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Game help · Tips & secrets

Role-playing game · First release 2015

The Witcher 3: Wild Hunt

A substantial route and decision guide for Geralt’s search for Ciri: main story, regional side chains, the significant romances, basic school diagrams and alchemy. Hearts of Stone and Blood and Wine each have a separate expansion guide.

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What this guide covers

Named main and side quests, contracts, events, romances, endings and treasure hunts include starts, routes, outcomes and missable conditions. Together with the expansion guides, the piece-by-piece atlas covers 154 witcher-equipment pieces; the alchemy catalog resolves 182 recipe definitions and 209 ingredient names, including two explicitly cut formulas. It also covers 153 named base-game/Hearts of Stone Gwent card types, Skellige-deck routes, special equipment and regional location maps. Random loot is not assigned invented fixed chest contents. Classic and 4.x routes are distinguished from documented Remastered 5.x changes; not every new 5.x world container has been independently playtested. Alternate outcomes require separate save branches. Checkmarks count guide tasks, not complete console-save progress.

Story routes, decisions and endings may contain spoilers. You can show or hide marked sections.

Search across guides for a quest, location or item

Check your edition

Editions & platforms

EditionPlatformDifferences & notes
Classic / Complete EditionPC, PS4, Xbox One, SwitchComplete Edition bundles the base game, Hearts of Stone, Blood and Wine and the original free DLCs. Check the store package before installing.
Next-gen / 4.xPC, PS5, Xbox Series X|S; Updates auch für ältere FassungenAdditional quest and convenience changes; visual effects and some features vary by platform.
Remastered (2026)PC, PS5, Xbox Series X|S, Nintendo Switch 2Officially available since 29 September 2026. Existing story routes provide this guide’s route basis; do not transfer numerical 4.x build values without checking.

A reliable start and a useful play order

Suggested order: White Orchard → Velen → Novigrad → Skellige → Kaer Morhen/finale → Hearts of Stone → Blood and Wine. This is guidance rather than a mandatory sequence: levels, quest colors and your preferred story determine detours. Keep separate saves before The Isle of Mists, Reason of State and expansion finales.

Read noticeboards early, unlock craftsmen, repair sword damage and use the bestiary. Most talents must be placed into active slots before they work. Matching mutagen colors beside red, blue or green talents strengthen a build.

Talent slots, colored mutagens and the classic build principles described here refer to the 2015/4.x releases. Remastered 2026 revises the ability system; its new numerical details and additional secrets have not yet been fully checked here. Quest and acquisition routes are an editorial carryover from the classic game, not a complete new Remastered atlas.

Prologue and White Orchard

Story details & possible consequences
  1. Kaer Morhen / Lilac and Gooseberries

    Use the tutorial to learn parries, dodges, signs and bombs. After the ghoul fight, follow Vesemir to the inn and gather leads on Yennefer.

  2. The Beast of White Orchard

    Visit the Nilfgaardian garrison, hunter and Tomira. Gather buckthorn underwater and investigate the griffin; ground it with the crossbow and dodge to its sides.

  3. Before the inn finale

    Check On Death’s Bed, Twisted Firestarter, Missing in Action, A Frying Pan, Spick and Span and Devil by the Well. Fight the last quest’s noonwraith inside Yrden.

  4. Imperial Audience

    At Vizima accurately simulate Witcher 2 choices if you are not importing a save. Letho’s survival determines an additional Velen encounter.

Velen: the Baron, Keira and the Crones

Story details & possible consequences
  1. The Nilfgaardian Connection → Bloody Baron

    Search Hendrik’s house in Heatherton and reach Crow’s Perch. Family Matters and Ciri’s Story open the search for Anna and Tamara.

  2. Family Matters / A Princess in Distress

    Follow clues in the house, meet the pellar and retrieve Princess the goat. Choose between fighting the botchling and the lubberkin ritual; use Axii to calm it during the ritual.

  3. Hunting a Witch → Wandering in the Dark

    Find Keira near Midcopse. Follow swallow symbols in the elven ruins, leave freezing bubbles and interrupt Nithral’s healing phase. Keep the Eye of Nehaleni for illusions.

  4. Ladies of the Wood / The Whispering Hillock

    Reach the bog through the book and the orphans. The tree spirit is a consequential choice: freeing it endangers Downwarren and Anna, while killing it does not save the children. No option saves everyone.

  5. Return to Crookback Bog

    Follow the Baron after finishing his search. Anna’s outcome depends on the spirit route and, if transformed, the correct curse object; save before returning.

Novigrad: finding Dandelion

Story details & possible consequences
  1. Pyres of Novigrad → Novigrad Dreaming

    Follow Triss’s trail from Hierarch Square through beggars/thieves to the Putrid Grove. Corinne Tilly’s dream investigation leads toward Dandelion.

  2. Broken Flowers / Get Junior / Count Reuven’s Treasure

    Visit Dandelion’s acquaintances, speak with Zoltan and investigate Dijkstra and Whoreson Junior. Coordinate Triss’s undercover plan; fighting can change which information you obtain.

  3. The Play’s the Thing → A Poet Under Pressure

    Find Dudu through the performance, then carry out Zoltan’s rescue plan. Finish the Ciri flashback.

  4. Triss / Zoltan / political side chain

    Before the Isle of Mists, check A Matter of Life and Death, Now or Never, A Dangerous Game, An Eye for an Eye, Redania’s Most Wanted and A Deadly Plot. The political quests can unlock Reason of State later.

Skellige: Yen, clan politics and the final lead

Story details & possible consequences
  1. Destination: Skellige

    Find a captain in Novigrad, pay for passage and search the wreck’s shore after the shipwreck. Then visit Kaer Trolde and Yennefer.

  2. The King Is Dead — Long Live the King

    Cooperate with Yen at the wake and investigate Ermion’s laboratory. This offers an optional romantic opportunity but is not the final commitment decision.

  3. Echoes of the Past / Missing Persons / Nameless

    Use the mask in the devastated forest, investigate Lofoten and reach Freya’s Garden. The Morkvarg side story can be pursued alongside it.

  4. The Last Wish

    Complete Yennefer’s request before departing for Kaer Morhen. Your declaration after the djinn fight decides the lasting Yen romance.

  5. Possession / The Lord of Undvik / King’s Gambit

    Help Cerys and Hjalmar. After the attack at the feast, choose the investigation you support; this determines Skellige’s ruler.

Kaer Morhen and the finale: return points

Story details & possible consequences
  1. Ugly Baby → The Isle of Mists

    Take Uma to Kaer Morhen and help with Disturbance, To Bait a Forktail and The Final Trial. Recruit allies through Brothers in Arms. Before the Isle of Mists, heed the warning and review unfinished romance/alliance quests.

  2. Battle of Kaer Morhen → Blood on the Battlefield

    Prepare the defenses, use your allies and support Ciri afterwards. The following conversations influence her ending.

  3. Bald Mountain → Final Preparations

    Fight Imlerith and complete Geralt’s and Ciri’s tasks. In Novigrad finish Blindingly Obvious, The Great Escape, Payback and Through Time and Space.

  4. Battle Preparations → On Thin Ice → Tedd Deireadh

    Investigate the Sunstone and Avallac’h’s laboratory in Skellige, free Fringilla and accompany Ciri. Use brief counterattacks against Caranthir and Eredin; after the final battle your choices determine the ending quest.

Ciri’s ending and the political outcome

Story details & possible consequences

For a consistently supportive route: choose a snowball fight instead of drinking after Kaer Morhen; refuse payment if visiting Emhyr; let Ciri meet the Lodge alone; let her vent in Avallac’h’s laboratory; and make time for Skjall’s grave. The payment choice only applies if you visit Emhyr together. Following all of these avoids relying on a narrow minimum score.

Reason of State requires the earlier assassination preparations among other prerequisites. In Blindingly Obvious do not violently incapacitate Dijkstra; cooperate using the information you obtained instead. Then follow the invitation to the final conspiracy.

OutcomeDecisive route
Ciri as a witcherSupport her; do not take her to Emhyr, or reach a political outcome without a Nilfgaardian victory.
Ciri as empressSupport her, visit Emhyr and enable Nilfgaard’s victory. This requires removing Radovid and protecting Roche/Thaler/Ves from Dijkstra in Reason of State.
Ciri does not returnToo many discouraging choices lead to the grim ending; no late potion or armor set repairs those dialogue decisions.
Radovid / Dijkstra / EmhyrWithout the assassination chain Radovid stays in power. After completing it, intervening against Dijkstra determines the postwar order.

Triss and Yennefer: the commitment decisions

Story details & possible consequences
RouteWhat to do
Triss — preparationJoin A Matter of Life and Death in Novigrad. At the Vegelbud ball use the romantic garden scene and kiss her.
Triss — commitmentHelp the mages in Now or Never. At the harbor ask Triss to stay and explicitly say “I love you.” She initially appears to leave anyway; wait for the scene to finish.
YenneferComplete The Last Wish in Skellige before Ugly Baby. After the djinn, say you still love her. The scene at Ermion’s laboratory does not replace this decision.
Commit to bothDeclaring lasting love to both triggers It Takes Three to Tango later and loses both committed relationships. Separate saves let you experience each route.

Other romances and encounter locations

Story details & possible consequences
PersonWhere?Requirement
Keira MetzVelen, hut near MidcopseAfter Wandering in the Dark accept the invitation → A Towerful of Mice → A Favor for a Friend. Accept the romantic invitation at dinner. Later, in For the Advancement of Learning, peacefully send her to Kaer Morhen if you want her to survive.
Jutta an DimunFaroe, hill east of HarvikenStart Iron Maiden, complete her proof task if required and defeat her in a fair sword duel. Avoid signs/bombs; afterwards accept her evening invitation.
Madame SashaNovigrad, PassifloraEnter High Stakes with a strong Gwent deck and the entry money. After the theft investigate with Sasha, help recover the money and accept dinner. Winning tournament matches remains separately important for the cards.
ShaniHearts of Stone, wedding questAfter Dead Man’s Party stay for A Midnight Clear, read the clues about Shani’s preferences and bring a suitable gift such as rowan berries.
SyannaBlood and Wine, fairy-tale landChoose Syanna’s route in The Night of Long Fangs, then accept her invitation after the cloud giant in Beyond Hill and Dale…. Reconciling the sisters later requires additional choices.
CourtesansPassiflora; Crippled Kate’s; Belles of BeauclairOptional paid encounters in Novigrad and Toussaint. The listed one-off encounters do not commit Geralt to a third main partner.

Important side chains by region

RegionQuestsStart / pitfall
VelenKeira chain; Ghosts of the Past; A Greedy God; Wild at Heart; The Fall of the House of Reardon; Forefathers’ EveVisit Keira after the ruins; speak with Dolores in Lindenvale for Reardon. Letho appears only with the appropriate Witcher 2 world state. Prepare for werewolves using the bestiary and suitable oils.
Novigrad / OxenfurtCabaret → Carnal Sins; Of Swords and Dumplings; A Dangerous Game; Following the Thread; The Volunteer; The Nobleman Statuette; The Soldier StatuetteHattori unlocks the master blacksmith, Zoltan the card hunt. Take statuettes to Triss while she is available. Hear out the suspect in Carnal Sins or the true killer may escape.
SkelligeThe Cave of Dreams; The Phantom of Eldberg; In Wolf’s Clothing; The Nithing; The Tower Outta Nowheres; Shock TherapyArinbjorn’s contract can lead to the Cave of Dreams; finish it before the coronation sequence. For Morkvarg pay attention to the curse details and cursed fang.
Kaer MorhenThe Bastion; Berengar’s Blade; Greenhouse Effect; The Witchers’ ForgeExplore the valley during Ugly Baby, using witcher senses and Keira’s lamp at haunted sites. Some interiors require the relevant document.

Witcher schools: routes to basic diagrams

Set / pieceTravel targetHow to find it
Griffin — four armor piecesVelen, Dragonslayer’s Grotto northwest of DownwarrenCross the tomb to the ekimmara; all four diagrams are together. Prepare Yrden/Specter Oil for wraiths and Vampire Oil for the ekimmara.
Griffin — steel swordHindhold, upper towerClimb up and inspect the chest and George’s notes.
Griffin — silver swordLornruk, coastal towerUse the underwater entrance beneath the approach, climb up and open the upper chest.
Feline — four armor piecesBeneath Novigrad’s Temple IsleTake the cliff path to the illusion cave and open it with the Eye of Nehaleni. Solve the statue puzzle and recover the submerged key; defeat and loot Mad Kiyan in the laboratory.
Feline — weaponsDrahim Castle / Est Tayiar / Flying StagSteel in Drahim’s basement, silver behind an Aard wall in Est Tayiar, crossbow in the Flying Stag wreck off Novigrad’s west coast.
Ursine — four armor piecesAn Skellig, Tuirseach ruins near Yngvar’s FangDescend into the dungeon, operate the cell lever, clear the enemies and reach the chest. The Kaer Trolde armorer sells the hunt maps.
Wolven — four armor piecesOld signal tower south of Kaer MorhenRead the notes, collect the missing crystal outside the tower and activate the portal with Aard. Collect the diagrams in the cave beneath the tower.
Wolven — swordsBastion / ruined watchtower in Kaer Morhen valleySteel in the Bastion, silver in the ruined watchtower. Kaer Morhen unlocks through the main story.
Forgotten WolvenVelen, Devil’s PitStart In the Eternal Fire’s Shadow with the priest, read Reinald’s notes and finish the mine. Basic diagrams come from the quest ending, with later diagrams found through its follow-up hunt.

Upgrades, craftsmen and gear tiers

The standard schools progress through enhanced, superior and mastercrafted to grandmaster in Blood and Wine. Hunt maps provide marked follow-up quests; buying one is helpful but is not always required to open a freely accessible diagram chest. Upgrades often consume the previous gear tier, so keep your witcher equipment.

Unlock Hattori in Novigrad through Of Swords and Dumplings for mastercrafted swords. Unlock Yoana/Fergus at Crow’s Perch through Master Armorers and the tool trip to Undvik for mastercrafted armor. Lazare Lafargue in Beauclair handles grandmaster gear.

Griffin supports signs, Feline fast sword attacks, Ursine durable Quen builds and Wolven flexible hybrids. Compare resistances, stamina recovery and active set bonuses rather than just the largest armor number. Balance values differ between Classic, 4.x and Remastered; this guide does not promise one universally best build.

Every regular witcher-school tier: map sellers and follow-up hunts

These merchant and quest maps supplement the complete piece-by-piece atlas below. Buy and read maps to add scavenger-hunt markers; accessible diagrams can also be found directly. Keep basic and preceding gear for upgrade recipes.

School / tierHunt partsExact starting point
Griffin: enhancedUpgrade Diagrams — Parts 1 + 2Edwin Greloff’s first AND second maps from Midcopse’s armorer.
Griffin: superiorPart 3Third map from the armorer in Novigrad’s Hierarch Square.
Griffin: mastercraftedPart 4Fourth map from Hattori in Novigrad; finish his crafting quest.
Feline: enhancedUpgrade Diagrams — Parts 1 + 2Adalbert Kermith’s first map from the merchant and second from the blacksmith in Blackbough.
Feline: superiorPart 3Third map from the Crow’s Perch quartermaster.
Feline: mastercraftedPart 4Fourth map from the Lindenvale blacksmith.
Ursine: enhancedUpgrade Diagrams — Parts 1 + 2Ibrahim Savi’s first and second maps from the armorer on the approach to Kaer Trolde keep.
Ursine: superiorPart 3Ibrahim Savi’s third map from the same armorer.
Ursine: mastercraftedPart 4Ibrahim Savi’s fourth map from the same armorer.
Wolven: enhancedUpgrade Diagrams — Parts 1 + 2Well-preserved Hieronymus notes from Hattori; slightly torn notes from Lindenvale’s blacksmith.
Wolven: superiorParts 3 + 4Damp moldy notes from Kaer Trolde’s armorer; heavily faded notes from Novigrad’s armorer.
Wolven: mastercraftedParts 5 + 6Worn-out faded notes from Hattori; parchment notes from Kaer Trolde’s armorer.
All four: grandmasterBlood and Wine / LafargueVisit Beauclair and start the relevant grandmaster hunt. See the Blood and Wine guide for named stops.
ManticoreBlood and Wine onlyIts own grandmaster hunt without a normal basic/enhanced/superior chain; see the expansion guide.
ViperWhite Orchard / Hearts of StoneEarly swords and missable venomous versions have different sources; there is no invented regular grandmaster Viper tier.
Forgotten WolvenIn the Eternal Fire’s Shadow → follow-up huntThere are no standard enhanced/superior tiers: after the basic diagrams, follow Reinald’s notes and Kaer Morhen for mastercrafted/grandmaster diagrams.

Potions, oils, bombs and finding formulae

Craft potions and bombs once from the required ingredients; meditation then replenishes their charges using suitable strong alcohol. Enhanced and superior recipes often require the previous tier. White Honey removes toxicity AND active potion effects. Decoctions require mutagens and occupy long-lasting toxicity.

Formulae come from merchants and chests; many alchemy loot finds vary and do not have one universal fixed chest location. Check Tomira in White Orchard, the pellar near Blackbough, the herbalist east of Oxenfurt and Gremist at Gedyneith. Unlock Gremist’s full service through Practicum in Advanced Alchemy.

PreparationPurpose / acquisition
Swallow / White Raffard’sHealing over time / quick emergency healing. Leave enough toxicity capacity in difficult fights.
Thunderbolt / Tawny OwlAttack power / stamina regeneration. Match the combination to your actual build before bosses.
Cat / Killer WhaleDark caves / longer dives. Use the crossbow underwater; sword combat is unavailable there.
Golden Oriole / Black BloodPoison encounters / vampires and necrophages. Check superior-tier effects and the enemy category in the tooltip.
White GullAlchemy base: check herbalists for the formula. Brew from an empty bottle, Redanian Herbal, Cherry Cordial, Mandrake Cordial and Arenaria; buy the drinks from innkeepers.
Moon Dust / Northern Wind / SamumTransformations and specters / freezing / blinding. Read the bestiary; use a suitable bomb to destroy monster nests.

Swords, chests and maps: useful individual targets

TargetWhere to startApproach
Early Viper sword diagramsWhite Orchard: Amavet ruins and cemetery cryptSteel at the bandit ruins, silver with the witcher in the crypt. Do not confuse these with Hearts of Stone’s venomous versions.
Aerondight / Iris / Viper VenomousBlood and Wine / Hearts of StoneThe separate expansion guides identify the sources and one-time windows. These swords are not random rewards in every high-level chest.
Gwent collectionVegelbud ball / Passiflora / ZoltanWin all three matches at the ball. Win High Stakes outright; choose cards rather than money after A Dangerous Game. A Miraculous Guide to Gwent tracks remaining regional totals.
Hidden treasuresLetters, bodies and keysActually read documents, then follow the marked search. Dive at wrecks and use witcher senses; red enemy levels suggest returning later.

Editions, expansions and confirmed news

The original platforms were PC, PS4 and Xbox One; Switch followed with the Complete Edition, and PS5/Xbox Series with the updated release. The 4.x line includes In the Eternal Fire’s Shadow. Different graphics options do not create a different core story.

Official status on 22 October 2026: The Witcher 3: Wild Hunt — Remastered released on 29 September 2026 for PC, PS5, Xbox Series X|S and Nintendo Switch 2. Songs of the Past is announced as a new paid expansion for 2027. No invented quests or item locations are presented as a walkthrough of that unreleased story.

All 16 original free DLCs: what they contain

PackAccess / function
Temerian Armor SetCheck the White Orchard merchant for the armor.
Beard and Hairstyle SetSelect at a barber; not an additional story act.
Contract: Missing MinersSkellige contract in the Blandare area.
Alternative Look for YenneferAlternative appearance in game settings.
Nilfgaardian Armor SetCheck the Crow’s Perch quartermaster.
Elite Crossbow SetAdditional merchant crossbows; not a new skill tree.
Fool’s GoldVisit Lurtch in Velen.
Ballad Heroes’ Neutral Gwent Card SetAlternative card artwork, not a new full campaign.
Scavenger Hunt: Wolf School GearKaer Morhen diagrams; see the acquisition table.
Alternative Look for TrissAlternative appearance in settings.
Contract: Skellige’s Most WantedCheck the noticeboard at Fyresdal.
Skellige Armor SetCheck the Kaer Trolde armorer.
Alternative Look for CiriAlternative appearance in settings.
Where the Cat and Wolf Play…Follow the Honorton contract through noticeboards.
New Finisher AnimationsAdditional finishing animations.
New Game+Use a completed main-game save for a new run.

Witcher contracts: White Orchard and Velen

Quest / objectiveStart & travelRoute, result & missable conditions
Contract: Devil by the WellWhite Orchard: Odolan / notice board.Search the deserted village and diary, dive for the bracelet, then burn the body and binding. Use Yrden against the noonwraith; return its trophy to Odolan.
Contract: ShriekerCrow’s Perch: Chet; cave south of the castle.Question witnesses and follow blood. Bomb the upper cave shelf to flush out the shrieker, follow outside and kill the cockatrice. Claim payment or let Chet keep it for the orphan.
Contract: Jenny o’ the WoodsMidcopse: elder Bolko.Inspect the field, knife and grave; read the letter. Bolko reveals the meeting place: burn the binding objects after dark and fight the nightwraith with Yrden.
Contract: The Merry WidowLindenvale: gravedigger.Search the cemetery, follow the scent to the hut and collect skulls. Bait the chapel, kill the grave hag at night and return to the gravedigger.
Contract: Missing BrotherInn at the Crossroads: Bruno; abandoned mine.Search the arachas mine, help survivors and destroy eggs. Kill Harrisi; return later if the spider is red-level. Report the findings to Bruno.
Contract: Patrol Gone MissingNilfgaardian Army Group Center: quartermaster Eggebracht.Track the patrol and venom to a wyvern. After killing it, follow the additional blood trail into the cave to discover the executions; confront or report to the quartermaster.
Contract: Mysterious TracksLindenvale: board and hunter.Follow large tracks to the cave, find its upper entrance and inspect the dead fiend. Prepare the quest bait from the listed ingredients, bait marked spots and kill the chort Howler.
Contract: Swamp ThingDownwarren: board; Leslav in the marsh.Investigate unnatural fog and tracks; use the Eye of Nehaleni for the concealed cave entrance. Kill Ignis Fatuus. Choose immediate payment or agree to return later for more.
Contract: The Mystery of the Byways MurdersOreton: notice; Byways village.Clear ghouls and question villagers. Follow blood and scent to the locked cellar, obtain the key and kill the ekimmara Sarasti. Check both the villagers and original contract giver for payment.
Contract: Phantom of the Trade RouteBenek: refugee; wagon on the trade road.Track the wagon to survivors in a cave. Destroy both wyvern nests above, defeat the royal wyvern, take its trophy and return to Benek.
Contract: Woodland BeastPontar Border Post: captain.Investigate the transport and locate the elves. Surrendering weapons permits a meeting with Vernossiel. Kill or spare them; the captain wants useful information before granting a pass and payment.
Contract: The Griffin from the HighlandsCrow’s Perch: after retrieving Yoana’s Undvik tools.Track and kill the archgriffin in the hills. Keep the acid gland for Yoana and deliver the trophy to the quartermaster; this payment is separate from Master Armorers.

