Sabrina/Merwin, Lambert at the ford, Eskel in the mine and Vesemir/Deidre at the stronghold. Aard each mine chamber’s kikimore cocoon, then attend the witcher council.Finish both side jobs, trading and potions before voting.
The HowlingSabrina in the camp tent.Collect 20 beast livers from wolves; do not sell them first.Harvall steel sword and 2,000 XP; the subsequent personal dialogue option opens Sabrina’s encounter.
Hungry Like a WolfDeidre at Kaer Morhen.Collect three wyvern-meat pieces from wyverns on the eastern bank. Use both fords around the fallen tree.Svarog rune stone and 2,000 XP; continue the personal dialogue for the optional Deidre encounter.

The four ending variants and their decision chains

Story details & possible consequences

Brew and allocate talents before the mercenary finale: its sequence removes the campfires. One module save does not deliver all four outcomes.

Quest / targetStart / requirementActionResult / deadline
Shelter → stay with DeidreCouncil: offer shelter.Tell Deidre, visit the camp, fight mercenaries and continue supporting her in the tent.Deidre and Merwin rule peacefully together; Sabrina leaves.
Shelter → switch to SabrinaSame shelter route to the tent.After fighting mercenaries, support Sabrina in the tent and defeat Deidre and two wolves.Deidre dies. Save outside the tent and prepare steel/group style.
Refuse shelter → agree to SabrinaCouncil: neutrality.After Eskel is wounded, fight five cursed souls, ask Sabrina to heal him and accept her demand to relinquish protection.Sabrina later captures Deidre; her examination finds no mutation.
Refuse shelter → oppose SabrinaNeutrality route after fighting the spirits.Maintain the Law of Surprise bond during the healing conversation.Eskel later hunts down and kills Deidre.

Unlocks & rewards

Alternative Epiloge

Keep a separate save before the vote and replay different decisions.

The Witcher: The Price of Neutrality

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Ticks are saved on this device for each game and carry over when you change language. The counter measures guide tasks and does not alter your game save.

Sources & editorial date

Independently written game guidance. The following sources support quest routes, mechanics and edition notes. Editorial date: 22 October 2026.

In-game names may differ between language versions. Report a correction.

Game help

How do I get the peaceful outcome for Deidre and Merwin?The Witcher: The Price of Neutrality · Spoilers

Give Deidre sanctuary and stay on her side when you get a second choice in Sabrina’s tent.

  1. Speak to the witchers after the investigation and vote to protect Deidre. Tell her the result on the path to Kaer Morhen.
  2. Visit Sabrina and Merwin’s camp. Defeat the mercenaries there. Make a separate save outside the tent if you want to see the other outcomes.
  3. Continue to back Deidre inside the tent. Sabrina leaves and the epilogue describes Deidre and Merwin’s peaceful rule.

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