Check your edition
Editions & platforms
| Edition | Platform | Differences & notes |
|---|---|---|
| 2013 · Daud DLC | Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Daud’s first campaign, also in the Definitive Edition. |
Opening · Daud’s assignment
After the Empress’s murder, the Outsider sets Daud on Delilah’s trail. The three missions follow his investigation. Read the available favors before each deployment and keep money for sleep darts if you are pursuing a no-kill run.
Daud’s Blink stops time while aimed without moving. Use it to check routes. Leave unconscious enemies away from ledges, water and rats.
1 · A Captain of Industry
Infiltrate Rothwild’s slaughterhouse. Besides the yard checkpoint and its Wall of Light, the right-hand waterfront and crane provide an approach. Inside, high platforms connect the whale-processing area to Rothwild’s office and the slaughterhouse offices.
Catch Rothwild with Abigail Ames. Incapacitate him, carry him to the meat-locker interrogation chair and question him. Use the marked cargo crate for the non-lethal removal. If you help Abigail sabotage the machinery, first check where the workers are standing.
Overseers occupy the exterior on the way back. Help Billie in the alley and watch for the music box suppressing her powers. Follow her rooftop route to the mission exit afterward.
2 · Eminent Domain
Cross the waterfront and help Thalia Timsh against the Hatters. Billie’s rooftop lookout gives you a lead on her uncle’s location inside the estate. Enter through the front, the cellar or the balcony by Apartment 10.
To have Timsh arrested, speak to Roland. Get the forged order from Apartment 7 and the sack from Apartment 10. Swap Timsh’s immunity letter for the forgery first. Only then use the sack in the ventilation system to force the evacuation.
Timsh carries the key to the chest holding the will. Take it in time, recover the will from the marked chest and bring it to Thalia at the dock to learn about Delilah.
3 · The Surge
Return to the Flooded District hideout. Free the captured assassins before going to Daud’s quarters if you can. Leonard Hume is using the room as his command post. Incapacitate him for the no-kill route.
Also take the assault plans from the abandoned building with the Overseer post. Meet Billie outside the main building afterward. At low chaos, spare her after her confession. At high chaos, the confrontation still allows you to spare her after the duel.
Guardhouse safe · variable code
1 · Guardhouse by the Wall of Light
The favor determines where you find the clue.
Show solution
Step 1
With the favor purchased, follow the marker to the slaughterhouse wall and clear the boards from the digits.
Step 2
Without the favor, dive below the cargo boat to the right of the slaughterhouse yard and find the note.
Step 3
Use the number from the clue on the guardhouse safe.
Rothwild’s office safe · 512
1 · Rothwild’s office in the slaughterhouse
The injury report supplies the digits.
Show solution
Step 1
Read the note about the injuries and fatalities from the previous week.
Step 2
Enter 512 on the office safe.
Granny’s recipe · the whale eye
1 · Room above the exterior Wall of Light and whale-processing room
You need the left eye and a weeper that is already dead.
Show solution
Step 1
Read the recipe above the Wall of Light. Carry an already-dead weeper from the alley or dock to the ritual room.
Step 2
Place two whale-oil tanks into the panel by the whale and activate the switch. Collect its left eye.
Step 3
Put the eye in the pot by the weeper and collect the rune.
Get Timsh arrested
2 · Apartments 7 and 10, Timsh’s estate
Swap the papers before using the ventilation.
Show solution
Step 1
Talk to Roland. Take the order and key from Apartment 7, then collect the foul-smelling sack from Apartment 10.
Step 2
Pickpocket Timsh’s immunity letter. The game replaces it with the forged seizure order.
Step 3
Put the sack in the estate’s ventilation system and activate it. General Turnbull sees the forged order and arrests Timsh.
Granny’s recipe · the tarot card
2 · Timsh’s estate and the shrine in Apartment 10
The World card goes to the shrine before the fireplace.
Show solution
Step 1
Draw The World from the deck in the room to the right of the estate entrance.
Step 2
Find the shrine behind the bookcase in Apartment 10. Place the card there and follow the ritual prompt. Pick up the card again.
Step 3
Burn it in Timsh’s bedroom fireplace and collect the rune.
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Dishonored: The Knife of Dunwall
Your checklist
Ticks are saved on this device for each game and carry over when you change language. The counter measures guide tasks and does not alter your game save.
Sources & editorial date
Independently written game guidance. The following sources support quest routes, mechanics and edition notes. Editorial date: 12 November 2026.
- Dishonored Wiki · A Captain of Industry ↗dishonored.fandom.com
- Dishonored Wiki · Eminent Domain ↗dishonored.fandom.com
- Dishonored Wiki · The Surge ↗dishonored.fandom.com
- Dishonored Wiki · Safe Combinations ↗dishonored.fandom.com
- Dishonored Wiki · Granny’s Recipe ↗dishonored.fandom.com
In-game names may differ between language versions. Report a correction.