Witcher contracts: Novigrad and Oxenfurt

Quest / objectiveStart & travelRoute, result & missable conditions
Contract: Lord of the WoodCunny of the Goose: Brean Hotsch.Question loggers and inspect their wagon; bodies and claw marks identify a leshen. Destroy its totem, kill Kernun and return with the trophy.
Contract: The White LadyFar Corners: Helma and notice board.Track four victims across the field and tower cellar. Ask Helma about the dead woman, obtain her dagger and burn it at the field fire; use Yrden against the noonwraith.
Contract: The Oxenfurt DrunkOxenfurt: board; Nikolas Friedman at the docks.Inspect morgue bodies and question the witness. Drink at the Alchemy and walk the streets at night as bait; follow Gael to his house after the ambush and kill the katakan.
Contract: The Creature from Oxenfurt ForestOxenfurt: board; Hans of Cidaris at the woodland camp.Examine the attack site and blood; follow ravens to the nest. Return at night if Opinicus is absent. Kill the archgriffin and show Hans the trophy.
Contract: The Apiarian PhantomYantra board / Honeyfill Meadworks.Inspect Meiersdorf’s hives and frost. Recover the trail along the pond, obtain entry to the unfinished house and chase down the Wild Hunt hound.
Contract: Doors Slamming ShutNovigrad: Kurt Dysart at the Kingfisher.Visit Moldavie Residence. Inspect the basement mechanism and journal, remove the barrier and fight the earth elemental Therazane; use Quen and short attack windows.
Contract: An Elusive ThiefHierarch Square: merchant Sylvester Amello.Follow tracks, letter and scent to a doppler. Win the chase, then kill him or order him out of Novigrad. Sparing him does not provide a doppler mutagen.
Contract: Deadly DelightsHarborside board; temple guard by the fish market.Follow bodies and two-legged hoofprints to Crippled Kate’s. Reach Salma using the rooftop or a key; kill or spare her. Only killing can provide her succubus mutagen.

Witcher contracts: Skellige and the free DLC quests

Quest / objectiveStart & travelRoute, result & missable conditions
Contract: Muire D’yaeblenKaer Trolde Harbor: Bjorg.Question witnesses, follow drowners to their cave and inspect Abaya’s lair. Make and equip Drowner Pheromones, wait in hiding and kill the water hag.
Contract: The Phantom of EldbergArinbjorn: Jorund in the inn.Visit the lighthouse and investigate Mikkjal and the curse. Hold off the Penitent until Mikkjal lights the beacon, then kill it. Returning before King’s Gambit opens the prison follow-up.
Contract: Missing SonRannvaig: Odhen.Search Boxholm and fight Morvudd. Follow his blood after he flees; identify the son by his yellow tunic, kill the fiend and report to Odhen.
Contract: DragonFyresdal: Vagn.Inspect the victims: absent burns disprove the dragon theory. Lead Mia the sheep as bait to the forktail and kill it. Your explanation changes Vagn’s response.
Contract: Strange BeastLarvik: Thorleif.Question survivors and inspect the ambush. Track nekkers through the gas-filled cave; kill the lesser nekkers to summon pack leader Hagubman, then return the trophy.
Contract: Here Comes the GroomSvorlag: Kevan; Britt at the shore.Inspect the siren cave and scales, then reach dead Nils beyond the far exit. Kill the ekhidna Melusine and report to Kevan and Britt.
In the Heart of the WoodsFayrlund: Sven and Harald / Kaer Trolde board.Inspect woodland evidence. Harald’s ritual requires five wolf hearts; Sven’s route removes the marked person, destroys totems and kills the ancient leshen. Only the kill route grants the corresponding monster achievement.
Contract: Missing MinersFree DLC: Blandare board; Miners’ Camp.Follow tracks and bones to Wham-a-Wham’s cave. Hear his account of the intruders, then kill or spare him; Gjarr’s payment and the trophy differ.
Contract: Skellige’s Most WantedFree DLC: Fyresdal board.Investigate the ambush, rolling boulder and trapped cave. Attend the meeting at night; cite monsters you actually spared to separate the other conspirators from the hostile werewolf.
Contract: The Beast of HonortonFree DLC: Oreton or Crow’s Perch board.Reach Honorton between Claywich and Boatmakers’ Hut and kill the alghouls. The contract immediately becomes Where the Cat and Wolf Play… rather than a normal paid hunt.

White Orchard: side quests before departure

Quest / objectiveStart & travelRoute, result & missable conditions
Missing in ActionDune Vildenvert at the Ransacked Village; White Orchard board.Meet Dune at the battlefield, search shields and bodies with his dog and find Bastien in the hut. Decide about the wounded Nilfgaardian. Finish before leaving with Vesemir.
Twisted FirestarterBlacksmith Willis beside the burned forge.Track the arsonist from the house to injured Napp. Accept his bribe or bring him to Willis; handing him over results in Nilfgaardian punishment, not a harmless warning.
A Frying Pan, Spick and SpanOld woman outside the locked riverside hut west of the village.Use Aard on the door, inspect the hut and corpse, collect the pan and return it. Burned papers explain why its soot was needed.
On Death’s BedHerbalist Tomira; ask about Lena.Brew Swallow and give it to Tomira or decline treatment. The potion does not guarantee a healthy recovery; a later meeting at the Nilfgaardian camp reveals consequences. Decide before ending the prologue.
Precious CargoSupposed merchant beside the road to the Nilfgaardian garrison.Inspect the wagon in the swamp and recover the small box. Arrows contradict his story: confront him, win the mounted chase and decide about custody, freedom and medicine.
Faithful FriendOnly during the empress epilogue in White Orchard.After leaving the inn, follow the runaway horse and return it to its former soldier owner. This opportunity does not occur in the other Ciri endings.

Velen: Keira, the Baron and major consequences

Quest / objectiveStart & travelRoute, result & missable conditions
Ciri’s RoomCrow’s Perch, after the Baron’s first Ciri story.Inspect Ciri’s room, examine the spinning top and book and ask Gretka about the toy. The clues supplement the Baron investigation.
Magic LampWith Keira at the end of Wandering in the Dark.Agree to help before leaving the ruins. Light the four braziers, counted from the left, in order 3–2–4–1, open the chamber and recover the lamp.
An Invitation from Keira MetzKeira’s hut east of Midcopse after the elven ruins.Visit Keira and receive the magic lamp and xenovox for the curse investigation. This opens A Towerful of Mice.
A Towerful of MiceFyke Isle; Keira’s request.Use the lamp on ghosts in the tower and hidden laboratory. Check Annabelle’s account: taking her bones to Graham releases her; bringing Graham himself to the tower breaks the curse at the cost of his life.
A Favor for a FriendKeira after A Towerful of Mice.Follow wagon tracks, recover supplies and return them. Dinner and the optional romance lead to the next quest; sex is not required.
For the Advancement of LearningFyke Isle after Keira’s dinner.Meet Keira with Alexander’s notes. Peacefully send her to Kaer Morhen to save her as an ally. Sending her to Radovid leads to her later death; aggressive demands can cause a lethal fight.
Forefathers’ EvePellar after A Towerful of Mice; Fyke Isle stone circle at night.Protect the rite from monsters. Opposing the witch hunters continues the ritual with Ambros’ ghost: find his body in the marsh, burn it and return to the pellar.
The Whispering HillockAncient Oak; the Crones’ request from Downwarren.In normal story order, destroying the spirit leaves the orphans to die while Anna survives mentally broken. Freeing it saves the orphans but destroys Downwarren and triggers Anna’s punishment. Early release has different flags and is not a guaranteed save-everyone trick.
Return to Crookback BogBaron after Family Matters; meet in Downwarren.Follow the Baron and hunters into the bog and kill the fiend. If Anna is cursed, choose the doll with the violet hollyhock; even the correct release cannot prevent her death on this branch. The Baron’s fate follows.
A Final KindnessTriss during Final Preparations if Keira went to Radovid.Help retrieve Keira’s body from the execution site. This is a conditional consequence of failing to protect her, not another way to save her.

Velen: villages, missing people and local jobs

Quest / objectiveStart & travelRoute, result & missable conditions
Wild at HeartBlackbough: Niellen via the missing-wife notice.Investigate Hanna’s trail and Margrit’s bribe; confront the werewolf beneath the isolated hut at night. Hear Margrit’s confession and decide whether Niellen kills her; his own fate is still lethal.
The Fall of the House of ReardonDolores in Lindenvale.Clear Reardon Manor and use Dolores’ chest key. The cellar and blocked niche explain Humbert’s death. If Letho lives, traps replace the ordinary monster encounter.
Ghosts of the PastReardon Manor, only if Letho survived in imported/simulated choices.Avoid traps, accompany Letho and do not rush to avenge his staged death. After the reveal invite him to Kaer Morhen; immediately attacking the bounty hunters can ruin his plan.
Funeral PyresEternal Fire priest west of Mulbrydale.Use the supplied oil and Igni on three corpse piles. Hear survivor Titus, confront the priest about murder, then choose a bribe or combat.
Thou Shalt Not PassGuards at the Pontar bridge or Oxenfurt.Show a pass: the Baron’s safe conduct, Woodland Beast intelligence or Fake Papers provide different options. Swimming permits exploration but does not automatically complete the guard objective.
Fake PapersShady merchant at the Border Post.Buy a forged pass; Axii or keeping Albin alive in Bitter Harvest lowers the price. If Albin dies, his discount is lost and the merchant may refuse to cooperate.
Bitter HarvestAlbin Hart on the battlefield near the Border Post.Protect looters through several necrophage waves. Intercept attackers before they reach Albin; his survival secures the merchant’s discount.
Defender of the FaithWoman between Crow’s Perch and Blackbough.Repair three damaged shrines and confront the vandals at the last site. Letting their destruction continue fails the repair objective.
Last RitesAfter Defender of the Faith: bridge north of Blackbough at night.Deliver the old woman’s ring to her husband’s grave. If she does not spawn, move away before meditating and returning; later ask her relative about her.
A Greedy GodAllgod altar south of Benek; Dagmar and Preben.Use the Eye of Nehaleni on the cellar illusion and find the sylvan. Kill him or negotiate smaller offerings; then reveal the truth or leave the peasants’ faith intact.
A Dog’s LifeRoad to Drudge; dog attacked by wolves.Save the dog and follow it home. Defeat bandits and search the keyed hiding place; if the dog dies first, the encounter is lost.
The Truth is in the StarsBenek: old sage.Bring food, then collect dragonsroot in the marked ghoul cave. Return it to the sage; the prophecy does not unlock another main quest.
Of Dairy and DarknessAeramas’ Manor / artifact merchant by Hierarch Square.Buy the mage’s figurine, activate the manor portal and cross the cheese maze. Use subsequent portals and crystals, remove the illusion and collect the cheese blade and chest.
Love’s Cruel SnaresLiberated settlement south of Condyle; grieving young woman.Return after liberation, track her fiancé into the woods and inspect the body; bring her the news.
Blood TiesNilfgaardian mother outside the army camp.Question the quartermaster about her son; Axii, payment or gratitude from Patrol Gone Missing yields information. Inspect the execution site and give the mother the truth or a gentler account.
Hazardous GoodsGert Borel beneath an overturned wagon in Velen.Free him and burn the plague bodies. Watch for a later road encounter: his illness can trigger another request. This is a multi-stage chance encounter.
Spooked MarePeasant southeast of Oxenfurt.Follow hoofprints to the Scoia’tael camp. Recover the mare through dialogue or payment and lead it back; returning the wrong horse changes the conclusion.
Empty CoopYanina’s hut east of Novigrad.Follow apparent wolf tracks across the stream to war orphans. Tell Yanina and encourage a caring solution rather than hunting imaginary monsters.
Witcher WannabeLindenvale several days after The Merry Widow.Find the supposed witcher in the cemetery. Kill the ghoul, expose the fraud and choose his punishment with the elder.
Fools’ GoldFree DLC: Lurtch village.Investigate Yontek and the unusual pigs; follow a pig to the hidden temple, return the gold and herd the cursed villagers there. Do not randomly slaughter pigs.
Where the Cat and Wolf Play…Honorton after The Beast of Honorton.Inspect bodies and the leshen head, find Millie’s doll and calm her. Track Gaetan and kill or spare him. Take Millie to her aunt before traveling far away for his stash.
Take What You WantOnly if Gaetan was spared.Visit the marked bandit hideout, defeat its occupants and loot Gaetan’s chest. Finish Millie’s escort first so distance does not fail it.

Novigrad: complete the companion, romance and political chains

Story details & possible consequences
Quest / objectiveStart & travelRoute, result & missable conditions
The Gangs of NovigradCleaver after the bathhouse in Get Junior.Meet his dwarves before visiting the arena and casino and raid both together. Clearing them alone first prevents the full cooperative result, although Get Junior remains completable.
Honor Among ThievesFree Rico upstairs in Junior’s casino.Visit the King of Beggars in Putrid Grove and report Rico’s rescue for a separate follow-up reward.
A Matter of Life and DeathTriss’ hideout after the witch-hunter section of Count Reuven’s Treasure.Buy masks and suitable clothes, attend the Vegelbud ball and extract Albert. Beat all three gwent opponents before moving on; the garden kiss opens Triss’ romance.
Now or NeverTriss after the ball; evacuation of Novigrad’s mages.Optionally rescue Anisse and Berthold, defeat the sewer katakan and secure the harbor. After the earlier kiss, ask her to stay and declare love for a relationship; wait through her apparent departure.
A Deadly PlotDijkstra after Now or Never; Passiflora.Meet Roche and Dijkstra, track the cobbler’s wagon at the Border Post, follow shoes to the troll cave and rescue Thaler. Dialogue can spare the trolls; this prepares Reason of State.
An Eye for an EyeRoche’s Temerian hideout after Get Junior.Meet Roche at Hanged Man’s Tree and ride to Mulbrydale. Protect Ves from soldiers immediately; her survival matters for later allies and the assassination chain. Then decide the last soldier’s fate.
Redania’s Most WantedRadovid after A Favor for Radovid; Est Tayiar.Navigate Philippa’s ruins using portal energy and Aard crystals, defeat the fire elemental and recover the crystal. Triss or Yen can examine it; report to Radovid even if withholding evidence.
Reason of StateAfter the three conspiracy prerequisites; peacefully share information with Dijkstra in Blindingly Obvious.Finish before On Thin Ice. Lure Radovid from his ship using Philippa’s bait and defeat the guards. Then protect Roche/Thaler/Ves from Dijkstra for Nilfgaard’s victory, or let Dijkstra establish his own state.
CabaretDandelion at Rosemary and Thyme after A Poet Under Pressure.Borrow a stage prop, perform the staged robbery, choose décor and arrange Polly and posters. Pay Rautlec or win his race; completing the refurbishment opens Carnal Sins.
Carnal SinsImmediately after Cabaret; news about Priscilla.Investigate the hospital, autopsy and both crime scenes. Question Nathaniel before attacking or the real killer Hubert remains undiscovered. Then confront Hubert in his warehouse and revisit Priscilla.
A Dangerous GameZoltan outside the tavern after Dandelion’s rescue.Recover Isengrim, Fringilla and Natalis through Zed, Caesar and Ravik, then chase Duke. Choose cards instead of money. Safely finish before recruiting Zoltan for Kaer Morhen.
Following the ThreadMonster in the Bits notice; Lambert at the ekimmara.Complete Flesh for Sale on Faroe BEFORE talking to Lambert at Seven Cats Inn. Then pursue Vienne, Hammond and Lund’s trail, confront Karadin in Novigrad and kill or spare him. Finish before collecting Uma.
Black PearlNidas by the Golden Sturgeon, then western Ard Skellig.Travel to the meeting below the lighthouse, search oysters for a black pearl and immediately protect Nidas from drowners. Hear his family’s story at the later Novigrad meeting.
Of Swords and DumplingsHattori’s dumpling shop in Novigrad.Attend the nighttime supplier negotiation, hire Sukrus after the ambush and mark Ernst’s warehouse goods. Defeat the attack and return for Hattori’s finished blade; he becomes a usable master swordsmith.
Fencing LessonsRosa var Attre after fencing in Broken Flowers.Return to the villa next day, train at the bridge and follow Rosa when she disappears. Resolve the local confrontation; she is not another Geralt romance.
The Nobleman StatuetteBuy the jade figurine from the artifact merchant near Hierarch Square.Have Triss inspect it before Now or Never. If she has left, revisit immediately after Blindingly Obvious during Final Preparations, before later Lodge/Avallac’h objectives close the opportunity.
The Soldier StatuetteJade figurine in Caesar’s house during A Dangerous Game.Show the figurine to Triss and assist decompression. Safest before Now or Never; a later opportunity after Blindingly Obvious remains tied to the Final Preparations cutoff.

Novigrad: houses, secrets and street jobs

Quest / objectiveStart & travelRoute, result & missable conditions
Message from an Old FriendHodgson’s bookshop at Hierarch Square.Find the red book upstairs with Witcher Senses, read My Manifesto and open the letter hidden inside.
Haunted HouseOnly if Sarah stayed in Novigrad Dreaming; later Hierarch Square notice.Return to the haunted house and discover Sarah’s new arrangement with Corinne. Evicting Sarah earlier produces a different later reunion.
A Tome EntombedNovigrad sewers by Duke’s escape route / Tretogor Gate tower.Break the wall with Aard and help Professor Vairmont open the sarcophagus. Leave the vampire sleeping or disturb him again and fight; this is not a missing main-story book.
Little RedYantra: Bertram before dusk.Wait for dusk. Hear Little Red and hand over Bertram or defend the village; her combat form is a werewolf. Leaving after promising help can fail the defense.
Warehouse of WoeGuard beside two arguing warehouse owners near the docks.Kill the warehouse nekker and inspect the broken cage and tracks. Report the evidence and decide whom to accuse.
Novigrad, Closed CityAfter Menge: Lussi at the Temple Isle bridge, or Walter/Fritz.Find all three fugitives and their keys; search Fritz’s house up to the attic. The three keys open their shared chest. This differs from Closed City II.
Novigrad, Closed City IIBandits call to Geralt in Novigrad.Follow blood and sewer scent to a wounded witch hunter. Aid the bandits’ revenge or protect him; this encounter does not involve part I’s three-key chest.
Novigrad HospitalityGascoigne and Victor at a roadside campfire outside the city.Drinking leads to theft. Follow tracks to Yantra in the morning, confront the bards and recover your equipment, then choose any additional punishment.
Hey, You Wanna Look at my Stuff?Halfling merchant in northern Novigrad.Cover for him when hunters arrive. Track him with Witcher Senses and find his hiding place; betraying him prevents this trading route.
Hidden Messages of the Nilfgaardian KindSeveral days after Never Trust Children: wall cache west of Triss’ house.Observe the drop, inspect the loose brick and read the note. Find the second message near Crippled Kate’s, then use its key and final clue to locate the smugglers’ chest.
The Dwarven Document DilemmaRostan Muggs near Tretogor Gate / southeastern city.Track the theft to Gerd, hear his account and recover the documents through dialogue, Axii or a fistfight. Return them to Muggs.
Out On Your Arse!Golden Sturgeon: innkeeper outside.Remove the Skelligers through intimidation, Axii or fighting, then report to the innkeeper.
The Flame of HatredPreacher at Hierarch Square.Challenge his anti-nonhuman preaching or ignore it. This short encounter is not a notice-board job.
A Feast for CrowsCorpse in a Novigrad alley; follow crows and Witcher Senses.Follow the key and trail to the dwarves. Share the treasure or claim it yourself; the decision and possible fight resolve this short exploration quest.
The Taxman ComethOxenfurt market; Walthemor Mitty when carrying substantial funds.Answer about shells, cow hides and looted houses. Answers determine a tax notice or honesty diploma; do not assume payment is mandatory before speaking.

Skellige: crown, prison and Yennefer

Quest / objectiveStart & travelRoute, result & missable conditions
PossessionCrach after Bran’s wake; Cerys on Spikeroog.Search Udalryk’s old house, help Cerys and retrieve Brokvar downstairs. After diving, trick the hym or fight it directly. For Cerys’ deception, trust her plan through the oven moment.
The Lord of UndvikCrach; travel from Kaer Trolde to Undvik.Investigate ship, camp and tracks. Rescue Folan from trolls, find Hjalmar and release Vigi before waking the giant by avoiding snow. Then kill the ice giant.
King’s GambitAfter both Possession and The Lord of Undvik at Kaer Trolde.Survive the berserker attack. Follow Cerys for the evidence investigation and her crown, or Hjalmar for his outcome. Refusing help advances Svanrige. Complete the prison/Dreams chain first.
CoronationAfter King’s Gambit; sacred oak on Hindarsfjall.Travel with Crach or attend independently. The crowned ruler reflects earlier assistance, not a new selection during the ceremony.
Stranger in a Strange LandArinbjorn after Phantom of Eldberg and BEFORE King’s Gambit.The inn fight and Jorund’s death lead to Kaer Muire prison. Use the guard, Axii or Simun’s assistance to reach Lugos; his request points to the Cave of Dreams.
The Cave of DreamsBlueboy Lugos by his southeastern Ard Skellig boat; before King’s Gambit.Start through Lugos’ task or directly at the boat. Lead companions through hallucinations, defeat their fears and complete Geralt’s final nightmare. Blueboy becomes unavailable after King’s Gambit.
An Unpaid DebtOnly if Simun Brambling helped with prison; later Kaer Trolde Harbor.Hear his demand and decide whether to assist at the meeting. The fight sides depend on this choice; without his prison help this quest does not start.
The Last WishYennefer after The Calm Before the Storm in Larvik.Search wrecks together, retrieve diving clues and defeat the djinn aboard the mountain wreck. Then affirm or end your love. Finish BEFORE collecting Uma at Crow’s Perch.

Skellige: major island side quests

Quest / objectiveStart & travelRoute, result & missable conditions
The NithingLothar near Rannvaig / notice board.Inspect the curse pole and scarf, then track scent to Jonna. Consult Lothar and either reverse the curse using her name or require separation.
In Wolf’s ClothingLarvik board / Freya’s Garden.Open the sluice to the underwater cave, retrieve the key and Morkvarg’s journal. Make Einar explain the fang before using it to lift the curse. Alternatively feed Morkvarg his own flesh. In human form, ask about treasure before punishing him.
The Family BladeKaer Trolde Harbor board: stolen Kuliu.Search bandit camps and letters along the trail to Whale Graveyard. Return Kuliu to Olaf rather than treating the quest blade as saleable loot.
A Hallowed HornHolmstein board / bandit camp north of Arinbjorn.Search the thieves and camp chest, retrieve Holger’s horn and return it to Mathios at the village.
The Price of HonorTimmon in Harviken on Faroe.Search the Hindarsfjall coast and wreck, read evidence on bodies and retrieve the underwater dowry chest. Tell Timmon what happened to his brothers and fiancée.
Iron MaidenJutta on the hill east of Harviken.Complete her proof if requested, then duel fairly with a steel sword: no Signs, bombs or potions. Winning permits an evening invitation; breaking the rules ruins the honorable route.
Flesh for SaleTrottheim gate on Faroe BEFORE Lambert’s Seven Cats conversation.Pose as the Nilfgaardian buyer or confront the pirates, free the captives and inspect the chief’s chest. Continue Following the Thread afterward to preserve this quest.
Finders KeepersSmall isle off northeastern Ard Skellig.Kill pirates looting the wreck and inspect clan goods. Look for their rightful owner at Svorlag’s merchant before choosing to keep or return them.
Free SpiritSave Ivar from the attacker on Snidhall Isle.Bring five books: Change Your Life (Bits loan shark), Religion and Life (Crow’s Perch trader), Cult of Freya (Electors’ Square priest), Virtuous Vegga (Gildorf artifacts merchant), Tristianna and Isador (Lindenvale merchant).
The Tower Outta NowheresVillagers in Urialla Harbor, An Skellig.Enter the tower portal, kill the golem and speak to Sigo. Get the library key in the flooded laboratory, retrieve Gottfried’s book, protect the mage during the final fight and return to the village.
Master of the ArenaLydrik at Hov’s arena on Spikeroog.Deliberately lose to Ulle so the eternally defeated ghost finally wins. Report to the guards and return for your share after the arena resumes business.
Practicum in Advanced AlchemyGremist near Gedyneith.Find pimpernel, protect Fritjof’s ritual and distill spirit at the abandoned distillery: load mash, light the fire and operate levers according to the note. Deliver supplies and return next day.
Shock TherapyDruid near the Gedyneith signpost.Wait for Egill’s routines: Aard the pot while he sleeps, disturb the hornet nest while he prays and extinguish his fire while he warms up. Repeating one trick is insufficient; collect the Iorveth card.
The Sad Tale of the Grossbart BrothersDjenge Frett in Blandare.Reach the southern grotto, support the bounty hunter against all three brothers and speak to him after combat.
The Path of WarriorsGunnar northwest of Urialla on An Skellig.Climb Yngvar’s Fang for the first token, then complete the underwater cave route for the second. Return both to Gunnar; plan stamina and breath rather than a straight-line shortcut.
For Fame and GloryTwo warriors at the old mine on Hindarsfjall.Enter together and protect both from ghouls. If both die before completion, the successful escort outcome is lost.
Armed AssaultHouse on southeastern Rannvaig’s edge.Kill the three raiders outside, speak to the resident and collect payment. Help immediately instead of traveling away after triggering the attack.
Worthy of TrustSupposed merchant begging at Kaer Trolde Harbor.Lend 150 crowns and recognize the fraud on the southern road next day. Giving another chance permits a third meeting in Fyresdal and repayment; attacking changes the chain.

