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LINK GUIDEYOUR GAME. YOUR WAY.DE

Updated: 12 November 2026

Dishonored
Games & editions.

The covered games, expansions and historical spin-offs with platforms, editions and clear notes on discontinued services or announced titles.

Each game states which quests, locations and systems its guide covers. A named selection is not an exhaustive atlas of every random chest.

First release 2012 · Immersive Sim

Dishonored

Corvo’s main campaign, key alternate and nonlethal routes, safes, all eleven Sokolov paintings, and ending variations. Corvo’s main campaign in the original and Definitive Edition. Daud’s standalone campaigns have different missions.

EditionPlatformDifferences & notes
2012 · Definitive EditionWindows, PlayStation 3, PlayStation 4, Xbox 360, Xbox OneCorvo’s main campaign in the original and Definitive Edition. Daud’s standalone campaigns have different missions.
Open guide ↗

First release 2013 · Immersive Sim

Dishonored: The Brigmore Witches

Daud’s three missions, prison cells, optional recipes and Delilah’s painting. Daud’s second campaign, also in the Definitive Edition.

EditionPlatformDifferences & notes
2013 · Daud DLCWindows, PlayStation 3, PlayStation 4, Xbox 360, Xbox OneDaud’s second campaign, also in the Definitive Edition.
Open guide ↗

First release 2013 · Immersive Sim

Dishonored: The Knife of Dunwall

Daud’s three missions, alternate routes, target decisions and safes. Daud’s first campaign, also in the Definitive Edition.

EditionPlatformDifferences & notes
2013 · Daud DLCWindows, PlayStation 3, PlayStation 4, Xbox 360, Xbox OneDaud’s first campaign, also in the Definitive Edition.
Open guide ↗

First release 2016 · Immersive Sim

Dishonored 2

Main missions, nonlethal routes for targets, switches and puzzles, safes, and key ending decisions. Main campaign for Emily or Corvo. Randomized codes must be retrieved from your own playthrough.

EditionPlatformDifferences & notes
2016 · Hauptkampagne / Main campaignWindows, PlayStation 4, Xbox OneMain campaign for Emily or Corvo. Randomized codes must be retrieved from your own playthrough.
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