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DRAGON QUEST MONSTERS

The Dark Prince.
Your target monster.

Your synthesis guide to Dragon Quest Monsters: The Dark Prince. Choose a target monster, plan its breeding route and find eggs, treasure and puzzle solutions.

714 documented breeding routes526 monsters in the bookEN names from the source data

Dragon Quest Monsters
Original fan illustration · not a game screenshot

Unofficial fan guide to Dragon Quest Monsters: The Dark Prince. Not affiliated with Square Enix. Puzzle solutions contain expandable spoilers.

  1. 1 Choose your target
  2. 2 Explore parents and earlier stages
  3. 3 Synthesize from bottom to top
Choose a target monsterSearch English names or German aliasesWrecktor · B

39 of 526 monsters

My monster inventoryYour in-game stock · separate from saved targets0 monsters

Enter quantities manually. Each number represents individual monsters in your team or storage. The guide does not read your game save.

Enter the monsters you actually own. Count separate copies of the same species individually.

Update your recorded inventory yourself after breeding. Planning does not change the quantities you entered.

Check a pairChoose two parents → see possible results526 monsters · 714 Wege

Choose both parents from all 526 entries. They are sorted by name. Both parents must have reached level 10.

The same species in both fields means two separate monsters. Retain a parent species continues a species you already own; it is not a new acquisition route. For Fuzzy, only results of that species are possible.

526 results · all entries

526 results · all entries

Add ancestry for four-grandparent recipes 19 documented routes

Enter these only if they are the actual ancestors of your two parents: pair A produces parent A, and pair B produces parent B. Fill all four fields. Each pair must be able to produce its stated intermediate parent.

Grandparents of parent A
Grandparents of parent B

The pair will be checked after loading.

Choose the parents. Results appear automatically.

DEIN PAARUNGSSTAMMBAUM

Wrecktor B

Start at the bottom → synthesize upwards to your target.
Your stock for this targetWrecktor

Enter your inventory above. The tree will then show available and missing monsters.

Suggestion based on documented breeding routes. Both parents need level 10; check sizes, talents and your game edition yourself. For four-grandparent recipes, grandparents are planned again because inventory does not store ancestry. The shortest route is not guaranteed.

Your target is at the top, with its parents below. Expand only the earlier stages you still need.

Both parents must be at least level 10. Synthesis replaces them with the new monster.

  1. Your target monster

    Wrecktor

    B
    Search aliasWrecktor
    1. Required monster

      Demon-at-arms

      B
      Search aliasDemon-at-arms
    2. Required monster

      Hocus-Poker

      B
      Search aliasHocus-Poker

Inside the window: move the tree ↔ ↕. Use the edge to the right of the window to scroll the main page.

Locations, stats and more details

Source name: Wrecktor · Monster book no. 407 · Demon

Monster stats

HP
1370
MP
480
Attack
470
Defence
420
Agility
450
Wisdom
680

Database reference values. Your actual stats also depend on size, talents and how you build the monster.

How breeding / synthesis works
  • Synthesis unlocks after rank G in the Maulosseum. Monty is in the basement of Rosehill Tower.
  • Both parents must have reached level 10. Synthesis consumes them and creates a new monster.
  • Cards show specific parents or matching families. A higher parent rank alone does not replace a special recipe.
  • Four-monster recipes mean four grandparents: synthesize the two stated pairs first, then synthesize their offspring together.
  • A star saves a target on this device. The saved list does not read your game save.

Synthesis basics ↗

Sources, names and guide coverage

This edition displays the English names recorded in the source database. Existing German names remain searchable aliases. No unverified monster translations are invented.

Our location maps follow documented possible spawn points. Their outlines are simplified and are not extracted from the game. Eggs appear randomly; not every marked spot has an egg at the same time. The treasure list is a selection of documented finds.

Data: MetalKid / Dan Lorenz ↗ · MIT for the database. Data and licence text ↗

Monster images are original game material belonging to the respective rights holders. The database licence does not grant a separate image licence. Official game page ↗

Research checked on 2026-10-11. 11 puzzle and route solutions. 16 areas with egg maps; more routes are listed in the treasure section.

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