Kaer Morhen and cross-region crafting quests

Quest / objectiveStart & travelRoute, result & missable conditions
The BastionOld Bastion west of the keep; Keira’s lamp required.Kill wraiths, view lamp scenes and find the boy’s remains atop the tower. Bury them below and defeat the final apparitions.
Monster SlayerDead drowners along the southeastern lakeshore.Inspect wounds and follow more carcasses to the troll lair. Defeat the responsible troll and inspect cave loot.
Greenhouse EffectWeather anomaly in the southeastern valley.Reveal the hidden letter using Nehaleni’s Eye. Charge two obelisks with Igni and one with Aard, kill the chort and return after at least two days for the herb garden.
The Witchers’ ForgeMonstrum volume 2 at the foot of Yennefer’s tower.Read the book and visit the iron mine. Solve the earth-elemental and book/altar puzzle, defeat the fire elemental and remove the illusory wall; search the loot areas.
Berengar’s BladeBerengar’s notes in a chest inside the keep.Ask Vesemir before the battle if possible, visit the marked lakeside cave and kill its chort. Recover the diagram; the optional conversation is not another main campaign.
Master ArmorersFergus and Yoana at Crow’s Perch.Retrieve tools from Clan Tordarroch’s forge on Undvik. Get archgriffin acid for Yoana, support her armor test and return later. Deliver the contract trophy separately to the quartermaster.

Velen: unmarked encounters and ambushes

Quest / objectiveStart & travelRoute, result & missable conditions
Lynch MobGallows at Hanged Man’s Alley west of Blackbough.Intervene immediately against the lynching and save the Nilfgaardian deserter; waiting too long lets him die.
At the Mercy of StrangersRiverbank west of Mulbrydale.Kill drowners and free or abandon John Verdun. Meet the freed man again at a refugee camp: confront his banditry or accept payment.
Caravan AttackRoad northwest of Marauders’ Bridge.Save Anselm and Griswold from attackers. About a week later Anselm becomes a merchant at Crow’s Perch; dead merchants cannot be rescued afterward.
Deadly CrossingThree roadblocks: Troll Bridge, bridge north of Lindenvale, woods west of Dragonslayer’s Grotto.Pay, use Axii or fight at Troll Bridge and lower it. After soldiers leave the Lindenvale bridge, looters offer Mourner for sale; the woodland group attacks immediately.
Death by FireBurning hut west of Codgers’ Quarry.Immediately break the door with Aard to free the elf. Kill the bandits; she points out her stash in the stump behind the house.
Harassing a TrollRiverside camp northwest of Inn at the Crossroads.Kill the attacking nekkers and speak with Boris the troll. The peaceful troll is not the target to kill.
Highway RobberyRoad between Crow’s Perch and Boatmakers’ Hut.The supposedly helpless merchant sets an ambush. Defeat the bandits and accomplice; this does not open a longer rescue chain.
Highwayman’s CacheBridge east of Boatmakers’ Hut.Frighten off or defeat three bandits. Inspect footprints toward their fire and recover the hidden cache beneath the bridge.
LootersWoodland path east of Heatherton, northeast of Wolven Glade.Approach the armed looters expecting both riders and footmen. Other similarly named encounters are separate groups, not a new story branch.
Man’s Best FriendRuined hut northwest of Mulbrydale.Kill the wild dog and immediately speak to the girl at the door. Give the children food or 25 crowns; finish the encounter when you discover it.
Face Me If You Dare!Ronvid near Crow’s Perch; later southeast of Tretogor Gate and in Silverton.Win the first two duels until he yields. At the third meeting with his helpers, Axii with Delusion 2 can spare everyone; ordinary combat is lethal.
The VolunteerWhite Eagle Fort on the Pontar west of Oxenfurt.Speak with Trollololo instead of automatically attacking. Buy paint from the Oxenfurt merchant and paint the eagle yourself or let the troll do it.

Novigrad: street events without a notice-board start

Quest / objectiveStart & travelRoute, result & missable conditions
A Barnful of TroubleCarsten village southwest of the Vegelbud Residence.Speak to the peasants outside the barn, kill the ghouls inside and report back outside.
A Walk on the WaterfrontEastern Novigrad docks: Ginter de Lavirac.Escort Ginter through three groups of thugs and keep him alive. Back him at the final deal if you want him to survive; siding with the dealers gets him killed.
Drunken RabbleOutside Novigrad’s Golden Sturgeon.Give 25 crowns, use Axii with Delusion 1 or refuse twice and win the fistfight.
Karmic JusticeFarcorners alley north of the dye pits.Three elves threaten a human over fisstech. Intervene and protect him in combat or stand aside; the accusation is not conclusively proven.
Racists of NovigradTwo incidents north of Portside Gate and near the dye pits northeast of Tretogor Gate.Defend the threatened elf woman on the street. Help the male elves in the later incident by fighting their attackers; record both encounters separately.
Rough NeighborhoodOxenfurt at night after Contract: The Oxenfurt Drunk.Rescue Dora from thugs and escort her home. Finish the escort rather than leaving after the first fight.
Strangers in the NightNighttime campfire in the Novigrad countryside.Hear out Manfred and Theophile Maria Rosco. The introductions become an espionage confrontation; take a side or fight them.
Strumpet in DistressSouthern Novigrad docks.Speak to the woman and customer: the scene is consensual roleplay. Geralt can leave or intervene using Axii; it does not open a romance.
Suspicious ShakedownAfter Pyres of Novigrad, house north of Rosemary and Thyme.Speak to the extorted merchant and drive off the thugs using Axii or combat. Passing by does not create a later notice-board quest.
Witch Hunter RaidsFarcorners: Remi Villeroy’s door after Pyres of Novigrad.Follow the witch hunters into the house immediately and defend the couple. Keep the threatened residents alive during the fight.
Never Trust Children — NovigradChild north of Triss’s hideout.Follow the plea for help and survive the ambush or send the child away. Complete the event when activated; it can precede Hidden Messages of the Nilfgaardian Connection.

Skellige and Kaer Morhen: small encounters

Quest / objectiveStart & travelRoute, result & missable conditions
A Bard’s BelovedCave east-northeast of the Palisade signpost.Hear the frightened bard and enter deeper. His supposed beloved is a water hag; defeat her.
Abandoned SawmillSawmill southwest of Gedyneith and northeast of Blandare.Inspect the abandoned buildings, bodies and notes with Witcher Senses. Kill the leshen responsible for the workers’ disappearance.
Brave Fools Die YoungTwo fishermen beside the large statue on Ard Skellig.Examine the injury and give the man celandine. A toxic witcher potion is not appropriate treatment for the fisherman.
Crime and PunishmentNorthern Ard Skellig coast east of Ancient Crypt.Kill harpies and free or abandon the chained Yorg. Children in Rogne can later supply the other side of his punishment.
Hard TimesRoad south of Miners’ Camp: wrecked cart.Kill the cyclops, follow tracks to the dead woman and take her letter to Yanne the Kaer Trolde smith. Explain the truth so he does not mistake Geralt for a thief.
Peace DisturbedCrypt between Rogne and Kaer Trolde Harbor.Speak to two women at the entrance, kill the wraiths in the lower chambers and return to the women.
Taken as a LassPirate attack on Ard Skellig’s coast or Kurisu at Freya’s temple.Save her brother from pirates, search their ship and find Kurisu on Hindarsfjall. She has already escaped; there is no second kidnapping to trigger.
The Four Faces of HemdallShrine northwest of Trottheim on Faroe.Support the pilgrim being barred from entry, defeat his attackers and escort him to the shrine.
Woe Is MePalisade south of Blandare / northeast of Fyresdal; approach from the west.The plea for help is an ambush. Defeat the peasant and two accomplices; approaching from the other direction may not trigger it.
The Trail of EchoesCave at the end of the northwestern path from Kaer Morhen.Clear the monsters and inspect the old witcher laboratory equipment with Witcher Senses. Discovering the laboratory completes this short quest.

Gwent: collection and tournament quest chains

Quest / objectiveStart & travelRoute, result & missable conditions
Collect ’Em AllAldert Geert in White Orchard’s inn.Win once against each playable merchant, buy all sale cards and complete the card quests below. A Miraculous Guide to Gwent tracks missing regions; expansion cards are not required for this base-game quest.
Gwent: Playing InnkeepsAfter Vizima: Stjepan at The Alchemy, Oxenfurt.Stjepan gives Yennefer; Inn at the Crossroads innkeep gives Menno Coehoorn; Olivier at the Kingfisher gives Tibor Eggebracht. If Olivier dies, retrieve his card from the room beside the counter.
Gwent: Velen PlayersCrow’s Perch / Midcopse board or challenge the Baron.Baron gives Dijkstra; Oreton boatwright gives Letho; Benek sage gives Weavess; Midcopse’s Haddy gives Vernon Roche and the completion leader. Retrieve the Baron’s card from his office if missed.
Gwent: Big City PlayersVivaldi’s bank, Hierarch Square.Vivaldi gives Vesemir; Passiflora’s Marquise Serenity gives Morvran Voorhis; bathhouse Dijkstra gives Esterad Thyssen; Scoia’tael merchant south of Novigrad gives Ciri and the Francesca completion leader. Play Dijkstra before his possible death.
Gwent: Old PalsZoltan at Rosemary and Thyme after Broken Flowers.Zoltan gives Eithné; Roche at the partisan hideout gives Saesenthessis; Lambert after Following the Thread or during No Place Like Home gives Triss. Thaler becomes available after A Deadly Plot.
Gwent: Playing ThalerThaler after A Deadly Plot, later at Seven Cats Inn.Beat Thaler for the Geralt card. This journal quest appears only if Old Pals was already finished; otherwise the same match belongs to Old Pals.
Gwent: Skellige StyleKaer Trolde Harbor board; Ermion after Echoes of the Past.Ermion gives Leshen; Crach gives Draug; Gremist after his practicum gives Mysterious Elf; harbor Sjusta gives Yaevinn; Kaer Muire Lugos gives Katakan. Play Lugos before The Sunstone; completion gives Emhyr: White Flame.
High StakesPassiflora: strong deck and 1,000 crowns entry.Save before entry. Beat Bernard, Sasha, Finneas and Tybalt for four missable leaders. Help Sasha investigate the theft: balcony trail, scent, warehouse scaffold entry, defeat Bernard. Dinner permits the optional romance.

Gwent: cards that cannot wait until after the finale

Story details & possible consequences

At the Vegelbud masquerade in A Matter of Life and Death, beat all three opponents before continuing into the garden: Dandelion, Milva and Vampire: Bruxa. Choose Isengrim, John Natalis and Fringilla Vigo as the reward for A Dangerous Game. Shock Therapy awards Iorveth. Their quest routes appear in the regional sections.

Beat the Vizima courtyard nobleman for Foltest: The Siegemaster. Buy White Orchard inn cards early; replacement merchant Bram can carry their sale stock later. Check Hanged Man’s Tree for the Zoltan card if you missed Geert’s introduction. The card book separates regional cards from ordinary-player cards: an exhausted random pool produces no further new cards.

Every regional race and fistfighting championship

Quest / objectiveStart & travelRoute, result & missable conditions
Races: Crow’s PerchRadko at the start southwest of Crow’s Perch; read the board.Beat Stuttering Matt, Iron-Arse Hans and Black Bogdan. The same nighttime course has obstacles; rewards are saddle, bags and blinders. Block rivals while recovering stamina instead of cutting checkpoints.
Race: The Great Erasmus Vegelbud Memorial DerbyInvitation on the herald’s table, Hierarch Square.Win three Vegelbud Residence races, each costing 100 crowns. Read Cleaver’s letter, visit his headquarters and win the illegal race; save before it. Carnal Sins temporarily pauses the derby.
The Heroes’ Pursuits: FayrlundRace master at Fayrlund, Ard Skellig.Win this qualifying race through its marked checkpoints. It counts toward Svana’s final even if the umbrella quest is not yet in the journal.
The Heroes’ Pursuits: Kaer TroldeRace master near Kaer Trolde.Win the qualifier against both riders. Retry losses and improve saddle stamina before the final.
The Heroes’ Pursuits: FyresdalRace master near Fyresdal.Win the third qualifier; all three Ard Skellig wins are needed for the Hindarsfjall final.
The Heroes’ Pursuits: For the Goddess’ Glory!Svana at Larvik’s western gate or its board.Return to Hindarsfjall after three qualifiers and beat Astrid the Vipress to Freya’s Garden. Victory awards the Zerrikanian saddle.
Fists of Fury: VelenCrow’s Perch board or any bookie.Beat Fishgulper in Lindenvale, Smithy at the Crossroads and Jonah in Blackbough, then the Crow’s Perch sergeant. If you throw Fishgulper’s fight to help his family, win the rematch afterward.
Fists of Fury: NovigradHierarch Square board.Beat Golden Sturgeon’s Georgius Georg, Archibald O’Neill and Iron Mortimer, then Farcorners champion Durden the Tailor. Throwing Georg’s first fight still requires winning the real rematch.
Fists of Fury: SkelligeKaer Trolde board.Beat harbor Valgard, Harviken’s Einar and Grim west of Arinbjorn. Then fight Olaf at the An Skellig arena: dodge the bear and use brief attacks rather than expecting human counters.
Fists of Fury: Champion of ChampionsAfter all three championships: Hov on Spikeroog.First complete Master of the Arena by deliberately letting Ulle win. Then defeat the living troll champion in the fistfight; consumables work in this special bout.

Main quest detail: prologue and Velen

Story details & possible consequences
Quest / objectiveStart & travelRoute, result & missable conditions
Kaer MorhenNew game: Geralt’s dream.Find the bedroom key using Witcher Senses, meet Vesemir and take Ciri through movement and combat training. The tutorial does not decide later endings.
Lilac and GooseberriesAfter the dream: road to White Orchard.Kill ghouls, follow Vesemir and save Bram. Ask about Yennefer at the inn; the Nilfgaardian commander in the northwestern garrison knows her trail.
The Beast of White OrchardWhite Orchard garrison commander.Ask Tomira about buckthorn and Mislav about soldiers; inspect the griffin nest and gather buckthorn underwater. Set bait with Vesemir, ground the griffin with the crossbow and report to the commander.
The Incident at White OrchardVesemir at the inn after the griffin.Finish local side quests before departing. Survive the unavoidable tavern attack and travel to Vizima with Yennefer.
Imperial AudienceImperial palace, Vizima.With W2 save simulation, establish whether Letho survived. Dress, follow the chamberlain, speak with Emhyr and Yennefer and reclaim your gear; play courtyard Gwent before leaving.
In Ciri’s FootstepsAfter the audience: Velen world map.Follow the simultaneous Velen, Novigrad and Skellige leads. A useful level order is Velen, Novigrad, Skellige; all three must be completed before Uma.
The Nilfgaardian ConnectionInn at the Crossroads → Heatherton.Avoid fighting the Baron’s men for easier castle entry. Search Hendrik’s body for a key, find the house trapdoor and open the cellar’s secret compartment: Baron and witch are the next leads.
Bloody BaronCrow’s Perch after Hendrik’s notes.Enter normally if you avoided the tavern bloodshed; otherwise ask a villager and use the underground well entrance. Hear the Baron and play the first Ciri flashback.
Ciri’s Story: The King of the WolvesThe Baron’s first account.As Ciri, save Gretka from wolves, inspect the body and gather ingredients for the automatic oil. Defeat the werewolf with quick dodges and lead Gretka onward.
Family MattersBaron after the first flashback.Inspect family rooms and talisman; visit the pellar and retrieve his goat. Rescue the burning stable. Kill the botchling for a blood ritual or calm it with Axii and bury it as a lubberkin; trails lead to the fisherman. Visit Tamara in Oxenfurt, find Anna through Ladies of the Wood and report.
A Princess in DistressPellar during Family Matters.Equip the quest bell. Follow goat tracks and bleating, clear wolves and the bear, then lure Princess home with short bell rings.
Ciri’s Story: The RaceThe Baron’s account during Family Matters.Win Ciri’s race to the tower, spending stamina on straights. A loss can mark this flashback failed but does not block the main campaign.
Hunting a WitchMidcopse after Hendrik’s notes.Ask villagers for directions, visit the northeastern hut and activate the skull. Enter the portal to Keira; she identifies the elven mage’s hideout.
Wandering in the DarkJoin Keira at the elven ruin south of Midcopse.Follow swallow symbols and find Kelpie horse markings underwater; defeat the golem. Stay inside the protective bubble while defending portals. During Nithral’s healing, kill his hounds first. Receive the illusion eye and accept Magic Lamp before leaving.
Ladies of the WoodRead Keira’s book; shrine at the bog’s southern edge.Follow the candy trail to the orphans, play hide-and-seek and find Johnny. Recover his voice from the raven nest; Gran and the Crones send you to Downwarren and Whispering Hillock. Report Anna’s identity to the Baron afterward.
Ciri’s Story: Fleeing the BogThe Crones’ final account.Escape along the bog route as Ciri. Bypass enemies where possible; her controls do not provide Geralt’s potion and sign setup.
Ciri’s Story: Out of the ShadowsBaron after finding Anna.Fight the basilisk on the ground, then climb the rock ledges to the tower and save the Baron. After returning, discuss Uma and the Novigrad lead.

Main quest detail: Novigrad

Story details & possible consequences
Quest / objectiveStart & travelRoute, result & missable conditions
Pyres of NovigradTriss’s house near Hierarch Square.Search her home; question beggars or follow a thief to Putrid Grove. Speak to the King of Beggars and Triss, set warehouse traps and drive out rats, then defeat the mercenaries.
Novigrad DreamingCorinne Tilly in the supposedly haunted house.Inspect the doll, drawings and cradle. Let Sarah stay or drive her away with purchased burdock, then consult Corinne at the Golden Sturgeon. Sarah’s outcome determines Haunted House.
Broken FlowersRosemary and Thyme: Zoltan and Dandelion’s planner.Visit Vespula, Elihal, Marabella, Molly and Rosa; Edna and Rosa can be confused at the var Attres’. Report to Zoltan and hear Priscilla’s evening Kingfisher performance. Rosa offers Fencing Lessons.
Get JuniorPriscilla → bathhouse.Repel the bathhouse attack and investigate Junior’s house, casino and arena. Rescue casino prisoner Rico for Honor Among Thieves. Roche’s partisan camp leads to the Redanian contact and Junior’s Oxenfurt hideout. Kill or spare Junior; Dudu takes over his business only if Junior dies.
Count Reuven’s TreasureDijkstra at the bathhouse, parallel to Get Junior.Use Pop’s Mold Antidote in the sewers; inspect bomb fragments and Henckel’s house. Pose as Triss’s captor at the outpost. Ask Menge about Dijkstra’s treasure before Dandelion; intervening early loses that information. The alternative route interrogates a spy through the dead-drop lead.
Ciri’s Story: Visiting JuniorJunior’s forced account.Climb ladder and scaffolding to the roof, drop to the balcony and rescue Dudu. Use Blink against the approaching men and escape the building.
A Favor for RadovidGuards after leaving Junior’s hideout.Speak with Radovid aboard his ship. The request to find Philippa opens Redania’s Most Wanted regardless of Geralt’s enthusiasm.
The Play’s the ThingPriscilla after investigating Dandelion’s disappearance.Write the play, ask Irina for the stage and hire ushers and the Puffins. Deliver the witcher-themed lines as Geralt; choosing comedy avoids a religious riot. Dudu reveals himself after the performance.
A Poet Under PressureZoltan’s ambush after recruiting Dudu.Wait for the prisoner convoy, pursue the rider and track him to the hut. Enter through the cellar and rescue Dandelion; his return opens Cabaret.
Ciri’s Story: Breakneck SpeedDandelion’s account after rescue.Pass the gate, mount another horse and ride to Temple Isle. Dismount and kill the temple guards; Ciri’s teleport ends this Novigrad lead.

Main quest detail: Skellige, Uma and allies

Story details & possible consequences
Quest / objectiveStart & travelRoute, result & missable conditions
Destination: SkelligeNovigrad: Wolverstone at the Golden Sturgeon.Pay 1,000 crowns for passage. Survive the pirates; on the Skellige beach loot the captain’s body behind the wreck to recover the fare. Attend the Kaer Trolde funeral.
The King Is Dead — Long Live the KingYennefer at Kaer Trolde’s castle gate.Collect formal clothes from Yen’s room, attend the wake and search Ermion’s rooms. Place the mead cup in the statue, defeat the earth elemental and escape with Yen. A kiss permits the optional scene; The Last Wish decides the lasting relationship.
Echoes of the PastYennefer at the druids’ camp / ruined forest.Fight foglets and use the Uroboros mask at marked places. Follow the visions to the body; Ermion identifies Lofoten as the next lead.
Missing PersonsYennefer in Lofoten, Hindarsfjall.Question survivors about Ciri and Craven and travel to Freya’s Garden. The garden also opens In Wolf’s Clothing.
NamelessFreya’s Garden after Missing Persons.Follow blood from the sacred tree. Use water channels and sluices to bypass the locked area, jump into the well and retrieve Skjall’s body from the cave. Yennefer’s necromancy triggers the flashback.
The Calm Before the StormSkjall’s account at the end of Nameless.As Ciri, speak to Astrid at the bathhouse and meet Skjall at the stable. Repel the Wild Hunt and ride to Drowned Dead Rock. Skjall’s kiss is optional and does not affect Geralt’s romances.
A Mysterious PassengerOnly if Uma’s whereabouts remain unknown.Ask Donar about the creature from Skjall’s boat: it was sold toward Novigrad. Knowing Uma through the Baron makes this extra information route unnecessary.
Ugly BabyAfter all three Ciri leads: Crow’s Perch stablemaster.Finish The Last Wish and Following the Thread before collecting Uma. Take him through Vizima to Kaer Morhen and complete preparations with Yen, Lambert and Eskel.
DisturbanceYennefer in Kaer Morhen’s tower.Equip the potestaquisitor and track the disturbance downstairs: dimeritium bombs among the crates interfere with the megascope. Vesemir helps remove them; report to Yen.
The Final TrialLambert in the keep’s courtyard.Cross the lake by boat, pass the cyclops and cave and climb to the Circle of Elements. Negotiate with trolls and temporarily surrender swords or fight; charge the phylactery and return.
To Bait a Forktail…Eskel’s tracks outside Kaer Morhen.Follow tracks and goat scent to the bait. Fight the forktail, track its blood into the cave and collect spinal fluid; racing Eskel home is optional.
No Place Like HomeKeep, after the three preparations.Attend supper and the conversation. Win Lambert’s Gwent card before moving on; locate Eskel with Witcher Senses during the drinking night. Going to bed early skips optional antics.
Va Fail, ElaineYennefer’s ritual after Vesemir returns.Collect table ingredients and prepare the Trial of the Grasses. Follow Yen’s potion instructions, then keep her talking through the ritual. Uma is revealed as Avallac’h and identifies Ciri’s island.
Brothers in Arms: VelenBefore entering the Isle of Mists.Complete Keira’s Fyke Isle chain and send her to Kaer Morhen during For the Advancement of Learning. Death or sending her to Radovid prevents her attendance.
Brothers in Arms: NovigradBefore Isle of Mists: Novigrad friends.Speak to Zoltan and Triss; recruit Roche and Ves after An Eye for an Eye. Dijkstra can provide supplies with treasure information but does not fight. A living Letho joins if invited during Ghosts of the Past.
Brothers in Arms: SkelligeBefore Isle of Mists: Kaer Trolde and druids.Ask Ermion and recruit Hjalmar after Undvik. Rescued Folan and Vigi accompany him. Cerys and Crach do not attend personally; Crach gives Winter’s Blade.
Brothers in Arms: NilfgaardEmhyr at Vizima palace before Isle of Mists.Request military help. Emhyr’s command condition is incompatible, so Geralt cannot recruit a Nilfgaardian army. The visit closes the request rather than testing a hidden diplomacy score.
The Isle of MistsBoat to Skellige’s marked mist entrance.Save manually before the warning and finish vulnerable companion quests. Follow the firefly, find the hut and seek Ivo, Ferenc and Gaspard; escort sleepy Gaspard back. Finding Ciri starts the battle without a free-travel break.

Main quest detail: battle, preparations and ending

Story details & possible consequences
Quest / objectiveStart & travelRoute, result & missable conditions
The Battle of Kaer MorhenAutomatically after Isle of Mists.Choose potions or traps and wall repair or armory. Close forest portals with dimeritium bombs/Yrden, rescue allies as Ciri and close inner gates. Without Keira, rescue Lambert yourself promptly; Vesemir’s death is scripted.
Blood on the BattlefieldAfter Vesemir’s funeral.Cheer Ciri with a snowball fight rather than drinking. Travel directly to Velen for the witcher ending; visit Emhyr first and refuse payment for the empress prerequisites. Both decisions influence Ciri’s confidence.
Bald MountainCiri at Bald Mountain, Velen.Reach Imlerith’s feast through Thecla and her coin trial. Ciri fights the Crones; Geralt fights Imlerith. Dodge individual teleports and punish his exhausted attack; loot the body for the Magic Acorn, worth two ability points if eaten.
Final PreparationsRosemary and Thyme / Chameleon after Bald Mountain.Complete Ciri’s Payback, Yen’s Great Escape, Triss’s Blindingly Obvious and Avallac’h’s Through Time and Space. Let Ciri face the Lodge alone to support her confidence; finish remaining side quests and Reason of State before sailing.
Through Time and SpaceAvallac’h at Dandelion’s tavern.Follow the portals through sand crabs, red poison gas and an underwater passage. Cross the frozen village between shelters and fires to the lighthouse. Show Ge’els the truth about Auberon.
Blindingly ObviousTriss → Dijkstra’s bathhouse.Chase owl-shaped Philippa through the sewers. Talk past Bart and calm Philippa. Offer Dijkstra information and negotiate at the exit; using force prevents Reason of State.
PaybackCiri during Final Preparations.Visit Junior/Dudu with Ciri, thank Bea and meet the performers. Horse racing or horse theft changes these scenes but is not one of the central confidence decisions governing Ciri’s survival.
The Great EscapeYennefer; escapee at Crippled Kate’s.Question the escapee, enter Oxenfurt prison through the well/sewers, get keys from guards and free Margarita. Yen extracts her; optional Zoltan support can depend on the city situation.
It Takes Three to TangoOnly after declaring love to BOTH Triss and Yennefer.Bring wine to the Kingfisher invitation. The supposed shared romance ends with both leaving Geralt. Declare love to only one of them for a lasting relationship.
Battle PreparationsShip to Skellige after Final Preparations.Complete The Sunstone, Veni Vidi Vigo and Child of the Elder Blood. Repair equipment and save before giving Avallac’h the final signal; bosses then lead into the epilogue.
The SunstoneFind Ermion; his location varies with the ruler.Survive the Lugos confrontation and get leads from harbor contacts or the pearl diver. Search the elven tomb with Philippa and turn its three mirrors. Finish Lugos’s Gwent match before this quest stage.
Veni Vidi VigoEmhyr’s fleet off Skellige.Swim underwater at night to avoid spotlights and climb the flagship’s anchor chain. Give Emhyr the letter; Fringilla is released and teleports back.
Child of the Elder BloodAvallac’h’s Skellige laboratory with Yen and Ciri.Fight the golem, inspect the family tree and rooms and hear the elf woman. Let Ciri vent by wrecking the lab and agree to visit Skjall’s grave. Both are supportive decisions.
Skjall’s GraveAgree at the end of Child of the Elder Blood.Travel with Ciri to Hindarsfjall, recover Skjall’s body from the pit and bury him. Confront villagers without an extra battle; refusing the visit costs confidence.
On Thin IceTell Avallac’h preparations are complete.Reach Caranthir as Ciri; as Geralt sidestep his frost missiles. Advance across ships to Eredin, dodge his portals and area attacks and retaliate after his attack chains.
Tedd Deireadh, the Final AgeImmediately after Eredin with Yennefer.Ride through the chaos to the ruined tower and stay inside Yen’s protective bubble. Ciri chooses to face the White Frost; earlier confidence choices determine the later outcome.
Something Ends, Something BeginsAutomatic epilogue after the tower.Witcher: mislead Emhyr, collect Zireael from the smith and meet Ciri in White Orchard. Empress: final outing and farewell. Loss ending: seek the surviving Crone in the bog. Politics and Geralt’s relationship reflect earlier decisions.

Additional quests: Reinald and the foreign castaway

Quest / objectiveStart & travelRoute, result & missable conditions
In the Eternal Fire’s ShadowPriest at Devil’s Pit, Velen; version 4.x, level 15.Clear bandits and open the mine. Follow Reinald’s letters, testament and wolf markings while ignoring the misleading voice. Keep the philter, Aard Reinald free and defeat him and the red miasmal. Defend the young priest’s innocence and doing good without the Church for the peaceful conclusion.
From a Land Far, Far AwayBody on the isle east of Redgill, Ard Skellig.Read the diary, dive for the chest and follow the second ship to Velen. Find the foreign woman and child near Ursten. The foreign warrior offers a conflicting kidnapping story; choose a side rather than treating either claim as proven.

White Orchard: all three general treasure hunts

Quest / objectiveStart & travelRoute, result & missable conditions
Dirty FundsCamp northeast of the mill; wolves.Read the scrawled notes in a chest, visit the main deserter camp and loot its large tent chest.
Deserter GoldSmall camp near the mill; crate with spy’s notes.Read the notes, visit the abandoned mill hut and search its cellar stash. Shares space with Temerian Valuables; the loot may already have been taken.
Temerian ValuablesBridge southwest of White Orchard cemetery.Kill drowners, take the corpse’s key and open the underwater chest for military orders. Read them; the mill hut’s cellar contains the final chest.

Velen and Novigrad: general treasure quests

Quest / objectiveStart & travelRoute, result & missable conditions
A Costly MistakeShore bodies west of Hanged Man’s Alley.Read the smuggler’s note, clear drowners and dive for the final chest at the half-sunken ship.
A Plea IgnoredPeninsula south of Condyle, body at the burned house.Kill the grave hag, read the crumpled letter and open the chest inside the burned house.
An Unfortunate Turn of EventsLovers’ Landing south of Devil’s Pit.Read the dead ferryman’s unsent letter, search the river, kill drowners and loot the underwater cargo.
Battlefield LootAcross the water south of Eternal Fire Chapel; body beside a dog.Take notes and key, follow blood, smash barrels and open the concealed chest.
Blood GoldShelter northwest of White Eagle Fort.Take the bloodstained document and key from the table-side body. Follow blood north to the chest hidden behind barrels.
Don’t Play with the GodsElven ruins north of Byways; body at the stairs.Kill wraiths, read the letter and take its key, then open the chest beside the fallen statue above.
DowryJeanette’s body on the bank north of White Eagle Fort.Read the letter, defeat the guarding basilisk and use Witcher Senses to locate the nearby chest.
Hidden from the WorldDeserter camp east of Marauders’ Bridge.Kill bandits, read the letter and search south across the path for the hidden chest.
Lost GoodsBody north of Ferry Station.Read the Nilfgaardian notes, fight the nearby shoreline drowners and recover the goods chest.
Out of the Frying Pan, into the FireBurned Mowshurst village.Kill ghouls, break the cellar door and take notes/key from the body on the bed. Find the outdoor haystack chest using Witcher Senses.
Queen Zuleyka’s TreasurePirate camp at Coast of Wrecks, western Velen.Read notes on the sleeping mat. Swim to the marked wreck, use the underwater crossbow against drowners and loot the ship’s chest.
Sunken ChestSmall isle south of Fyke Isle.Read blood-smeared notes on the shoreline body. Dive east among the sunken ruins, clear enemies and open the final chest.
Sunken TreasureShore northwest of Hanged Man’s Alley.Take and read the water-damaged letter. Swim north into the search area and open the riverbed chest.
The Dead Have No DefenseWaterside deserter camp south of Duén Hen.Kill the bandits and read the marauder’s notes; use Witcher Senses to find the chest inside the camp.
The Things Men Do for Coin…Small isle west of Border Post.Loot the body for letter and key. Track footprints south to the corpse heap, kill nekkers and open the small cylindrical container.
Tough LuckWrecked wagon southeast of Devil’s Pit / northeast of Fireburst Harbor.Kill the foglet, read the letter and search the other bodies for a key. Unlock the wagon chest.
Coast of WrecksThree islets south of Widows’ Grotto, west of Ursten.Read the letter in a wreck chest. Recover four cargos: underwater below it, deeper in the ravine, on the southern island and by another wreck on that same island. All four count, not merely the letter chest.

Skellige: all 13 general treasure hunts

Quest / objectiveStart & travelRoute, result & missable conditions
Family FortuneHouse at Ruined Inn south of Fyresdal.Kill sirens, read the house-chest letter and boat to the southern shipwreck. Dive for the final chest.
Freya Be Praised!Dead merchant beside a wagon southeast of Blandare.Read the merchant’s notes, head south to the water and defeat mucknixers. Dive for the offshore chest.
Hidden in the DepthsBeach cave southwest of Harviken, Faroe.Kill endregas, take letter/key from the seated body and swim the flooded tunnels. Defeat the venomous arachas and open the deep cave chest.
InheritanceBody north of the Boxholm signpost.Read the old yellowed letter and search the ruined roadside houses; the final chest lies in rubble.
Ironsides’ TreasureIsle southeast of Ard Skellig’s Grotto; skeleton beside an overturned boat.Read the treasure notes, swim east and clear sirens. Recover the chest from the middle of the seabed search area.
Nilfgaardian TreasureBoat wreck on An Skellig’s southeastern shore.Kill sirens and read the corpse’s cargo list. Dive southeast to the sunken boat and loot its chest.
Not Only Eagles DareUlula’s Needle, Spikeroog.Kill mucknixers and take note/key from the body by the boulder. Dive southeast, clear sirens and open the final chest.
Pearls of the CoastPirate isle south of Eldberg Lighthouse.Read the letter in the sack by the campfire. Swim east and find the seabed chest.
Precious HaulBeach wreck by Tor Gvalch’ca, Undvik.Read traveler’s notes on the shipboard corpse, clear sirens and dive for the marked chest.
Ruins, Hidden Treasure, You Know…Dorve Ruins, Undvik: skeleton left of the village entrance.Unfold the map, kill the wraith and reach the tower. Clear sirens, climb the ladder and unlock the chest using the old key.
ShortcutBoat on the northern bank of Undvik’s mountain lake.Defeat bandits and read the boat’s paper. Dive a little south to the lake bed; the chest contains Bloed Aedd.
Unlucky’s TreasureArchgriffin nest on Snidhall Isle; very high monster level.Kill the griffin and loot notes and skull key from the nest body. Find the locked chest north of the nest.
X Marks the SpotUnmarked hut east of the lake southeast of Blandare.Loot skeleton for map/key; fight or leave the wraith. Find the waterfall southeast of Fayrlund and interact twice with its base chest: unlock, then loot.

Further unmarked encounters: Oxenfurt and Skellige

Quest / objectiveStart & travelRoute, result & missable conditions
A Warm WelcomeRoad southwest of Wheat Fields beside the riverboat.Help refugees against Redanians through negotiation, Axii/payment or combat. A rescued refugee mentions a tomb near Downwarren; hearing it before the Griffin hunt permits extra dialogue.
The Most Truest of BasilisksNortheast of Oxenfurt’s Novigrad Gate, southwest of Herbalist’s Hut; 7 a.m.–6 p.m.Challenge the showman’s false basilisk claim. The exposed wyvern breaks free: kill and loot it. Complete the event on first discovery.
The Price of PassageAfter the Oxenfurt Drunk drinking stage: harbor-to-market arch.Extortionists demand 50 crowns; payment allows a later 100-crown demand at Novigrad Gate. Refusal summons their honest superior. Resolve the later eastern-gate meeting with Axii, payment or fists; steel makes it lethal.
Never Trust Children — SkelligeRoad between Arinbjorn and Sund.Follow the child’s story about an injured father or find the waiting men directly. Defeat the ambush; complete on discovery because leaving can permanently remove the proximity event.
Call of the WildForest east-southeast of Arinbjorn at night.Kill the white wolves and the ulfhedinn that appears only at night. Ordinary wolves may respawn; the defeated werewolf does not.
Farting TrollsUnmarked cave north of Holmstein’s Port, west of the Axii Place of Power.Find three talking trolls inside. Combat resolution requires defeating all three; the boat-side chest contains the enhanced Ursine boots diagram.
Siren’s CallRoad west of Sund / east of Arinbjorn.Save the shepherd and sheep from sirens and speak to him. Days later he and his brother thank Geralt again in central Arinbjorn.
Yustianna DisturbedYustianna’s Grotto, northern Ard Skellig; right-hand passage.Four bandits demand 150 crowns; payment or Delusion 2 returns Geralt outside. Fight to loot the main chamber, then use Nehaleni’s Eye for the hidden area. The left illusion passage bypasses the conversation.

How to complete the quest list sensibly

English quest names are search keys; the adjacent routes are fully localized. Main quests, subquests, events and treasure hunts are named separately. Completing one branch can exclude another reward: every ending, both death choices and both B&W finale areas cannot all be green in one save. Save manually before branches and inspect alternatives separately.

Regional order: finish White Orchard side quests before departing with Vesemir; do Baron/Keira and then Velen villages; Novigrad’s Dandelion, Triss, Zoltan and political prerequisites; Skellige island aid and Gwent; collect Uma after Yen/Lambert chains. Finish vulnerable companion quests before Isle of Mists. Resolve unmarked events on discovery. Read treasure letters in inventory before looting final chests.

The base game has 33 general treasure hunts; Hearts of Stone adds nine and Blood and Wine 15. School-diagram scavenger hunts are in the gear atlas. Dead Man’s Chest is cut content with surviving journal text, not a normally unlockable quest. Random camps, isolated conversations and unnamed loot chests do not automatically create additional journal quests.

Alchemy catalog: editions, shopping and random loot

The tables cover 182 named database recipe definitions, including quest formulas and two explicitly marked cut pheromone formulas. This does not promise 182 normally collectible manuscripts. In classic 1.32/4.x saves, Bear and Nekker pheromones are data remnants; merely appearing in a Remastered database does not establish a new normal acquisition route.

Quantities are per initial craft. A missing quantity means one; upgrades consume the previous bottle. Learn the formula and craft the preceding tier first. Meditation refills brewed potions, bombs and decoctions using strong alcohol; crafted oils do not repeatedly consume ingredients. Clearance/Restoration potions and quest mixtures are separate.

Shopping codes: H = Otto Bamber at Herbalist’s Hut northeast of Oxenfurt; P = halfling herbalist in Novigrad’s Portside Gate/Lacehalls area; G = Gremist by the pond north of Gedyneith, after Practicum in Advanced Alchemy; Y = Yolar in the cave at Gedyneith’s druid grove; K = Keira near Midcopse while her shop remains available; R = Rannvaig herbalist; T = Tomira east of White Orchard’s Sawmill; C = Kaer Trolde Harbor herbalist; N = Eternal Fire alchemist/priest in Electors’ Square on Novigrad’s Temple Isle.

“Random manuscript” means genuine randomized recipe loot from eligible containers, not a fixed formula inside every chest. A named merchant is a documented shopping route. Learned formulas may disappear from shop lists. Check the alchemy menu’s hidden already-crafted and missing-ingredient filters. Historical merchant inventories were cross-checked against current database entries; if installed Remastered 5.x values differ, use that edition’s actual recipe screen.

Sources for this section

Potions: every standard tier and special brews

Canonical English ingredient names are retained for reliable lookup. Use the ingredient directory for gathering and merchant routes. Every named upgrade tier requires its own formula.

RecipeIngredients per craftFormula route / shop code
Black Blood1× Dwarven spirit, 2× Sewant mushrooms, 4× Ghoul's bloodY
Blizzard1× Dwarven spirit, 5× White myrtle petals, 1× Golem's heartG / P / Y
Cat1× Dwarven spirit, 4× Berbercane fruit, 2× Water essenceStarting formula
Drowner pheromones1× Dwarven spirit, 1× Drowner brain, 1× Sewant mushrooms, 1× PuffballMuire D’yaeblen / C
Enhanced Black Blood1× Alcohest, 1× Black Blood, 1× Hellebore petals, 5× Sewant mushrooms, 5× Ghoul's bloodP
Enhanced Blizzard1× Alcohest, 1× Blizzard, 1× Celandine, 5× White myrtle petals, 1× Golem's heartG / H / P / Y
Enhanced Cat1× Alcohest, 1× Cat, 5× Berbercane fruit, 1× Cortinarius, 3× Water essenceRandom manuscript; no guaranteed merchant in this table
Enhanced Full Moon1× Alcohest, 1× Full Moon, 2× Crow's eye, 5× Wolfsbane, 2× Dark EssenceRandom manuscript; no guaranteed merchant in this table
Enhanced Golden Oriole1× Alcohest, 1× Golden Oriole, 6× Blowball, 1× Celandine, 2× Light EssenceRandom manuscript; no guaranteed merchant in this table
Enhanced Maribor Forest1× Alcohest, 1× Maribor Forest, 5× Berbercane fruit, 1× Crow's eye, 2× Drowner tongueRandom manuscript; no guaranteed merchant in this table
Enhanced Petri's Philter1× Alcohest, 1× Petri's Philter, 6× Arenaria, 1× Buckthorn, 2× Specter DustRandom manuscript; no guaranteed merchant in this table
Enhanced Swallow1× Alcohest, 1× Swallow, 6× Celandine, 4× White myrtle petals, 5× Drowner brainH / P / Y
Enhanced Tawny Owl1× Alcohest, 1× Tawny Owl, 4× Verbena, 2× Wolfsbane, 1× Arachas venomH / P / Y
Enhanced Thunderbolt1× Alcohest, 1× Thunderbolt, 2× Cortinarius, 1× Fool's parsley leaves, 2× Endrega embryoP
Enhanced White Honey1× Alcohest, 1× White Honey, 2× Honeysuckle, 1× White myrtle petalsH / P / Y
Enhanced White Raffard's Decoction1× Alcohest, 1× White Raffard's Decoction, 4× Ribleaf, 1× Bryonia, 5× Nekker heartH / P / Y
Full Moon1× Dwarven spirit, 2× Wolfsbane, 1× Dark EssenceRandom manuscript; no guaranteed merchant in this table
Golden Oriole1× Dwarven spirit, 4× Blowball, 1× Light EssenceRandom manuscript; no guaranteed merchant in this table
Killer Whale2× Dwarven spirit, 5× Balisse fruit, 6× Buckthorn, 5× Drowner tongueRandom manuscript; no guaranteed merchant in this table
Maribor Forest1× Dwarven spirit, 3× Berbercane fruit, 1× Alghoul bone marrow, 4× Drowner tongueRandom manuscript; no guaranteed merchant in this table
Petri's Philter1× Dwarven spirit, 5× Arenaria, 1× Specter DustRandom manuscript; no guaranteed merchant in this table
Superior Black Blood1× White Gull, 1× Enhanced Black Blood, 5× Hellebore petals, 5× Sewant mushrooms, 1× Han fiber, 1× Nostrix, 1× RebisG / Y
Superior Blizzard1× White Gull, 1× Enhanced Blizzard, 4× Celandine, 4× White myrtle petals, 1× Sewant mushrooms, 1× Buckthorn, 1× RebisG / Y
Superior Cat1× White Gull, 1× Enhanced Cat, 4× Berbercane fruit, 4× Cortinarius, 1× Lemmingbrush, 1× Allspice, 1× AetherG / H / Y
Superior Full Moon1× White Gull, 1× Enhanced Full Moon, 1× Mistletoe, 1× Verbena, 4× Crow's eye, 4× Wolfsbane, 1× QuebrithG / Y
Superior Golden Oriole1× White Gull, 1× Enhanced Golden Oriole, 4× Blowball, 4× Celandine, 1× Han fiber, 1× Ranogrin, 1× QuebrithG / Y
Superior Maribor Forest1× White Gull, 1× Enhanced Maribor Forest, 4× Berbercane fruit, 4× Crow's eye, 1× Hellebore petals, 1× Ribleaf, 1× VermilionG / Y
Superior Petri's Philter1× White Gull, 1× Enhanced Petri's Philter, 4× Arenaria, 4× Buckthorn, 1× Longrube, 1× Ranogrin, 1× RubedoG / Y
Superior Swallow1× White Gull, 1× Enhanced Swallow, 6× Berbercane fruit, 6× White myrtle petals, 4× Celandine, 4× Crow's eye, 2× VitriolG / Y
Superior Tawny Owl1× White Gull, 1× Enhanced Tawny Owl, 4× Verbena, 4× Wolfsbane, 1× Fool's parsley leaves, 1× Mandrake root, 1× Sewant mushroomsG / Y
Superior Thunderbolt1× White Gull, 1× Enhanced Thunderbolt, 4× Cortinarius, 4× Fool's parsley leaves, 1× Verbena, 1× Bryonia, 1× QuebrithG / Y
Superior White Honey1× White Gull, 1× Enhanced White Honey, 4× Honeysuckle, 4× White myrtle petals, 1× Balisse fruit, 1× Hellebore petals, 1× VitriolG / Y
Superior White Raffard's Decoction1× White Gull, 1× Enhanced White Raffard's Decoction, 4× Ribleaf, 4× Bryonia, 1× Pringrape, 1× Bison grass, 1× VermilionY
Swallow1× Dwarven spirit, 5× Celandine, 1× Drowner brainStarting formula
Tawny Owl1× Dwarven spirit, 2× Verbena, 1× Arachas venomStarting formula
Thunderbolt1× Dwarven spirit, 2× Cortinarius, 1× Endrega embryoH / Y
White Honey1× Dwarven spirit, 1× HoneysuckleStarting formula
White Raffard's Decoction1× Dwarven spirit, 2× Ribleaf, 4× Nekker heartH / Y
Reinald's Philter1× Dwarven spirit, 4× Celandine, 1× Reinald's Secret IngredientIn the Eternal Fire’s Shadow: collect Reinald’s secret ingredient in Devil’s Pit.
Sources for this section

Oils: all twelve families and three tiers

Canonical English ingredient names are retained for reliable lookup. Use the ingredient directory for gathering and merchant routes. Every named upgrade tier requires its own formula.

RecipeIngredients per craftFormula route / shop code
Beast oil1× Dog tallow, 2× Wolf's liverK / N / R
Cursed oil1× Dog tallow, 4× WolfsbaneK / R
Draconid oil1× Dog tallow, 4× Ergot seedsRandom manuscript; no guaranteed merchant in this table
Elementa oil1× Dog tallow, 4× PuffballRandom manuscript; no guaranteed merchant in this table
Enhanced Hanged Man's Venom1× Bear fat, 1× Hanged Man's Venom, 1× Han fiber, 1× Nekker eye, 1× Fool's parsley leaves, 1× Arenaria, 1× Mandrake rootG
Enhanced beast oil5× Bear fat, 1× Beast oil, 1× Bear hide, 1× Celandine, 1× Puffball, 1× Bison grassG
Enhanced cursed oil1× Bear fat, 1× Cursed oil, 1× Ekimmara hide, 1× Puffball, 1× Wolfsbane, 1× Balisse fruit, 1× Wolf's liverG
Enhanced draconid oil1× Bear fat, 1× Draconid oil, 1× Cockatrice stomach, 1× Nekker warrior's liver, 1× Lemmingbrush, 1× Arenaria, 1× BryoniaG
Enhanced elementa oil1× Bear fat, 1× Elementa oil, 1× Lemmingbrush, 1× Puffball, 1× Allspice, 1× Honeysuckle, 1× BuckthornG
Enhanced hybrid oil1× Bear fat, 1× Hybrid oil, 1× Erynia eye, 1× Ginatia petals, 1× White myrtle petals, 1× Hornwort, 1× BryoniaG
Enhanced insectoid oil1× Bear fat, 1× Insectoid oil, 1× Endrega heart, 1× Puffball, 1× Ranogrin, 1× Hornwort, 1× HoneysuckleG
Enhanced necrophage oil4× Bear fat, 1× Necrophage oil, 1× Rotfiend blood, 1× Blowball, 1× Arenaria, 1× Pringrape, 1× CortinariusG
Enhanced ogroid oil2× Bear fat, 1× Ogroid oil, 1× Cave troll liver, 1× Longrube, 1× Ranogrin, 1× Ginatia petals, 1× RibleafG
Enhanced relict oil1× Bear fat, 1× Relict oil, 1× Water hag tooth, 1× Cave troll liver, 1× Beggartick blossoms, 1× Hop umbels, 1× Green moldG
Enhanced specter oil1× Bear fat, 1× Specter oil, 1× Essence of wraith, 1× Arenaria, 1× Mistletoe, 1× Wolf's liverG
Enhanced vampire oil2× Bear fat, 1× Vampire oil, 1× Fifth Essence, 1× Wine Stone, 1× Cortinarius, 1× Wolfsbane, 1× RibleafG
Hanged Man's Venom1× Dog tallow, 4× ArenariaRandom manuscript; no guaranteed merchant in this table
Hybrid oil1× Dog tallow, 4× White myrtle petalsRandom manuscript; no guaranteed merchant in this table
Insectoid oil1× Dog tallow, 4× RanogrinRandom manuscript; no guaranteed merchant in this table
Necrophage oil1× Dog tallow, 4× BlowballRandom manuscript; no guaranteed merchant in this table
Ogroid oil1× Bear fat, 4× Ginatia petalsRandom manuscript; no guaranteed merchant in this table
Relict oil1× Dog tallow, 5× MistletoeR
Specter oil1× Bear fat, 4× ArenariaK / R
Superior Hanged Man's Venom1× Alchemy paste, 1× Enhanced Hanged Man's Venom, 1× Bloodmoss, 1× Devourer's blood, 1× Fool's parsley leaves, 1× Green mold, 1× QuebrithRandom manuscript; no guaranteed merchant in this table
Superior beast oil1× Alchemy paste, 1× Enhanced beast oil, 1× Cockatrice stomach, 1× Celandine, 1× Puffball, 1× Bison grass, 1× RubedoRandom manuscript; no guaranteed merchant in this table
Superior cursed oil1× Alchemy paste, 1× Enhanced cursed oil, 1× Ekimmara hide, 1× Cave troll liver, 1× Wolfsbane, 1× Mistletoe, 1× RubedoRandom manuscript; no guaranteed merchant in this table
Superior draconid oil1× Alchemy paste, 1× Enhanced draconid oil, 1× Cockatrice stomach, 1× Nekker warrior's liver, 1× Nostrix, 1× Bryonia, 1× AlbedoRandom manuscript; no guaranteed merchant in this table
Superior elementa oil1× Alchemy paste, 1× Enhanced elementa oil, 1× Nostrix, 1× Essence of wraith, 1× Allspice, 1× Honeysuckle, 1× AlbedoRandom manuscript; no guaranteed merchant in this table
Superior hybrid oil1× Alchemy paste, 1× Enhanced hybrid oil, 1× Erynia eye, 1× Ginatia petals, 1× White myrtle petals, 1× Bison grass, 1× AlbedoRandom manuscript; no guaranteed merchant in this table
Superior insectoid oil1× Alchemy paste, 1× Enhanced insectoid oil, 1× Endrega heart, 1× Puffball, 1× Hornwort, 1× Bloodmoss, 1× HydragenumRandom manuscript; no guaranteed merchant in this table
Superior necrophage oil5× Alchemy paste, 1× Enhanced necrophage oil, 1× Devourer's blood, 1× Beggartick blossoms, 1× Arenaria, 1× Pringrape, 1× HydragenumRandom manuscript; no guaranteed merchant in this table
Superior ogroid oil2× Alchemy paste, 1× Enhanced ogroid oil, 1× Cave troll liver, 1× Arenaria, 1× Ranogrin, 1× Ribleaf, 1× AetherRandom manuscript; no guaranteed merchant in this table
Superior relict oil4× Alchemy paste, 1× Enhanced relict oil, 1× Devourer's blood, 1× Hop umbels, 1× Beggartick blossoms, 1× Green mold, 1× NigredoRandom manuscript; no guaranteed merchant in this table
Superior specter oil1× Alchemy paste, 1× Enhanced specter oil, 1× Essence of wraith, 1× Longrube, 1× Mistletoe, 1× Ergot seeds, 1× RebisRandom manuscript; no guaranteed merchant in this table
Superior vampire oil2× Alchemy paste, 1× Enhanced vampire oil, 1× Fifth Essence, 1× Wine Stone, 1× Cortinarius, 1× Wolfsbane, 1× VermilionRandom manuscript; no guaranteed merchant in this table
Vampire oil2× Dog tallow, 4× Ducal WaterK / R
Sources for this section

Bombs: all eight families and three tiers

Canonical English ingredient names are retained for reliable lookup. Use the ingredient directory for gathering and merchant routes. Every named upgrade tier requires its own formula.

RecipeIngredients per craftFormula route / shop code
Dancing Star1× Saltpeter, 2× SulfurH
Devil's Puffball1× Saltpeter, 2× Sewant mushroomsH
Dimeritium bomb5× Saltpeter, 2× Optima materRandom manuscript; no guaranteed merchant in this table
Dragon's Dream1× Saltpeter, 2× PhosphorusH
Enhanced Dancing Star1× Stammelford's Dust, 1× Dancing Star, 1× Phosphorus, 1× Sulfur, 1× Sewant mushrooms, 1× Hellebore petals, 1× NostrixN / P
Enhanced Devil's Puffball1× Stammelford's Dust, 1× Devil's Puffball, 1× Calcium equum, 1× Endrega heart, 1× Sewant mushrooms, 1× Ginatia petals, 1× Green moldP
Enhanced Dragon's Dream1× Stammelford's Dust, 1× Dragon's Dream, 1× Phosphorus, 1× Optima mater, 1× Mistletoe, 1× Allspice, 1× BryoniaP
Enhanced Grapeshot1× Stammelford's Dust, 1× Grapeshot, 1× Calcium equum, 1× Blowball, 1× Crow's eye, 1× LongrubeRandom manuscript; no guaranteed merchant in this table
Enhanced Moon Dust1× Stammelford's Dust, 1× Moon Dust, 1× Quicksilver solution, 1× Sulfur, 1× Hop umbels, 1× Blowball, 1× HoneysuckleP
Enhanced Northern Wind1× Stammelford's Dust, 1× Northern Wind, 2× Ducal Water, 1× Powdered pearl, 1× Fool's parsley leaves, 1× Verbena, 2× AllspiceRandom manuscript; no guaranteed merchant in this table
Enhanced Samum1× Stammelford's Dust, 1× Samum, 1× Phosphorus, 1× Foglet teeth, 1× Celandine, 1× BlowballH / P
Enhanced dimeritium bomb1× Stammelford's Dust, 1× Dimeritium bomb, 1× Optima mater, 1× Powdered pearl, 1× Blowball, 1× Ginatia petals, 1× BloodmossRandom manuscript; no guaranteed merchant in this table
Grapeshot2× Saltpeter, 2× Calcium equumRandom manuscript; no guaranteed merchant in this table
Moon Dust1× Saltpeter, 2× Quicksilver solutionH
Northern Wind1× Saltpeter, 1× Ducal Water, 1× Powdered pearl, 2× AllspiceRandom manuscript; no guaranteed merchant in this table
Samum1× Saltpeter, 2× CelandineRandom manuscript; no guaranteed merchant in this table
Superior Dancing Star1× Alchemists' powder, 1× Enhanced Dancing Star, 2× Phosphorus, 2× Sulfur, 2× Sewant mushrooms, 2× Nostrix, 1× NigredoG / Y
Superior Devil's Puffball1× Alchemists' powder, 1× Enhanced Devil's Puffball, 2× Calcium equum, 2× Endrega heart, 2× Sewant mushrooms, 2× Ginatia petals, 1× RebisG / Y
Superior Dragon's Dream1× Alchemists' powder, 1× Enhanced Dragon's Dream, 2× Phosphorus, 2× Optima mater, 2× Allspice, 2× Bryonia, 1× AetherG / Y
Superior Grapeshot1× Alchemists' powder, 1× Enhanced Grapeshot, 2× Calcium equum, 2× Sulfur, 2× Longrube, 2× Hop umbels, 1× NigredoG / Y
Superior Moon Dust1× Alchemists' powder, 1× Enhanced Moon Dust, 2× Quicksilver solution, 2× Sulfur, 2× Hop umbels, 2× Blowball, 1× NigredoG / Y
Superior Northern Wind1× Saltpeter, 1× Enhanced Northern Wind, 3× Ducal Water, 2× Powdered pearl, 2× Verbena, 3× Allspice, 1× QuebrithRandom manuscript; no guaranteed merchant in this table
Superior Samum1× Alchemists' powder, 1× Enhanced Samum, 2× Phosphorus, 2× Foglet teeth, 2× Celandine, 2× Hellebore petals, 1× AetherG / Y
Superior dimeritium bomb1× Alchemists' powder, 1× Enhanced Dimeritium bomb, 2× Optima mater, 2× Powdered pearl, 2× Puffball, 2× Bloodmoss, 1× NigredoG / Y
Sources for this section

Alchemical substances: all nine recipes

Canonical English ingredient names are retained for reliable lookup. Use the ingredient directory for gathering and merchant routes. Every named upgrade tier requires its own formula.

RecipeIngredients per craftFormula route / shop code
Aether1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Han fiber, 1× Puffball, 1× LongrubeG
Hydragenum1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Ranogrin, 1× Green mold, 1× NostrixG
Nigredo1× White Gull, 1× Crow's eye, 1× Han fiber, 1× Hellebore petals, 1× Hornwort, 1× Balisse fruitG
Quebrith1× White Gull, 1× Verbena, 1× Puffball, 1× Longrube, 1× Nostrix, 1× PringrapeG / K
Rebis1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Allspice, 1× Mistletoe, 1× RanogrinG
Rubedo1× White Gull, 1× Crow's eye, 1× Han fiber, 1× Mistletoe, 1× Puffball, 1× Green moldG
Vermilion1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Han fiber, 1× Beggartick blossoms, 1× BryoniaG
Vitriol1× White Gull, 1× Bloodmoss, 1× Allspice, 1× Ranogrin, 1× Hellebore petals, 1× HornwortG
Albedo1× White Gull, 1× Crow's eye, 1× Allspice, 1× Mistletoe, 1× Beggartick blossoms, 1× PringrapeG / N
Sources for this section

Alcohol bases: Dwarven spirit, Alcohest and White Gull

Canonical English ingredient names are retained for reliable lookup. Use the ingredient directory for gathering and merchant routes. Every named upgrade tier requires its own formula.

RecipeIngredients per craftFormula route / shop code
Alcohest1× Empty bottle, 1× Cherry cordial, 1× Nilfgaardian lemon, 1× Balisse fruitC / G / H / P / R / T
Dwarven spirit1× Empty bottle, 2× Mahakaman spirit, 1× White myrtle petalsG / R
White Gull1× Empty bottle, 1× Redanian herbal, 1× Cherry cordial, 1× Mandrake cordial, 1× ArenariaC / G / H / P / R / T
Sources for this section

Data-only archive: Bear and Nekker pheromones

DefinitionStored recipeAvailability
Bear pheromones1× Dwarven spirit, 1× Berbercane fruit, 1× Ergot seeds, 1× Hellebore petalsCut in unmodded classic play; no verified normal Remastered acquisition route.
Nekker pheromones1× Dwarven spirit, 1× Green mold, 1× Drowner brain, 1× LemmingbrushCut in unmodded classic play; no verified normal Remastered acquisition route.
Sources for this section

Decoctions: all 28 recipes and targeted mutagen routes

Yolar sells decoction formulas; books and random loot offer alternatives. Mutagen drops can vary. Save before one-off contract monsters. Decoction monster mutagens differ from ordinary colored ability mutagens. Learning a formula does not craft the decoction.

DecoctionIngredients per craftFormula and mutagen
Alghoul decoction1× Dwarven spirit, 5× Lesser red mutagen, 1× Alghoul bone marrow, 1× BuckthornY; Alghoul bone marrow from alghouls; five lesser red mutagens, not a dedicated alghoul mutagen.
Ancient leshen decoction1× Dwarven spirit, 1× Ancient leshen mutagen, 1× Mandrake root, 1× Ginatia petals, 1× HoneysuckleY; In the Heart of the Woods, Fayrlund: follow Sven and kill the ancient leshen. Harald’s peaceful route yields no mutagen.
Arachas decoction1× Dwarven spirit, 1× Arachas mutagen, 1× White myrtle petalsY; Harrisi in Missing Brother, from Inn at the Crossroads’ board; regular arachas are also eligible.
Archgriffin decoction1× Dwarven spirit, 1× Archgriffin mutagen, 1× Ribleaf, 1× BlowballY; Opinicus in The Creature from Oxenfurt Forest, or the archgriffin in Master Armorers.
Basilisk decoction1× Dwarven spirit, 1× Basilisk mutagen, 1× Blowball, 1× Fool's parsley leaves, 1× Beggartick blossomsY; Basilisks, including the guarded-treasure area around Velen’s Bald Mountain.
Chort decoction1× Dwarven spirit, 1× Chort mutagen, 1× Puffball, 1× CortinariusY; Howler in Mysterious Tracks, from Lindenvale’s contract; inspect its mutagen loot.
Cockatrice decoction1× Dwarven spirit, 1× Cockatrice mutagen, 1× Crow's eyeY; Shrieker contract from Crow’s Perch: drive the cockatrice out of its cave and kill it.
Doppler decoction1× Dwarven spirit, 1× Doppler mutagen, 1× Han fiber, 1× LongrubeY; An Elusive Thief, Novigrad: kill the doppler. Sparing him removes the classic playthrough’s only doppler-mutagen opportunity.
Earth elemental decoction1× Dwarven spirit, 1× Earth elemental mutagen, 1× Balisse fruit, 1× PringrapeY; Earth elementals, including the Iron Mine southwest of Kaer Morhen; a golem is not the same species.
Ekhidna decoction1× Dwarven spirit, 1× Ekhidna mutagen, 1× Ribleaf, 1× Berbercane fruitY; Melusine in Here Comes the Groom, from Svorlag’s board on Spikeroog.
Ekimmara decoction1× Dwarven spirit, 1× Ekimmara mutagen, 1× White myrtle petals, 1× Mandrake rootY; Ekimmara in Dragonslayer’s Grotto; other limited opportunities in Following the Thread and The Mystery of the Byways Murders.
Fiend decoction1× Dwarven spirit, 1× Fiend mutagen, 1× Hellebore petals, 1× Fool's parsley leaves, 1× ArenariaY; Morvudd in Missing Son, from Rannvaig’s board; regular fiends also qualify.
Foglet decoction1× Dwarven spirit, 1× Foglet mutagen, 1× Fool's parsley leaves, 1× BlowballY; Ignis Fatuus in Swamp Thing, south of Crookback Bog’s orphanage.
Forktail decoction1× Dwarven spirit, 1× Forktail mutagen, 1× Lemmingbrush, 1× BryoniaY; The forktail in To Bait a Forktail near Kaer Morhen, or wild forktails.
Grave hag decoction1× Dwarven spirit, 1× Grave hag mutagen, 1× Longrube, 1× CortinariusY; Mourntart in The Merry Widow, from Lindenvale’s contract.
Griffin decoction1× Dwarven spirit, 1× Griffin mutagen, 1× Oil, 1× Bryonia, 1× Wolf's liverY; Royal griffin in The Beast of White Orchard; loot the carcass before leaving.
Katakan decoction1× Dwarven spirit, 1× Katakan mutagen, 1× Verbena, 1× ArenariaY; Gael in The Oxenfurt Drunk, or the sewer katakan during Now or Never.
Leshen decoction1× Dwarven spirit, 1× Leshen mutagen, 1× Lemmingbrush, 1× PringrapeY; Kernun in Lord of the Wood, from Cunny of the Goose south of Novigrad.
Nekker warrior decoction1× Dwarven spirit, 1× Nekker warrior mutagen, 1× Fool's parsley leaves, 1× RanogrinY; Nekker warriors among nekker groups, including Strange Beast near Larvik. Ordinary nekker eyes are a different ingredient.
Nightwraith decoction1× Dwarven spirit, 1× Nightwraith mutagen, 1× Mistletoe, 1× Sewant mushroomsY; Jenny o’ the Woods, from Midcopse’s board.
Noonwraith decoction1× Dwarven spirit, 1× Noonwraith mutagen, 1× Ginatia petals, 1× Ergot seedsY; Devil by the Well, White Orchard: complete the well ritual and loot the noonwraith.
Reliever's decoction5× Dwarven spirit, 4× Lesser red mutagen, 4× Lesser green mutagen, 4× Lesser blue mutagen, 1× Essence of wraithY; No dedicated monster mutagen: four lesser mutagens of each color plus essence of wraith.
Succubus decoction1× Dwarven spirit, 1× Succubus mutagen, 1× Green mold, 1× AllspiceY; Kill Salma in Deadly Delights or the succubus in Practicum in Advanced Alchemy. Sparing both permanently blocks this mutagen.
Troll decoction1× Dwarven spirit, 1× Troll mutagen, 1× Crow's eye, 1× HoneysuckleY; Hostile rock trolls, such as the three in the cave north of Holmstein’s Port. Friendly named trolls need not be killed.
Water hag decoction1× Dwarven spirit, 1× Water hag mutagen, 1× Berbercane fruitY; Abaya in Muire D’yaeblen, from Kaer Trolde Harbor’s board.
Werewolf decoction1× Dwarven spirit, 1× Werewolf mutagen, 1× Beggartick blossoms, 1× Hop umbelsY; Niellen in Wild at Heart, from Blackbough’s contract; loot the werewolf.
Wraith decoction1× Dwarven spirit, 1× Wraith mutagen, 1× Blowball, 1× NostrixY; Ordinary wraiths at cemeteries and ruins; use Yrden to make them corporeal.
Wyvern decoction1× Dwarven spirit, 1× Wyvern mutagen, 1× Lemmingbrush, 1× CelandineY; Royal wyvern in Phantom of the Trade Route in eastern Velen, or regular wyverns.
Sources for this section

Quest alchemy: genuine formulas and one-off ingredients

Quest mixtureIngredientsExact context
The Decoctions of the Grasses1× Forktail spinal fluid, 1× Manticore poison gland, 1× Albino bruxa tongue, 1× Bryonia, 1× Ribleaf, 1× Mandrake rootVa Fail, Elaine: Yennefer provides the recipe and rare quest organs at Kaer Morhen. Craft in quest alchemy; these organs are not ordinary farmable monster drops.
Chort lure1× Fiend dung, 2× Crow's eyeMysterious Tracks: collect fiend dung at the investigated site, mix with crow’s eye and spread the lure around the cave.
Pops' mold antidote4× White myrtle petals, 1× Celandine, 1× Hellebore petalsCount Reuven’s Treasure: Dijkstra provides formula and bottle before the poisonous sewer. Do not assume the learned quest formula transfers into New Game Plus.
Sources for this section

Purchased special potions: separate from standard recipes

ItemAcquisitionLimit
Potion of Clearance1,000 crowns; sellers include Keira while available, Gremist/Yolar and the Gildorf merchant in Novigrad.Refunds assigned ability points; no craftable formula or meditation refill.
Wolven HourClassic patch 1.08 compensation: a one-use bottle added to existing inventories.Temporarily lowers classic equipment requirements by two levels for an hour; no craftable general-purpose potion. Not a verified new 5.x pickup.
Sources for this section

Diagram atlas: crafting, order and editions

Each table row identifies a separate diagram, or a finished weapon explicitly labeled as such. Check every named piece in shared chests. Classic witcher gear progresses piece by piece: basic → enhanced → superior → mastercrafted → grandmaster. Keep the preceding item; owning the diagram alone is insufficient. Treasure maps add markers but are not required to loot the containers directly.

Unlock master blacksmith Hattori in Novigrad through Of Swords and Dumplings, and master armorer Yoana at Crow’s Perch through Master Armorers. Grandmaster Lazare Lafargue works north of Metinna Gate in Beauclair and crafts swords too. Grandmaster gear requires Blood and Wine. Install the Wolf School free DLC on older separate installations.

Listed requirements describe a normal 4.x playthrough: Griffin 11/18/26/34/40, Feline 17/23/29/34/40, Ursine 20/25/30/34/40, Wolven 14/21/29/34/40. Remastered 5.x and mods may rebalance values; distinguish routes from the installed recipe screen. New Game Plus places Legendary variants at the same sites with higher requirements. Regular gear does not simply upgrade into Legendary gear. Feline/Ursine crossbows require level 29 and have neither a five-tier upgrade chain nor a separate Legendary NG+ chain.

The Eye of Nehaleni comes from Wandering in the Dark and removes the specified illusions. Diagrams become crafting knowledge rather than ordinary items to sell. Grandmaster Wolven ingredient requirements differ between historical recipe versions; inspect the installed recipe to see whether the mastercrafted predecessor is required.

Sources for this section

Basic Griffin: every diagram

PieceRequirementLocation and access
Griffin armor11 (4.x)Dragonslayer’s Grotto northwest of Downwarren: Aard wall and poison passage, defeat ekimmara, chest behind candle table.
Griffin gauntlets11 (4.x)Dragonslayer’s Grotto northwest of Downwarren: Aard wall and poison passage, defeat ekimmara, chest behind candle table.
Griffin trousers11 (4.x)Dragonslayer’s Grotto northwest of Downwarren: Aard wall and poison passage, defeat ekimmara, chest behind candle table.
Griffin boots11 (4.x)Dragonslayer’s Grotto northwest of Downwarren: Aard wall and poison passage, defeat ekimmara, chest behind candle table.
Griffin steel sword11 (4.x)Hindhold: climb the tower, enter the small room on the left and search the remains/chest.
Griffin silver sword11 (4.x)Lornruk lighthouse: dive through underwater tunnel, climb inside; chest on upper wooden platform.
Sources for this section

Enhanced Griffin: every diagram

PieceRequirementLocation and access
Griffin armor18 (4.x)White Eagle Fort west of Oxenfurt Harbor: chest by Trollololo’s camp; no need to kill him.
Griffin gauntlets18 (4.x)Frischlow, southern Velen: Aard the rocks by the fire site, chest on the right inside.
Griffin trousers18 (4.x)Burned Ruins east of Crow’s Perch: beneath the charred timber/debris.
Griffin boots18 (4.x)Ruins north of Inn at the Crossroads: guarded chest within the old walls.
Griffin steel sword18 (4.x)Coastal bandit camp west of Midcopse: chest in the waterside building.
Griffin silver sword18 (4.x)Cave southeast of Crookback Bog’s orphanage: chest by the body at the far end.
Sources for this section

Superior Griffin: every diagram

PieceRequirementLocation and access
Griffin armor26 (4.x)Ard Skellig’s northeast coast near Giant’s Toes: clear bandit camp, shared chest by the fire.
Griffin gauntlets26 (4.x)Ard Skellig’s northeast coast near Giant’s Toes: clear bandit camp, shared chest by the fire.
Griffin trousers26 (4.x)Ard Skellig’s northeast coast near Giant’s Toes: clear bandit camp, shared chest by the fire.
Griffin boots26 (4.x)Ard Skellig’s northeast coast near Giant’s Toes: clear bandit camp, shared chest by the fire.
Griffin steel sword26 (4.x)An Skellig west of Yngvar’s Fang: behind the large cliffside boulder at the road’s end.
Griffin silver sword26 (4.x)Cave near Elverum Lighthouse, southeast Ard Skellig: follow the right-hand passage to the chest.
Sources for this section

Mastercrafted Griffin: every diagram

PieceRequirementLocation and access
Griffin armor34 (4.x)Ruins northeast of Druid’s Camp toward Redgill: a cyclops guards the shared chest.
Griffin gauntlets34 (4.x)Ruins northeast of Druid’s Camp toward Redgill: a cyclops guards the shared chest.
Griffin trousers34 (4.x)Ruins northeast of Druid’s Camp toward Redgill: a cyclops guards the shared chest.
Griffin boots34 (4.x)Ruins northeast of Druid’s Camp toward Redgill: a cyclops guards the shared chest.
Griffin steel sword34 (4.x)East of Boxholm: climb the ledge above the ruins, chest against the mountainside.
Griffin silver sword34 (4.x)East of Fornhala: chest at the ruined tower’s base.
Sources for this section

Basic Feline: every diagram

PieceRequirementLocation and access
Feline armor17 (4.x)Cave beneath Novigrad’s Temple Isle: Eye of Nehaleni, face statues inward, dive for laboratory key. Defeat Kiyan behind laboratory door; loot body.
Feline gauntlets17 (4.x)Cave beneath Novigrad’s Temple Isle: Eye of Nehaleni, face statues inward, dive for laboratory key. Defeat Kiyan behind laboratory door; loot body.
Feline trousers17 (4.x)Cave beneath Novigrad’s Temple Isle: Eye of Nehaleni, face statues inward, dive for laboratory key. Defeat Kiyan behind laboratory door; loot body.
Feline boots17 (4.x)Cave beneath Novigrad’s Temple Isle: Eye of Nehaleni, face statues inward, dive for laboratory key. Defeat Kiyan behind laboratory door; loot body.
Feline steel sword17 (4.x)Drahim Castle south of Novigrad: break wooden door with Aard, chest in cellar.
Feline silver sword17 (4.x)Est Tayiar northeast of Oxenfurt: Aard the weak wall on the ruins’ right side.
Feline crossbow29 (4.x)Flying Stag wreck on island southwest of Novigrad/west of Drahim: chest inside wreck; no upgrade chain.
Sources for this section

Enhanced Feline: every diagram

PieceRequirementLocation and access
Feline armor23 (4.x)Aeramas’ Abandoned Manor: upper floor, chest beside bookcase.
Feline gauntlets23 (4.x)Codgers’ Quarry: mine’s far end, beneath wooden stairs.
Feline trousers23 (4.x)Oxenfurt: house cellar down to sewers; use loose brick on right wall, secret chamber.
Feline boots23 (4.x)Large cave east of Toderas, Phantom of the Trade Route: right wall near entrance.
Feline steel sword23 (4.x)Cave southwest of Toderas, Fools’ Gold: left bend beside bear carcass.
Feline silver sword23 (4.x)Novigrad near Oxenfurt Gate: climb ledge and ladder, chest in upper room.
Sources for this section

Superior Feline: every diagram

PieceRequirementLocation and access
Feline armor29 (4.x)Southwest of Dragonslayer’s Grotto: chest against ruined wall, guarded by earth elemental.
Feline gauntlets29 (4.x)Southwest of Dragonslayer’s Grotto: chest against ruined wall, guarded by earth elemental.
Feline trousers29 (4.x)Southwest of Dragonslayer’s Grotto: chest against ruined wall, guarded by earth elemental.
Feline boots29 (4.x)Southwest of Dragonslayer’s Grotto: chest against ruined wall, guarded by earth elemental.
Feline steel sword29 (4.x)Monster den northeast of Novigrad: golem cave, chest beside the boat at the back.
Feline silver sword29 (4.x)Ursten cave south of Novigrad: climb right ledge and Aard the stalagmites.
Sources for this section

Mastercrafted Feline: every diagram

PieceRequirementLocation and access
Feline armor34 (4.x)Faroe south of Trottheim: swim into coastal cave; loot behind stalagmites and the two statues.
Feline gauntlets34 (4.x)Faroe south of Trottheim: swim into coastal cave; loot behind stalagmites and the two statues.
Feline trousers34 (4.x)Faroe south of Trottheim: swim into coastal cave; loot behind stalagmites and the two statues.
Feline boots34 (4.x)Faroe south of Trottheim: swim into coastal cave; loot behind stalagmites and the two statues.
Feline steel sword34 (4.x)Kaer Gelen, Ard Skellig: halfway up stairs, enter broken bars to reach chest.
Feline silver sword34 (4.x)Faroe east of Harviken: Aard cave walls, right-hand chest at the end.
Sources for this section

Basic Ursine: every diagram

PieceRequirementLocation and access
Ursine armor20 (4.x)An Skellig at Yngvar’s Fang: prison lever, cell passage, climb into throne room; shared chest.
Ursine gauntlets20 (4.x)An Skellig at Yngvar’s Fang: prison lever, cell passage, climb into throne room; shared chest.
Ursine trousers20 (4.x)An Skellig at Yngvar’s Fang: prison lever, cell passage, climb into throne room; shared chest.
Ursine boots20 (4.x)An Skellig at Yngvar’s Fang: prison lever, cell passage, climb into throne room; shared chest.
Ursine steel sword20 (4.x)Ruined Inn southeast of Fyresdal: descend into burnt inn’s cellar.
Ursine silver sword20 (4.x)Fort Etnir, northeast Ard Skellig: remains/chest near gargoyles.
Ursine crossbow29 (4.x)Spikeroog south of Svorlag: siren cave’s rear ledge and skeleton; no upgrade chain.
Sources for this section

Enhanced Ursine: every diagram

PieceRequirementLocation and access
Ursine armor25 (4.x)Grotto in southeast Ard Skellig: behind the Grossbart brothers’ cave camp.
Ursine gauntlets25 (4.x)Ruined tower north of Miners’ Camp/northwest of Rogne: chest below upright bridge remains.
Ursine boots25 (4.x)Cave north of Holmstein’s Port/southeast of Arinbjorn: three rock trolls, chest at rear.
Ursine trousers25 (4.x)Small island northeast of Undvik by Marlin Coast: enter its southern cave, chest inside.
Ursine steel sword25 (4.x)Kaer Almhult: eastern courtyard stairs up to tower’s second level.
Ursine silver sword25 (4.x)Ruined fort north of Gedyneith: alghoul cave’s rearmost chest.
Sources for this section

Superior Ursine: every diagram

PieceRequirementLocation and access
Ursine armor30 (4.x)Cave northwest of Hanged Man’s Tree: north entrance, left by broken scaffolding to metal chest.
Ursine gauntlets30 (4.x)Cave northwest of Hanged Man’s Tree: north entrance, left by broken scaffolding to metal chest.
Ursine trousers30 (4.x)Cave northwest of Hanged Man’s Tree: north entrance, left by broken scaffolding to metal chest.
Ursine boots30 (4.x)Cave northwest of Hanged Man’s Tree: north entrance, left by broken scaffolding to metal chest.
Ursine steel sword30 (4.x)Ruined Tower northeast of Crookback orphanage: eastern wall corner, earth-elemental guarded chest.
Ursine silver sword30 (4.x)Swamp Thing cave southwest of orphanage: box behind boulder beside corpse.
Sources for this section

Mastercrafted Ursine: every diagram

PieceRequirementLocation and access
Ursine armor34 (4.x)Destroyed Bastion east of Bald Mountain: shared chest by grindstone; cyclops nearby.
Ursine gauntlets34 (4.x)Destroyed Bastion east of Bald Mountain: shared chest by grindstone; cyclops nearby.
Ursine trousers34 (4.x)Destroyed Bastion east of Bald Mountain: shared chest by grindstone; cyclops nearby.
Ursine boots34 (4.x)Destroyed Bastion east of Bald Mountain: shared chest by grindstone; cyclops nearby.
Ursine steel sword34 (4.x)Cave behind Pellar’s hut northwest of Blackbough: chest at cave’s end.
Ursine silver sword34 (4.x)Small island northwest of Road to Bald Mountain/northeast of Olena’s Grove: chest beside drowner nest.
Sources for this section

Basic Wolven: every diagram

PieceRequirementLocation and access
Wolven armor14 (4.x)Signal Tower south of Kaer Morhen: retrieve exterior ledge crystal, charge both with Aard; portal to cave corpse.
Wolven gauntlets14 (4.x)Signal Tower south of Kaer Morhen: retrieve exterior ledge crystal, charge both with Aard; portal to cave corpse.
Wolven trousers14 (4.x)Signal Tower south of Kaer Morhen: retrieve exterior ledge crystal, charge both with Aard; portal to cave corpse.
Wolven boots14 (4.x)Signal Tower south of Kaer Morhen: retrieve exterior ledge crystal, charge both with Aard; portal to cave corpse.
Wolven steel sword14 (4.x)Bastion west of Kaer Morhen: Varin’s remains by burnt hut among wraiths.
Wolven silver sword14 (4.x)Ruined Watchtower north of Kaer Morhen: skeleton among tower remains.
Sources for this section

Enhanced Wolven: every diagram

PieceRequirementLocation and access
Wolven armor21 (4.x)Velen: dive east of small island southwest of Fyke Isle.
Wolven gauntlets21 (4.x)Forktail cave south of Kaer Morhen: right passage, climb left ledge; left chest behind vegetation.
Wolven trousers21 (4.x)Kaer Morhen: shallow water northeast of Lakeside Hut near rock-troll cave area.
Wolven boots21 (4.x)Grotto northeast of Toderas: turn right, then left tunnel and left wall.
Wolven steel sword21 (4.x)Ruined Watchtower, Kaer Morhen: nearer of two chests on exterior ledge.
Wolven silver sword21 (4.x)Crow’s Perch: descend Baron’s garden well; lower left by stalagmites.
Sources for this section

Superior Wolven: every diagram

PieceRequirementLocation and access
Wolven armor29 (4.x)Wooden fort southwest of Fyresdal: wall chest beside southeast wooden tower.
Wolven gauntlets29 (4.x)Iron Mine southwest of Kaer Morhen: earth-elemental cave, rear chest.
Wolven trousers29 (4.x)Trial of the Grasses cave north of Bastion: side area by second nekker/devourer group.
Wolven boots29 (4.x)Chort cave east of Kaer Morhen: keep right to rock at rear.
Wolven steel sword29 (4.x)Western Hindarsfjall: ruined tower by ice troll, drop through floor, left chest in poison.
Wolven silver sword29 (4.x)Barrow southeast of Arinbjorn: west stone-arch entrance, left box beside barrel.
Sources for this section

Mastercrafted Wolven: every diagram

PieceRequirementLocation and access
Wolven armor34 (4.x)Ruins east of Byways/west of Fyke Isle: search old well depression.
Wolven gauntlets34 (4.x)Ruins south of Rannvaig/east of Fayrlund: castle wall in Missing Son’s Morvudd area.
Wolven boots34 (4.x)Dorve Ruins, Undvik: search tower’s south side.
Wolven trousers34 (4.x)Old Watchtower, Spikeroog: northwest arch wall beside signpost.
Wolven steel sword34 (4.x)Sunken wreck on Velen’s west coast: dive beneath central wooden stairs.
Wolven silver sword34 (4.x)Hideout south of Kimbolt Way between Ancient Oak/House of Respite: corpse key by fiend unlocks door.
Sources for this section

Basic Forgotten Wolven: every diagram

PieceRequirementLocation and access
Forgotten Wolven armor20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Forgotten Wolven gauntlets20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Forgotten Wolven trousers20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Forgotten Wolven boots20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Forgotten Wolven steel sword20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Forgotten Wolven silver sword20 (4.x)Complete In the Eternal Fire’s Shadow at Devil’s Pit: Reinald grants all six basic diagrams regardless of priest outcome.
Sources for this section

Mastercrafted Forgotten Wolven: every diagram

PieceRequirementLocation and access
Forgotten Wolven armor34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Forgotten Wolven gauntlets34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Forgotten Wolven trousers34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Forgotten Wolven boots34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Forgotten Wolven steel sword34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Forgotten Wolven silver sword34 (4.x)Kaer Morhen main hall: left stairs to upper bookcase corner; read Osmund’s notes and Vesemir’s note to learn both advanced diagram sets.
Sources for this section

Basic Viper: every diagram

PieceRequirementLocation and access
Viper steel sword2 (4.x)Amavet Fortress ruins in White Orchard: climb bandit-camp tower, loot chest.
Viper silver sword1 (4.x)White Orchard cemetery: wraith, Aard crypt door; remains inside crypt.
Sources for this section

Actual schools and absent upgrade tiers

SchoolActual extent
Griffin, Feline, Ursine, Wolven30 pieces each across five tiers; only Feline and Ursine add one crossbow each.
Forgotten Wolven18 pieces: basic, mastercrafted, grandmaster. Added in 4.0; no enhanced/superior intermediate tiers.
ManticoreSix grandmaster pieces directly; no basic, enhanced, superior or mastercrafted chains. NG+ changes the appearance.
ViperTwo White Orchard swords; Hearts of Stone adds four venomous armor diagrams, one steel-sword diagram and one finished silver sword. No full five-tier chain.
Sources for this section

Socket upgrades: 30 runestones and 15 Sign glyphs

Sizes are separate items and crafting recipes. Regular stones use lesser ones; greater stones use regular stones of the same family. Check quantities and blank bases in the crafting menu; upgrading components can cost less than buying finished stones. A socket bonus is not a runeword.

FamilyAll three sizesBonus familyAcquisition
ChernobogLesser / regular / greaterAttack powerG: finished stones and diagrams; craft at a blacksmith.
DazhbogLesser / regular / greaterBurningG: finished stones and diagrams; craft at a blacksmith.
DevanaLesser / regular / greaterBleedingG: finished stones and diagrams; craft at a blacksmith.
MoranaLesser / regular / greaterPoisonG: finished stones and diagrams; craft at a blacksmith.
PerunLesser / regular / greaterAdrenaline gainG: finished stones and diagrams; craft at a blacksmith.
StribogLesser / regular / greaterStaggerG: finished stones and diagrams; craft at a blacksmith.
SvarogLesser / regular / greaterArmor piercingG: finished stones and diagrams; craft at a blacksmith.
TriglavLesser / regular / greaterStunG: finished stones and diagrams; craft at a blacksmith.
VelesLesser / regular / greaterSign intensityG: finished stones and diagrams; craft at a blacksmith.
ZoriaLesser / regular / greaterFreezeG: finished stones and diagrams; craft at a blacksmith.
Aard glyphLesser / regular / greaterAard intensityG: finished glyphs and diagrams; craft at a craftsman.
Axii glyphLesser / regular / greaterAxii intensityG: finished glyphs and diagrams; craft at a craftsman.
Igni glyphLesser / regular / greaterIgni intensityG: finished glyphs and diagrams; craft at a craftsman.
Quen glyphLesser / regular / greaterQuen intensityG: finished glyphs and diagrams; craft at a craftsman.
Yrden glyphLesser / regular / greaterYrden intensityG: finished glyphs and diagrams; craft at a craftsman.
Sources for this section

Ingredient directory: Herbs and garden plants

This directory resolves all 209 distinct ingredient names in the recipe catalog. Allow merchants to restock; one listed item does not imply an unlimited stack. Monster parts are eligible carcass drops, not guaranteed from every individual kill.

Exact inventory nameAcquisition / processing
AllspiceG: buy at Gedyneith’s druid grove, or gather wild plants.
ArenariaG: buy at Gedyneith’s druid grove, or gather wild plants.
Balisse fruitG: buy at Gedyneith’s druid grove, or gather wild plants.
Beggartick blossomsG: buy at Gedyneith’s druid grove, or gather wild plants.
Berbercane fruitG: buy at Gedyneith’s druid grove, or gather wild plants.
Bison grassBuy from White Orchard’s roadside-shrine herbalist or Otto Bamber northeast of Oxenfurt.
BloodmossG: buy at Gedyneith’s druid grove, or gather wild plants.
BlowballG: buy at Gedyneith’s druid grove, or gather wild plants.
Blue lotus flowerCorvo Bianco’s restored herb garden, Blood and Wine.
BryoniaG: buy at Gedyneith’s druid grove, or gather wild plants.
BuckthornGather underwater, including White Orchard’s river; Tomira’s prologue clue leads there.
CelandineG: buy at Gedyneith’s druid grove, or gather wild plants.
CortinariusG: buy at Gedyneith’s druid grove, or gather wild plants.
Crow's eyeG: buy at Gedyneith’s druid grove, or gather wild plants.
Ergot seedsG: buy at Gedyneith’s druid grove, or gather wild plants.
Fool's parsley leavesG: buy at Gedyneith’s druid grove, or gather wild plants.
Ginatia petalsG: buy at Gedyneith’s druid grove, or gather wild plants.
Green moldG: buy at Gedyneith’s druid grove, or gather wild plants.
Han fiberG: buy at Gedyneith’s druid grove, or gather wild plants.
Hellebore petalsG: buy at Gedyneith’s druid grove, or gather wild plants.
HoneysuckleG: buy at Gedyneith’s druid grove, or gather wild plants.
Hop umbelsG: buy at Gedyneith’s druid grove, or gather wild plants.
HornwortG: buy at Gedyneith’s druid grove, or gather wild plants.
LemmingbrushG: buy at Gedyneith’s druid grove, or gather wild plants.
LongrubeG: buy at Gedyneith’s druid grove, or gather wild plants.
Mandrake rootG: buy at Gedyneith’s druid grove, or gather wild plants.
MistletoeG: buy at Gedyneith’s druid grove, or gather wild plants.
Nazairi basilCorvo Bianco’s restored herb garden, Blood and Wine.
NostrixG: buy at Gedyneith’s druid grove, or gather wild plants.
PringrapeG: buy at Gedyneith’s druid grove, or gather wild plants.
PuffballG: buy at Gedyneith’s druid grove, or gather wild plants.
RanogrinG: buy at Gedyneith’s druid grove, or gather wild plants.
RibleafG: buy at Gedyneith’s druid grove, or gather wild plants.
Sewant mushroomsG: buy at Gedyneith’s druid grove, or gather wild plants.
VerbenaG: buy at Gedyneith’s druid grove, or gather wild plants.
White myrtle petalsG: buy at Gedyneith’s druid grove, or gather wild plants.
Winter cherryCorvo Bianco’s restored herb garden, Blood and Wine.
WolfsbaneG: buy at Gedyneith’s druid grove, or gather wild plants.
Sources for this section

Ingredient directory: Monster parts and mutagens

This directory resolves all 209 distinct ingredient names in the recipe catalog. Allow merchants to restock; one listed item does not imply an unlimited stack. Monster parts are eligible carcass drops, not guaranteed from every individual kill.

Exact inventory nameAcquisition / processing
Alghoul bone marrowAlghouls, including Velen cemeteries/monster camps.
Ancient leshen mutagenIn the Heart of the Woods, Fayrlund: follow Sven and kill the ancient leshen. Harald’s peaceful route yields no mutagen.
Arachas mutagenHarrisi in Missing Brother, from Inn at the Crossroads’ board; regular arachas are also eligible.
Arachas venomArachas; Harrisi in Missing Brother is a targeted opportunity.
Archgriffin mutagenOpinicus in The Creature from Oxenfurt Forest, or the archgriffin in Master Armorers.
Basilisk mutagenBasilisks, including the guarded-treasure area around Velen’s Bald Mountain.
Bear hideLoot bears; used here only by the cut Bear-pheromone formula.
Cave troll liverHostile cave trolls, including the three north of Holmstein’s Port.
Chort mutagenHowler in Mysterious Tracks, from Lindenvale’s contract; inspect its mutagen loot.
Cockatrice mutagenShrieker contract from Crow’s Perch: drive the cockatrice out of its cave and kill it.
Cockatrice stomachCockatrices; Shrieker in Velen is a targeted opportunity.
Dark EssenceNightwraiths, such as Jenny o’ the Woods near Midcopse.
Devourer's bloodLoot devourers; rotfiend blood is a different ingredient.
Doppler mutagenAn Elusive Thief, Novigrad: kill the doppler. Sparing him removes the classic playthrough’s only doppler-mutagen opportunity.
Drowner brainDrowners along White Orchard’s river, Velen’s banks and Skellige coasts.
Drowner tongueLoot drowners along rivers/coasts; Witcher Senses locate carcasses.
Earth elemental mutagenEarth elementals, including the Iron Mine southwest of Kaer Morhen; a golem is not the same species.
Ekhidna mutagenMelusine in Here Comes the Groom, from Svorlag’s board on Spikeroog.
Ekimmara hideEkimmaras: Dragonslayer’s Grotto, Following the Thread, Byways Murders. Limited encounters.
Ekimmara mutagenEkimmara in Dragonslayer’s Grotto; other limited opportunities in Following the Thread and The Mystery of the Byways Murders.
Endrega embryoEndregas in Velen’s woods; loot workers and other endrega types.
Endrega heartEndregas; check Velen’s wooded nests.
Erynia eyeErynias, including Vikk Watchtower and Skellige harpy groups.
Essence of wraithWraiths at White Orchard cemetery and ruins; random monster drop.
Fiend mutagenMorvudd in Missing Son, from Rannvaig’s board; regular fiends also qualify.
Foglet mutagenIgnis Fatuus in Swamp Thing, south of Crookback Bog’s orphanage.
Foglet teethFoglets in Velen’s swamps; Swamp Thing supplies a named encounter.
Forktail mutagenThe forktail in To Bait a Forktail near Kaer Morhen, or wild forktails.
Ghoul's bloodGhouls at White Orchard and Velen battlefields/cemeteries.
Golem's heartGolems, including Wandering in the Dark; loot before leaving the ruin.
Grave hag mutagenMourntart in The Merry Widow, from Lindenvale’s contract.
Griffin mutagenRoyal griffin in The Beast of White Orchard; loot the carcass before leaving.
Katakan mutagenGael in The Oxenfurt Drunk, or the sewer katakan during Now or Never.
Leshen mutagenKernun in Lord of the Wood, from Cunny of the Goose south of Novigrad.
Lesser blue mutagenColored mutagens from monster loot; combine three lower sizes of the same color in alchemy. Blood and Wine adds color conversion.
Lesser green mutagenColored mutagens from monster loot; combine three lower sizes of the same color in alchemy. Blood and Wine adds color conversion.
Lesser red mutagenColored mutagens from monster loot; combine three lower sizes of the same color in alchemy. Blood and Wine adds color conversion.
Light EssenceNoonwraiths, including Devil by the Well in White Orchard.
Nekker eyeNekker groups and nests in Velen/Skellige.
Nekker heartNekker groups and nests in Velen/Skellige.
Nekker warrior mutagenNekker warriors among nekker groups, including Strange Beast near Larvik. Ordinary nekker eyes are a different ingredient.
Nekker warrior's liverNekker warriors, not merely ordinary nekkers; Strange Beast near Larvik is one route.
Nightwraith mutagenJenny o’ the Woods, from Midcopse’s board.
Noonwraith mutagenDevil by the Well, White Orchard: complete the well ritual and loot the noonwraith.
Rotfiend bloodRotfiends in Velen; stand back for death explosion, then loot carcass.
Specter DustWraiths and specters around ruins/cemeteries.
Succubus mutagenKill Salma in Deadly Delights or the succubus in Practicum in Advanced Alchemy. Sparing both permanently blocks this mutagen.
Troll mutagenHostile rock trolls, such as the three in the cave north of Holmstein’s Port. Friendly named trolls need not be killed.
Water essenceWater hags at marsh/coastal banks; Abaya in Muire D’yaeblen is a targeted opportunity.
Water hag mutagenAbaya in Muire D’yaeblen, from Kaer Trolde Harbor’s board.
Water hag toothWater hags, including Abaya near Kaer Trolde Harbor.
Werewolf mutagenNiellen in Wild at Heart, from Blackbough’s contract; loot the werewolf.
Wolf's liverWolves and wargs in White Orchard/Velen woods; loot carcasses.
Wraith mutagenOrdinary wraiths at cemeteries and ruins; use Yrden to make them corporeal.
Wyvern mutagenRoyal wyvern in Phantom of the Trade Route in eastern Velen, or regular wyverns.
Sources for this section

Ingredient directory: Purchased ingredients, alcohol and raw materials

This directory resolves all 209 distinct ingredient names in the recipe catalog. Allow merchants to restock; one listed item does not imply an unlimited stack. Monster parts are eligible carcass drops, not guaranteed from every individual kill.

Exact inventory nameAcquisition / processing
Alchemists' powderG: buy alchemy stock; also eligible container loot.
Alchemy pasteG: buy alchemy stock; also eligible container loot.
AshesContainer loot and dismantling sources; not a craftable alchemical substance.
Bear fatG: buy alchemy stock; also eligible container loot.
BlueberriesFood merchants/innkeepers and food containers; keep for blue dye.
Calcium equumG: buy alchemy stock; also eligible container loot.
Cherry cordialBuy from Seven Cats Inn’s innkeeper east of Novigrad; essential White Gull ingredient.
CoalCraftsmen and coal/crafting containers; inspect dismantling menu.
Dog tallowG: buy alchemy stock; also eligible container loot.
Ducal WaterG: buy alchemy stock; also eligible container loot.
Dye solutionBeauclair Perfumery and dye merchants; base for all twelve dyes.
Empty bottleBuy bottles from herbalists/inns or loot containers.
Fifth EssenceG: buy alchemy stock; also eligible container loot.
GrapesToussaint food/wine merchants and food containers.
Mahakaman spiritBuy at Seven Cats Inn or loot alcohol containers.
Mandrake cordialBuy from Seven Cats Inn’s innkeeper east of Novigrad; mandrake root is different.
Nilfgaardian lemonBuy at Seven Cats Inn or loot alcohol containers.
OilCooking oil from innkeepers/general merchants, not one of the twelve sword oils.
Optima materG: buy alchemy stock; also eligible container loot.
PhosphorusG: buy alchemy stock; also eligible container loot.
Powdered pearlG: buy alchemy stock; also eligible container loot.
Quicksilver solutionG: buy alchemy stock; also eligible container loot.
RaspberriesFood merchants/innkeepers and food containers; used for pink dye.
Redanian herbalBuy at Seven Cats Inn; many other innkeepers also stock it.
SaltpeterG: buy alchemy stock; also eligible container loot.
Stammelford's DustG: buy alchemy stock; also eligible container loot.
SulfurG: buy alchemy stock; also eligible container loot.
Wine StoneG: buy alchemy stock; also eligible container loot.
Sources for this section

Ingredient directory: Crafted intermediates and previous tiers

This directory resolves all 209 distinct ingredient names in the recipe catalog. Allow merchants to restock; one listed item does not imply an unlimited stack. Monster parts are eligible carcass drops, not guaranteed from every individual kill.

Exact inventory nameAcquisition / processing
AetherCraft: 1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Han fiber, 1× Puffball, 1× Longrube. See formula catalog.
AlbedoCraft: 1× White Gull, 1× Crow's eye, 1× Allspice, 1× Mistletoe, 1× Beggartick blossoms, 1× Pringrape. See formula catalog.
AlcohestCraft: 1× Empty bottle, 1× Cherry cordial, 1× Nilfgaardian lemon, 1× Balisse fruit. See formula catalog.
Beast oilCraft: 1× Dog tallow, 2× Wolf's liver. See formula catalog.
Black BloodCraft: 1× Dwarven spirit, 2× Sewant mushrooms, 4× Ghoul's blood. See formula catalog.
BlizzardCraft: 1× Dwarven spirit, 5× White myrtle petals, 1× Golem's heart. See formula catalog.
Blue mutagenCraft: 3× Lesser blue mutagen. See formula catalog.
CatCraft: 1× Dwarven spirit, 4× Berbercane fruit, 2× Water essence. See formula catalog.
Cursed oilCraft: 1× Dog tallow, 4× Wolfsbane. See formula catalog.
Dancing StarCraft: 1× Saltpeter, 2× Sulfur. See formula catalog.
Devil's PuffballCraft: 1× Saltpeter, 2× Sewant mushrooms. See formula catalog.
Dimeritium bombCraft: 5× Saltpeter, 2× Optima mater. See formula catalog.
Draconid oilCraft: 1× Dog tallow, 4× Ergot seeds. See formula catalog.
Dragon's DreamCraft: 1× Saltpeter, 2× Phosphorus. See formula catalog.
Dwarven spiritCraft: 1× Empty bottle, 2× Mahakaman spirit, 1× White myrtle petals. See formula catalog.
Elementa oilCraft: 1× Dog tallow, 4× Puffball. See formula catalog.
Enhanced Black BloodCraft: 1× Alcohest, 1× Black Blood, 1× Hellebore petals, 5× Sewant mushrooms, 5× Ghoul's blood. See formula catalog.
Enhanced BlizzardCraft: 1× Alcohest, 1× Blizzard, 1× Celandine, 5× White myrtle petals, 1× Golem's heart. See formula catalog.
Enhanced CatCraft: 1× Alcohest, 1× Cat, 5× Berbercane fruit, 1× Cortinarius, 3× Water essence. See formula catalog.
Enhanced Dancing StarCraft: 1× Stammelford's Dust, 1× Dancing Star, 1× Phosphorus, 1× Sulfur, 1× Sewant mushrooms, 1× Hellebore petals, 1× Nostrix. See formula catalog.
Enhanced Devil's PuffballCraft: 1× Stammelford's Dust, 1× Devil's Puffball, 1× Calcium equum, 1× Endrega heart, 1× Sewant mushrooms, 1× Ginatia petals, 1× Green mold. See formula catalog.
Enhanced Dimeritium bombCraft: 1× Stammelford's Dust, 1× Dimeritium bomb, 1× Optima mater, 1× Powdered pearl, 1× Blowball, 1× Ginatia petals, 1× Bloodmoss. See formula catalog.
Enhanced Dragon's DreamCraft: 1× Stammelford's Dust, 1× Dragon's Dream, 1× Phosphorus, 1× Optima mater, 1× Mistletoe, 1× Allspice, 1× Bryonia. See formula catalog.
Enhanced Full MoonCraft: 1× Alcohest, 1× Full Moon, 2× Crow's eye, 5× Wolfsbane, 2× Dark Essence. See formula catalog.
Enhanced Golden OrioleCraft: 1× Alcohest, 1× Golden Oriole, 6× Blowball, 1× Celandine, 2× Light Essence. See formula catalog.
Enhanced GrapeshotCraft: 1× Stammelford's Dust, 1× Grapeshot, 1× Calcium equum, 1× Blowball, 1× Crow's eye, 1× Longrube. See formula catalog.
Enhanced Hanged Man's VenomCraft: 1× Bear fat, 1× Hanged Man's Venom, 1× Han fiber, 1× Nekker eye, 1× Fool's parsley leaves, 1× Arenaria, 1× Mandrake root. See formula catalog.
Enhanced Maribor ForestCraft: 1× Alcohest, 1× Maribor Forest, 5× Berbercane fruit, 1× Crow's eye, 2× Drowner tongue. See formula catalog.
Enhanced Moon DustCraft: 1× Stammelford's Dust, 1× Moon Dust, 1× Quicksilver solution, 1× Sulfur, 1× Hop umbels, 1× Blowball, 1× Honeysuckle. See formula catalog.
Enhanced Northern WindCraft: 1× Stammelford's Dust, 1× Northern Wind, 2× Ducal Water, 1× Powdered pearl, 1× Fool's parsley leaves, 1× Verbena, 2× Allspice. See formula catalog.
Enhanced Petri's PhilterCraft: 1× Alcohest, 1× Petri's Philter, 6× Arenaria, 1× Buckthorn, 2× Specter Dust. See formula catalog.
Enhanced SamumCraft: 1× Stammelford's Dust, 1× Samum, 1× Phosphorus, 1× Foglet teeth, 1× Celandine, 1× Blowball. See formula catalog.
Enhanced SwallowCraft: 1× Alcohest, 1× Swallow, 6× Celandine, 4× White myrtle petals, 5× Drowner brain. See formula catalog.
Enhanced Tawny OwlCraft: 1× Alcohest, 1× Tawny Owl, 4× Verbena, 2× Wolfsbane, 1× Arachas venom. See formula catalog.
Enhanced ThunderboltCraft: 1× Alcohest, 1× Thunderbolt, 2× Cortinarius, 1× Fool's parsley leaves, 2× Endrega embryo. See formula catalog.
Enhanced White HoneyCraft: 1× Alcohest, 1× White Honey, 2× Honeysuckle, 1× White myrtle petals. See formula catalog.
Enhanced White Raffard's DecoctionCraft: 1× Alcohest, 1× White Raffard's Decoction, 4× Ribleaf, 1× Bryonia, 5× Nekker heart. See formula catalog.
Enhanced beast oilCraft: 5× Bear fat, 1× Beast oil, 1× Bear hide, 1× Celandine, 1× Puffball, 1× Bison grass. See formula catalog.
Enhanced cursed oilCraft: 1× Bear fat, 1× Cursed oil, 1× Ekimmara hide, 1× Puffball, 1× Wolfsbane, 1× Balisse fruit, 1× Wolf's liver. See formula catalog.
Enhanced draconid oilCraft: 1× Bear fat, 1× Draconid oil, 1× Cockatrice stomach, 1× Nekker warrior's liver, 1× Lemmingbrush, 1× Arenaria, 1× Bryonia. See formula catalog.
Enhanced elementa oilCraft: 1× Bear fat, 1× Elementa oil, 1× Lemmingbrush, 1× Puffball, 1× Allspice, 1× Honeysuckle, 1× Buckthorn. See formula catalog.
Enhanced hybrid oilCraft: 1× Bear fat, 1× Hybrid oil, 1× Erynia eye, 1× Ginatia petals, 1× White myrtle petals, 1× Hornwort, 1× Bryonia. See formula catalog.
Enhanced insectoid oilCraft: 1× Bear fat, 1× Insectoid oil, 1× Endrega heart, 1× Puffball, 1× Ranogrin, 1× Hornwort, 1× Honeysuckle. See formula catalog.
Enhanced necrophage oilCraft: 4× Bear fat, 1× Necrophage oil, 1× Rotfiend blood, 1× Blowball, 1× Arenaria, 1× Pringrape, 1× Cortinarius. See formula catalog.
Enhanced ogroid oilCraft: 2× Bear fat, 1× Ogroid oil, 1× Cave troll liver, 1× Longrube, 1× Ranogrin, 1× Ginatia petals, 1× Ribleaf. See formula catalog.
Enhanced relict oilCraft: 1× Bear fat, 1× Relict oil, 1× Water hag tooth, 1× Cave troll liver, 1× Beggartick blossoms, 1× Hop umbels, 1× Green mold. See formula catalog.
Enhanced specter oilCraft: 1× Bear fat, 1× Specter oil, 1× Essence of wraith, 1× Arenaria, 1× Mistletoe, 1× Wolf's liver. See formula catalog.
Enhanced vampire oilCraft: 2× Bear fat, 1× Vampire oil, 1× Fifth Essence, 1× Wine Stone, 1× Cortinarius, 1× Wolfsbane, 1× Ribleaf. See formula catalog.
Full MoonCraft: 1× Dwarven spirit, 2× Wolfsbane, 1× Dark Essence. See formula catalog.
Golden OrioleCraft: 1× Dwarven spirit, 4× Blowball, 1× Light Essence. See formula catalog.
GrapeshotCraft: 2× Saltpeter, 2× Calcium equum. See formula catalog.
Greater blue mutagenCraft: 3× Blue mutagen. See formula catalog.
Greater green mutagenCraft: 3× Green mutagen. See formula catalog.
Greater red mutagenCraft: 3× Red mutagen. See formula catalog.
Green mutagenCraft: 3× Lesser green mutagen. See formula catalog.
Hanged Man's VenomCraft: 1× Dog tallow, 4× Arenaria. See formula catalog.
Hybrid oilCraft: 1× Dog tallow, 4× White myrtle petals. See formula catalog.
HydragenumCraft: 1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Ranogrin, 1× Green mold, 1× Nostrix. See formula catalog.
Insectoid oilCraft: 1× Dog tallow, 4× Ranogrin. See formula catalog.
Maribor ForestCraft: 1× Dwarven spirit, 3× Berbercane fruit, 1× Alghoul bone marrow, 4× Drowner tongue. See formula catalog.
Moon DustCraft: 1× Saltpeter, 2× Quicksilver solution. See formula catalog.
Necrophage oilCraft: 1× Dog tallow, 4× Blowball. See formula catalog.
NigredoCraft: 1× White Gull, 1× Crow's eye, 1× Han fiber, 1× Hellebore petals, 1× Hornwort, 1× Balisse fruit. See formula catalog.
Northern WindCraft: 1× Saltpeter, 1× Ducal Water, 1× Powdered pearl, 2× Allspice. See formula catalog.
Ogroid oilCraft: 1× Bear fat, 4× Ginatia petals. See formula catalog.
Petri's PhilterCraft: 1× Dwarven spirit, 5× Arenaria, 1× Specter Dust. See formula catalog.
QuebrithCraft: 1× White Gull, 1× Verbena, 1× Puffball, 1× Longrube, 1× Nostrix, 1× Pringrape. See formula catalog.
RebisCraft: 1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Allspice, 1× Mistletoe, 1× Ranogrin. See formula catalog.
Red mutagenCraft: 3× Lesser red mutagen. See formula catalog.
Relict oilCraft: 1× Dog tallow, 5× Mistletoe. See formula catalog.
RubedoCraft: 1× White Gull, 1× Crow's eye, 1× Han fiber, 1× Mistletoe, 1× Puffball, 1× Green mold. See formula catalog.
SamumCraft: 1× Saltpeter, 2× Celandine. See formula catalog.
Specter oilCraft: 1× Bear fat, 4× Arenaria. See formula catalog.
SwallowCraft: 1× Dwarven spirit, 5× Celandine, 1× Drowner brain. See formula catalog.
Tawny OwlCraft: 1× Dwarven spirit, 2× Verbena, 1× Arachas venom. See formula catalog.
ThunderboltCraft: 1× Dwarven spirit, 2× Cortinarius, 1× Endrega embryo. See formula catalog.
Vampire oilCraft: 2× Dog tallow, 4× Ducal Water. See formula catalog.
VermilionCraft: 1× White Gull, 1× Verbena, 1× Ergot seeds, 1× Han fiber, 1× Beggartick blossoms, 1× Bryonia. See formula catalog.
VitriolCraft: 1× White Gull, 1× Bloodmoss, 1× Allspice, 1× Ranogrin, 1× Hellebore petals, 1× Hornwort. See formula catalog.
White GullCraft: 1× Empty bottle, 1× Redanian herbal, 1× Cherry cordial, 1× Mandrake cordial, 1× Arenaria. See formula catalog.
White HoneyCraft: 1× Dwarven spirit, 1× Honeysuckle. See formula catalog.
White Raffard's DecoctionCraft: 1× Dwarven spirit, 2× Ribleaf, 4× Nekker heart. See formula catalog.
Sources for this section

Ingredient directory: One-off quest ingredients

This directory resolves all 209 distinct ingredient names in the recipe catalog. Allow merchants to restock; one listed item does not imply an unlimited stack. Monster parts are eligible carcass drops, not guaranteed from every individual kill.

Exact inventory nameAcquisition / processing
Albino bruxa tongueVa Fail, Elaine: Yennefer’s quest supplies at Kaer Morhen.
Fiend dungMysterious Tracks: collect dung at the investigated fiend track.
Forktail spinal fluidVa Fail, Elaine: Yennefer’s quest supplies, not a normal forktail mutagen.
Fresh human bloodThe Tufo Monster: examine Jean-Luc’s corpse in the cave.
Manticore poison glandVa Fail, Elaine: Yennefer’s quest supplies; no wild Velen manticore required.
Reinald's Secret IngredientIn the Eternal Fire’s Shadow: collect Reinald’s note/ingredient in Devil’s Pit mine.
Sources for this section

Named signature weapons: fixed rewards and windows

Patch 4.0 gave the quest Blade from the Bits and Winter’s Blade scaling damage and an additional socket. Do not apply 1.32 values to 4.x. A same-name ordinary loot sword may behave differently. A relic name alone proves neither a unique quest effect nor a fixed location.

ItemLocation, action and condition
Blade from the BitsHattori, Novigrad: complete Of Swords and Dumplings, wait his forging interval and collect reward. Distinguish quest version from ordinary same-name loot.
Winter’s BladeAsk Crach at Kaer Trolde for help during Brothers in Arms: Skellige; accept his personal blade.
Hjalmar’s steel swordKing’s Gambit before the feast massacre: accept Hjalmar’s wager, beat the Vildkaarl and speak to Hjalmar.
FateKing’s Gambit: finish Crach’s initial conversation after the feast fight and accept the silver sword.
Death From AboveKing’s Gambit: help Cerys or Hjalmar investigate and resolve the conspiracy; collect Crach’s final crossbow reward.
The EmmentalerOf Dairy and Darkness: buy Aeramas’ artifacts near St. Gregory’s Bridge, explore his estate east of Oxenfurt; loot final chamber beyond fire barrier.
TeigrWhere the Cat and Wolf Play, Honorton: kill/loot Gaetan, or spare him and follow Take What You Want to his stash east of Oreton.
Tor’haerne – Berengar versionKaer Morhen: read Berengar’s Notes in outer keep, enter eastern chort cave near lake; bag in southeast alcove. Separate from Wolven-boots chest.
Pang of ConscienceOld Signal Tower south of Kaer Morhen: loot scaffolding skeleton with apology letter. No respawn/money exploit is assumed.
Witcher’s steel sword – E3 2014 variantFrom 4.01, buy from the “Top notch swords!” armorer at Novigrad’s Hierarch Square; distinct from Geralt’s starting sword.
Witcher’s silver sword – E3 2014 variantFrom 4.01, buy from the same Novigrad armorer; these two shop blades have no scavenger-hunt upgrade tiers.
Superior Dol Blathanna swordBuy the finished blade from the Scoia’tael merchant in the woodland camp outside Novigrad.
Sources for this section

Free equipment DLCs: all 21 set pieces

Enable the separately installed free DLCs in classic editions; Complete Edition includes them. These are finished purchases, not scavenger-hunt diagrams. Later higher-level shop versions do not form five witcher-school tiers.

ItemLocation, action and condition
Temerian armorBuy from Bram in White Orchard village.
Temerian gauntletsBuy from Bram in White Orchard village.
Temerian trousersBuy from Bram in White Orchard village.
Temerian bootsBuy from Bram in White Orchard village.
Temerian saddleBuy from Bram in White Orchard village.
Temerian horse blindersBuy from Bram in White Orchard village.
Temerian saddlebagsBuy from Bram in White Orchard village.
Nilfgaardian armorBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian gauntletsBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian trousersBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian bootsBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian saddleBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian horse blindersBuy from quartermaster in Crow’s Perch upper stronghold.
Nilfgaardian saddlebagsBuy from quartermaster in Crow’s Perch upper stronghold.
Undvik armorBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik gauntletsBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik trousersBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik bootsBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik saddleBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik horse blindersBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Undvik saddlebagsBuy from armorer on Kaer Trolde keep’s terrace beyond the bridge.
Sources for this section

Crossbows: starter and every named acquisition route

Several additional level/quality variants are simply named Crossbow and appear in shops/random loot. Identical display names need not mean identical item IDs. The catalog separates all named special routes without inventing a fixed chest for every ordinary random quality roll.

ItemLocation, action and condition
Crossbow – Vesemirs AnfangswaffeThe Beast of White Orchard: Vesemir hands it over before griffin fight. Quick-fire at flyers, aim underwater.
Feline crossbowFlying Stag wreck west of Drahim: diagram, then craft at qualified smith. See Feline basic-tier atlas.
Ursine crossbowSiren cave south of Svorlag: diagram on rear skeleton, then craft. See Ursine basic-tier atlas.
Nilfgaardian crossbowElite Crossbow Set DLC: buy from Crow’s Perch quartermaster.
Skellige crossbowElite Crossbow Set DLC: buy from Kaer Trolde citadel blacksmith, distinct from Undvik’s armorer.
Elven crossbowElite Crossbow Set DLC: buy from Gildorf merchant, Novigrad.
Death From AboveCrach’s final reward after investigating with Cerys/Hjalmar in King’s Gambit.
Ofieri crossbowHearts of Stone, Borsodi vault: pillar-side chest before leaving.
Toussaint crossbowBlood and Wine: buy from Tourney Grounds blacksmith, among others; Master/Magic variants have distinct stats.
Geralt of Rivia’s crossbowBlood and Wine: enter as Geralt, win The Warble of a Smitten Knight’s shooting contest.
Ravix of Fourhorn’s crossbowAlternatively register as Ravix and win that shooting contest.
Sources for this section

Bonus equipment: legacy and new MY REWARDS sets

MR: connect the game to your CD PROJEKT RED account, redeem MY REWARDS and follow Yennefer’s inventory letter to Royal Palace Vizima. Scarlet Crest belongs to Remastered. Cyberpunk ownership unlocks the mask and haircut. A new save may require another login.

ItemLocation, action and condition
Thousand Flowers armorMR: Vizima chest.
Thousand Flowers gauntletsMR: Vizima chest.
Thousand Flowers trousersMR: Vizima chest.
Thousand Flowers bootsMR: Vizima chest.
White Tiger of the West armorMR: Vizima chest.
White Tiger of the West gauntletsMR: Vizima chest.
White Tiger of the West trousersMR: Vizima chest.
White Tiger of the West bootsMR: Vizima chest.
Scarlet Crest armorMR: Vizima chest.
Scarlet Crest gauntletsMR: Vizima chest.
Scarlet Crest trousersMR: Vizima chest.
Scarlet Crest bootsMR: Vizima chest.
Sword of a Thousand FlowersMR: Vizima chest.
White Widow of the Valley of FlowersMR: Vizima chest.
Nine-Tailed Vixen steel swordMR: Vizima chest.
Nine-Tailed Vixen silver swordMR: Vizima chest.
Wolf Mask – Cyberpunk ownership rewardRegister both games to the same CD PROJEKT RED account for ownership reward; redeem, then open Vizima chest.
Rabble-rouser hairstyleRedeem Cyberpunk ownership reward; then select at any barber. Not an armor diagram.
Sources for this section

Remastered 5.x: Reforge and redesigned skill tree

Reforge changes appearance only: visit Yoana for armor or Hattori for weapons after their master-craftsman quests. Inventory equipment or diagrams unlock appearances; Blood and Wine dyes carry over. Equipped-item stats remain intact.

The redesigned tree gives each skill three ranks and requires prerequisite skills. The upgrade resets ability points and rebalances values. Do not treat unchanged 1.32/4.x slot builds as tested 5.x builds.

Sources for this section

Timed campaign: Fire Horse set through 27 October 2026

Campaign 29 September–27 October 2026; Remastered only. Link Twitch/CD PROJEKT RED, watch a Drops-enabled Witcher 3 stream and claim in Twitch Inventory. If linking afterward, do so within seven days of claiming. Follow Yennefer’s in-game letter to Royal Palace Vizima. Simultaneous streams do not speed progress.

RewardCumulative eligible watch time
Fire Horse Saddlebags30 minutes
Fire Horse Mask60 minutes
Fire Horse Armor90 minutes
Sources for this section

One-off ability item: Magic acorn

ItemLocation, action and condition
Magic acornBald Mountain: after defeating Imlerith, return to summit corpse and loot. Eating grants two ability points; giving it to villagers forfeits them.
Sources for this section

Gwent: plan the collection and missable cards

These tables track named card types; duplicate copies and alternate artwork do not create new named types. English card names provide a consistent search alias in both languages. These cards are separate from the standalone online GWENT game.

Collect ’Em All concerns the base-game collection. Expansion cards, generated units such as Hemdall and expired account rewards are separate targets. Historical lists count 195, 199 or 250 copies under different patch and duplicate rules; this guide counter tracks its named targets only.

Ordinary opponents pay a random available pool card on their first defeat. Winning again does not award another first-win card. No specific blacksmith can therefore be promised to hold a particular random card. A Miraculous Guide to Gwent, obtained from its merchant or tutorial, helps identify regions still missing cards.

Save separately before A Matter of Life and Death, A Dangerous Game and High Stakes. Play all three ball matches, choose cards over money from Zoltan and win every High Stakes match. Finish outstanding card chains before the Isle of Mists.

Sources for this section

Gwent cards: Neutral cards

Card nameAcquisition / locationContent
DecoyThree fixed shop copies: Elsa or later Bram in White Orchard; Crow’s Perch quartermaster; Seven Cats innkeeper.Base game
Commander’s HornBuy: Velen: Crossroads innkeeper. Buy: Novigrad: Serenity at Passiflora. Buy: Oxenfurt: Stjepan at the Alchemy inn.Base game
ScorchBuy: Cunny of the Goose innkeeper, south of Novigrad. Buy: Kaer Trolde harbour: Jonas at the New Port inn. Buy: An Skellig: Urialla Harbour innkeeper.Base game
Cow/Bovine Defense ForceClimb to the barn loft in Brunwich and pick up Cow; the defence-force unit is produced during play.Hearts of Stone
Mysterious ElfBeat Gremist at Gedyneith after completing his alchemy apprenticeship.Base game
Gaunter O’DimmBeat Hilbert at Borsodi’s auction; later buy a replacement from the circus trader near Carsten.Hearts of Stone
DandelionWin all three Vegelbud-ball matches during A Matter of Life and Death.Base game
Gaunter O’Dimm: DarknessBuy three fixed copies: one from the Ofieri trader at Upper Mill and two from the elven circus trader near Carsten.Hearts of Stone
Emiel Regis Rohellec TerzieffRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Zoltan ChivayBeat scholar Aldert Geert in White Orchard; if missed, search beneath Hanged Man’s Tree in Velen.Base game
Olgierd von EverecWin a game against Shani at her Oxenfurt clinic.Hearts of Stone
VesemirGwent win or chain reward: Vivaldi at his Hierarch Square bank.Base game
VillentretenmerthRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Triss MerigoldGwent win or chain reward: Lambert at the Nowhere inn or Kaer Morhen.Base game
Yennefer of VengerbergGwent win or chain reward: Oxenfurt: Stjepan at the Alchemy inn..Base game
Cirilla Fiona Elen RiannonBig City Players: beat the final Scoia’tael merchant in the woods southwest of Novigrad.Base game
Geralt of RiviaChallenge Thaler after rescuing him in A Deadly Plot; later find him at Seven Cats.Base game
Clear WeatherRandom pool: first victory against an ordinary opponent you have not beaten before. Already in the starting collection; check the deck editor.Base game
Torrential RainRandom pool: first victory against an ordinary opponent you have not beaten before. Already in the starting collection; check the deck editor.Base game
Impenetrable FogRandom pool: first victory against an ordinary opponent you have not beaten before. Already in the starting collection; check the deck editor.Base game
Biting FrostRandom pool: first victory against an ordinary opponent you have not beaten before. Already in the starting collection; check the deck editor.Base game
Sources for this section

Gwent cards: Northern Realms

Card nameAcquisition / locationContent
Kaedweni Siege ExpertAll three copies are already in the starting collection; check the deck editor.Base game
Redanian Foot SoldierAlready in the starting collection; check the deck editor.Base game
Poor F--king InfantryBuy: Midcopse merchant. Buy: Lindenvale merchant. Already in the starting collection; check the deck editor.Base game
ThalerBuy: Ard Skellig: Arinbjorn innkeeper.Base game
Yarpen ZigrinAlready in the starting collection; check the deck editor.Base game
Blue Stripes CommandoBuy three copies: Elsa or later Bram in White Orchard; Crow’s Perch quartermaster; Midcopse merchant.Base game
Sheldon SkaggsAlready in the starting collection; check the deck editor.Base game
Sabrina GlevissigAlready in the starting collection; check the deck editor.Base game
Sigismund DijkstraGwent win or chain reward: Bloody Baron at Crow’s Perch; search his office after he leaves.Base game
Dun Banner MedicAlready in the starting collection; check the deck editor.Base game
Crinfrid Reavers Dragon HunterBuy: Claywich: release the trader from the bandit cage east of town; allow him to return. Buy: Midcopse merchant. Buy: White Orchard: Elsa, then Bram outside the village after she leaves.Base game
Prince StennisAlready in the starting collection; check the deck editor.Base game
Síle de TansarvilleAlready in the starting collection; check the deck editor.Base game
Keira MetzAlready in the starting collection; check the deck editor.Base game
Siegfried of DenesleAlready in the starting collection; check the deck editor.Base game
VesAlready in the starting collection; check the deck editor.Base game
Siege TowerRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
BallistaAlready in the starting collection; check the deck editor.Base game
TrebuchetAlready in the starting collection; check the deck editor.Base game
DethmoldAlready in the starting collection; check the deck editor.Base game
CatapultBuy: Novigrad: Serenity at Passiflora. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: White Orchard: Elsa, then Bram outside the village after she leaves.Base game
Philippa EilhartRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Esterad ThyssenGwent win or chain reward: Dijkstra at the bathhouse.Base game
John NatalisA Dangerous Game: Ravvy at the Golden Sturgeon; take cards instead of money at the end.Base game
Vernon RocheGwent win or chain reward: Haddy in Midcopse.Base game
Foltest: Son of MedellBuy: Elven circus trader near Carsten; Hearts of Stone required.Hearts of Stone
Foltest: The Steel-ForgedHigh Stakes: defeat Bernard Tulle.Base game
Foltest: The SiegemasterBeat the Nilfgaardian nobleman in Vizima palace courtyard.Base game
Foltest: Lord Commander of the NorthBuy: White Orchard: Elsa, then Bram outside the village after she leaves.Base game
Foltest: King of TemeriaAlready in the starting collection; check the deck editor.Base game
Sources for this section

Gwent cards: Nilfgaard

Card nameAcquisition / locationContent
Impera Brigade GuardBuy: Seven Cats innkeeper, southeast of Novigrad. Buy: Cunny of the Goose innkeeper, south of Novigrad. Buy: Velen: Crossroads innkeeper. Buy: Crow’s Perch: village trader.Base game
PuttkammerBuy: Claywich: release the trader from the bandit cage east of town; allow him to return.Base game
Rotten MangonelRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Stefan SkellenRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Heavy Zerrikanian Fire ScorpionBuy: Lindenvale merchant.Base game
Black Infantry ArcherBuy: Claywich: release the trader from the bandit cage east of town; allow him to return. Buy: Lindenvale merchant.Base game
Tibor EggebrachtGwent win or chain reward: Novigrad: Olivier at the Kingfisher; search the back room if he died..Base game
Young EmissaryBuy: Seven Cats innkeeper, southeast of Novigrad. Buy: Cunny of the Goose innkeeper, south of Novigrad.Base game
Zerrikanian Fire ScorpionBuy: Crow’s Perch: village trader.Base game
Renuald aep MatsenRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Siege EngineerBuy: Velen: Crossroads innkeeper.Base game
Cahir Mawr Dyffryn aep CeallachRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Fringilla VigoA Dangerous Game: Caesar Bilzen’s secret room; select cards as the final reward.Base game
Assire var AnahidRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Shilard Fitz-OesterlenRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Emhyr var Emreis: Invader of the NorthBuy: Elven circus trader near Carsten; Hearts of Stone required.Hearts of Stone
Emhyr var Emreis: The RelentlessHigh Stakes: defeat Sasha.Base game
Emhyr var Emreis: The White FlameGwent win or chain reward: completion of Skellige Style after Lugos.Base game
Emhyr var Emreis: Emperor of NilfgaardBuy: Velen: Crossroads innkeeper.Base game
Emhyr var Emreis: His Imperial MajestyAlready in the starting collection; check the deck editor.Base game
Menno CoehornGwent win or chain reward: Velen: Crossroads innkeeper..Base game
Vattier de RideauxRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Morvran VoorhisGwent win or chain reward: Serenity at Passiflora.Base game
Letho of GuletGwent win or chain reward: boatwright in Oreton.Base game
AlbrichBuy: Crow’s Perch: village trader.Base game
CynthiaBuy: Crow’s Perch: upper-bailey quartermaster.Base game
MorteisenBuy: Midcopse merchant.Base game
RainfarnBuy: Lindenvale merchant.Base game
SweersBuy: Claywich: release the trader from the bandit cage east of town; allow him to return.Base game
VanhemarRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Nausicaa Cavalry RiderBuy: Crow’s Perch: upper-bailey quartermaster. Buy: Velen: Crossroads innkeeper. Buy: Crow’s Perch: village trader.Base game
Etolian Auxiliary ArchersBuy: Claywich: release the trader from the bandit cage east of town; allow him to return. Buy: Lindenvale merchant.Base game
Siege TechnicianBuy: Novigrad docks: Golden Sturgeon innkeeper. Alternative: Elven circus trader near Carsten; Hearts of Stone required.Base game
VreemdeRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Sources for this section

Gwent cards: Monsters

Card nameAcquisition / locationContent
Eredin: King of the Wild HuntAlready in the starting collection; check the deck editor.Base game
Eredin: Commander of the Red RidersBuy: Kaer Trolde harbour: Jonas at the New Port inn.Base game
Eredin: Destroyer of WorldsGwent win or chain reward: completion of the Velen Players chain after Haddy.Base game
Eredin: Bringer of DeathHigh Stakes: defeat Tybalt in the final tournament match.Base game
Eredin Bréacc Glas: The TreacherousBuy: Ofieri trader at Upper Mill, northeast of Novigrad.Hearts of Stone
GhoulRandom pool: first victory against an ordinary opponent you have not beaten before. Buy: Faroe: Harviken innkeeper.Base game
NekkerRandom pool: first victory against an ordinary opponent you have not beaten before. Buy: Faroe: Harviken innkeeper. Loot Hammond after the fight in Following the Thread.Base game
WyvernRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
FogletBuy: Spikeroog: Svorlag innkeeper.Base game
Celaeno HarpyRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
GargoyleRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
CockatriceRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
HarpyBuy: Faroe: Harviken innkeeper.Base game
EndregaRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Vampire: BruxaWin the Vegelbud-ball tournament; a Toussaint garden copy does not undo a failed base-game collection quest.Base game
Vampire: GarkainRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Vampire: FlederBuy: Faroe: Harviken innkeeper.Base game
Vampire: EkimmaraBuy: Spikeroog: Svorlag innkeeper.Base game
ArachasBuy: Spikeroog: Svorlag innkeeper. Buy: An Skellig: Urialla Harbour innkeeper. Buy: Ard Skellig: Arinbjorn innkeeper.Base game
BotchlingBuy: Kaer Trolde harbour: Jonas at the New Port inn.Base game
Vampire: KatakanGwent win or chain reward: Lugos at Kaer Muire; play before the late main story.Base game
Grave HagRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Ice GiantBuy: Spikeroog: Svorlag innkeeper.Base game
FrightenerRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
WerewolfBuy: An Skellig: Urialla Harbour innkeeper.Base game
GriffinRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Plague MaidenRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
ForktailRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Crone: WhispessBuy: Ard Skellig: Arinbjorn innkeeper.Base game
Crone: WeavessGwent win or chain reward: old sage in Benek.Base game
Crone: BrewessRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Arachas BehemothRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Fire ElementalRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
FiendBuy: Ard Skellig: Arinbjorn innkeeper.Base game
DraugGwent win or chain reward: Crach an Craite at Kaer Trolde; follow the quest chain.Base game
ImlerithRandom first-win reward from ordinary opponents; not a guaranteed starter card.Base game
LeshenGwent win or chain reward: Ermion at Gedyneith.Base game
ToadHearts of Stone: defeat Olgierd von Everec at Gwent.Hearts of Stone
Earth ElementalBuy: Kaer Trolde harbour: Jonas at the New Port inn.Base game
KayranRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Sources for this section

Gwent cards: Scoia’tael

Card nameAcquisition / locationContent
Havekar HealerBuy: Novigrad: Olivier at the Kingfisher; search the back room if he died. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Cunny of the Goose innkeeper, south of Novigrad. Random pool: first victory against an ordinary opponent you have not beaten before.Base game
RiordainRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Elven SkirmisherRandom pool: first victory against an ordinary opponent you have not beaten before. Buy: An Skellig: Urialla Harbour innkeeper.Base game
ToruvielRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Dwarven SkirmisherRandom pool: first victory against an ordinary opponent you have not beaten before. Buy: Oxenfurt: Stjepan at the Alchemy inn.Base game
Ciaran aep EasnillienRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Dol Blathanna ArcherBuy: Novigrad: Serenity at Passiflora. Alternative: Elven circus trader near Carsten; Hearts of Stone required.Base game
Vrihedd Brigade RecruitRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Mahakaman DefenderBuy: Novigrad: Olivier at the Kingfisher; search the back room if he died. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Novigrad docks: Golden Sturgeon innkeeper. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Novigrad: Serenity at Passiflora. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Oxenfurt: Stjepan at the Alchemy inn. Buy: Seven Cats innkeeper, southeast of Novigrad.Base game
Vrihedd Brigade VeteranBuy: Novigrad: Olivier at the Kingfisher; search the back room if he died. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Oxenfurt: Stjepan at the Alchemy inn.Base game
Havekar SmugglerBuy: Novigrad: Olivier at the Kingfisher; search the back room if he died. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Buy: Seven Cats innkeeper, southeast of Novigrad. Random pool: first victory against an ordinary opponent you have not beaten before.Base game
Dol Blathanna ScoutBuy: Novigrad docks: Golden Sturgeon innkeeper. Alternative: Elven circus trader near Carsten; Hearts of Stone required. Random pool: first victory against an ordinary opponent you have not beaten before.Base game
Barclay ElsBuy: Novigrad docks: Golden Sturgeon innkeeper. Alternative: Elven circus trader near Carsten; Hearts of Stone required.Base game
YaevinnGwent win or chain reward: Sjusta, the tailor at Kaer Trolde harbour.Base game
Filavandrel aen FidhailRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Ida Emean aep SivneyRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
Dennis CranmerRandom pool: first victory against an ordinary opponent you have not beaten before.Base game
SchirruBeat the elven circus trader near Carsten.Hearts of Stone
MilvaVegelbud ball: complete the tournament before leaving the estate.Base game
IorvethComplete Shock Therapy near Gedyneith and report back to its druid.Base game
Isengrim FaoiltiarnaA Dangerous Game: Zed’s house; choose the cards when settling with Zoltan.Base game
SaesenthessisGwent win or chain reward: Vernon Roche at the Temerian partisan hideout.Base game
EithnéGwent win or chain reward: Zoltan at the Rosemary and Thyme.Base game
Francesca Findabair: Hope of the Aen SeidheBuy: Ofieri trader at Upper Mill, northeast of Novigrad.Hearts of Stone
Francesca Findabair: Queen of Dol BlathannaHigh Stakes: defeat Finneas and survive the fight afterwards.Base game
Francesca Findabair: The BeautifulGwent win or chain reward: completion of Big City Players at the forest merchant.Base game
Francesca Findabair: Daisy of the ValleyBuy: Cunny of the Goose innkeeper, south of Novigrad.Base game
Francesca Findabair: Pureblood ElfAlready in the starting collection; check the deck editor.Base game
Sources for this section

Count Monnier’s Skellige starter deck

After the first Gwent game in Toussaint, follow the quest marker to Count Monnier at the Pheasantry. He supplies the starting collection and marks the remaining opponents. These names belong to that collection; extra copies come from the collection and marked wins. Kambi/Hemdall and Berserker transformations are grouped as linked card mechanics.

  • Berserker/Vildkaarl
  • Birna Bran
  • Blueboy Lugos
  • Clan An Craite Warrior
  • Clan Brokvar Archer
  • Clan Drummond Shield Maiden
  • Clan Heymaey Skald
  • Clan Tordarroch Armorsmith
  • Crach an Craite
  • Donar an Hindar
  • Hjalmar
  • Holger Blackhand
  • Light Longship
  • Madman Lugos
  • Mardroeme
  • Svanrige
  • Udalryk
  • War Longship
  • Young Berserker/Young Vildkaarl
Sources for this section

Skellige deck: all nineteen named opponents

Tick each opponent after the first victory; these cards have fixed opponents.

CardOpponent and location
Clan Drummond Shield MaidenCockatrice Inn: innkeeper
Clan Brokvar ArcherCastel Ravello vineyard: herbalist
CerysFlovive: Barrel and Bung innkeeper
Clan Drummond Shield MaidenFrancollarts: quartermaster/armorer
ErmionFrancollarts: innkeeper
Skellige StormTourney grounds: barber
War LongshipTourney grounds: innkeeper
Young Berserker/Young VildkaarlTourney grounds: blacksmith
Skellige StormTourney grounds: quartermaster
MardroemeBeauclair, San Sebastian: brothel madam
Skellige StormBeauclair, San Sebastian: butcher
Light LongshipBeauclair: market-square merchant
OlafBeauclair, east of market: Adder and Jewels innkeeper
MardroemeBeauclair, east of market: herbalist
Clan Dimun PirateBeauclair, east of market: Dupont & Sons trader
Kambi/HemdallBeauclair, central market: armorer
Draig Bon-DhuBeauclair, west of market: Pheasantry innkeeper
King BranBeauclair, west of market: ducal camerlengo; also the tournament route
Young Berserker/Young VildkaarlBeauclair, west of market: tailor Pierre
Sources for this section

Roach: expired account reward

The mobile GWENT promotion ended on 31 December 2023. Players who redeemed it in time can retrieve the Roach card in Vizima palace using the same account. It is not a guaranteed ordinary pickup for a newly created account today, so it is excluded from mandatory collection ticks.

Sources for this section

Gwent: a travel route for the random pool

Use these regional first-win opponents alongside the fixed card quests. Buy all offered cards first, then select the Gwent dialogue. Once the pool is exhausted, ordinary victories pay normal rewards only; further pool wins are unnecessary.

RegionOpponent route
VelenBlackbough: blacksmith and merchant; Crow’s Perch: Fergus and Yoana; Lindenvale: blacksmith.
OxenfurtMulbrydale: blacksmith. Oxenfurt: blacksmith, armorer, merchant and herbalist; Stjepan additionally has a fixed quest prize.
Novigrad – Norden / ToreElectors’ Square: priest; Oxenfurt Gate: alchemist; north of Hierarch Square: blacksmith; Glory Gate: merchant.
Novigrad – Markt / HafenHierarch Square: bookseller; fish market: blacksmith and fish seller; across the canal to the south: dwarven herbalist; Crippled Kate’s: madam; Elihal in the southeast quarter.
An SkelligUrialla Harbour: blacksmith, armorer and innkeeper. Also buy the innkeeper’s cards.
HindarsfjallLarvik: blacksmith, armorer, innkeeper and merchant by the inn.
Faroe / SpikeroogHarviken: blacksmith and innkeeper; Svorlag: northern blacksmith, waterfront merchant and innkeeper. Buy the innkeepers’ monster cards too.
Ard Skellig – NordenKaer Trolde: blacksmith, armorer, herbalist and Jonas at the New Port. Blandare: merchant. Fixed Skellige Style opponents are separate prizes.
Ard Skellig – SüdenArinbjorn: blacksmith and innkeeper; Fayrlund: blacksmith and merchant; Fyresdal: blacksmith and merchant; Kaer Muire: blacksmith and armorer; Holmstein’s Port: merchant. Visit before the late Kaer Muire story.
Sources for this section

Regional location maps: chests, herbs and question marks

These external maps supplement the named quest and equipment tables with ordinary containers, herbs and unnamed world markers. Open the region, then enable the relevant category. The circuits below are a planning suggestion; access depends on quest state, edition and terrain.

A map marker does not guarantee a particular random chest item. Marker counts can include multiple objectives in one quest and repeated materials, so they do not measure story completion. External sites use their own features and progress storage.

RegionSearch and travel plan
White Orchard ↗Woesong Bridge → Sawmill → garrison. Collect Places of Power and witcher diagrams before leaving.
Velen & Novigrad ↗Group quests and gear by area; use the Containers filter for ordinary loot containers.
Skellige ↗Plan island by island; combine offshore smugglers’ caches with boat journeys. Chest contents can vary.
Kaer Morhen ↗Once the valley is unlocked, explore the keep, Bastion, mines and caves; check the relevant Wolf-school tier.
Isle of Mists ↗Save separately before sailing. Story-locked locations are not freely repeatable loot routes.
Toussaint ↗Use separate circuits for Beauclair, vineyards and outer ruins; combine grandmaster crafting with quests.
Sources for this section

Unlocks & rewards

Kaer Morhen

Reach the main quest Ugly Baby.

Meisterschwerter / Meisterrüstung

Complete Hattori’s and Yoana’s respective crafting quests.

New Game+

Finish the main story and select a suitable completed save for a new run.

A separate restart; NG+ runs cannot simply be stacked indefinitely.

The Witcher 3: Wild Hunt

Your checklist

0 / 810 guide tasks completed

Ticks are saved on this device for each game and carry over when you change language. The counter measures guide tasks and does not alter your game save.

Sources & editorial date

Independently written game guidance. The following sources support quest routes, mechanics and edition notes. Editorial date: 22 October 2026.

In-game names may differ between language versions. Report a correction.

Game help

Can I still get the White Orchard Gwent cards after Elsa leaves?The Witcher 3: Wild Hunt · patched releases

Bram takes over the cards Elsa used to sell. The tutorial match reward has a separate pickup in Velen.

  1. Return to White Orchard and trade with Bram by the inn. Look through his stock for the missing cards you can buy.
  2. If you missed the scholar in the tavern, check beneath the Hanged Man’s Tree in Velen for the Zoltan Chivay card.
  3. Track bought cards separately from match rewards. Bram’s stock does not replace the pickup at the tree.

Read the related guide

What should I finish before travelling to the Isle of Mists?The Witcher 3: Wild Hunt · Spoilers

Finish the ally quests and outstanding decisions you care about. The Isle of Mists warning marks an important cutoff.

  1. Finish Keira’s quest chain. Invite her to Kaer Morhen at the end if you want her help there.
  2. Complete Triss’s Novigrad chain through Now or Never and the Skellige succession quests. Speak to the allies you want during Brothers in Arms.
  3. Make a separate manual save just before the warning. Keep it until you have checked the outcome after the Isle of Mists.

Read the related guide

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