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Diablo IV S13: Penetrating Shot: Narrow Eye push

Eaglehorn, High Velocity and the Narrow Eye set form the ranged package. Cold Imbuement and Azurewrath add Cold synergies. Forceful Arrow and Heartseeker deliberately occupy this demanding push bar; the T12 farming version uses different utility skills.

ArchiveRogueSeason 13 · 3.0 · checked 2026-10-23
Guide coverage

Concrete season-specific endgame setup with fully counted points, bar, gear and board/glyph list. Editorial changes and supplemental seasonal options are identified individually.

Applicable seasons & seasonal adjustments (1)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Version, purpose and verified scope

Eaglehorn, High Velocity and the Narrow Eye set form the ranged package. Cold Imbuement and Azurewrath add Cold synergies. Forceful Arrow and Heartseeker deliberately occupy this demanding push bar; the T12 farming version uses different utility skills.

Patch family 3.0; level 70. Source variant: Pit 120+ Version. Author revision: 2026-05-22T06:50:56. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.

Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.

Action bar and gameplay

Prepare buffs and Cold Imbuement, use Forceful Arrow or Heartseeker for the profile’s intended setup and aim Penetrating Shot through multiple targets. Use Concealment for the important attack; reserve Dash for securing a safe firing position.

SlotSkill
1Penetrating Shot
2Cold Imbuement
3Forceful Arrow
4Heartseeker
5Concealment
6Dash

Complete point allocation

Total: 83 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.

Node / upgradeRankPaid points
Penetrating Shot1515
Penetrating Shot Ferocity11
Penetrating Shot Damage Increase11
Dash11
Dash Resolve11
Dark Shroud1515
Dark Shroud Healing11
Concealment33
Concealment Calculation11
Forceful Arrow11
Forceful Arrow Ferocity11
Forceful Arrow Pin11
Forceful Arrow Energy11
Dash Primer11
Dash Critical Strike Chance11
Dark Shroud Critical Strike11
Dark Shroud Shadow Dancer11
Cold Imbuement1515
Cold Imbuement Cooldown11
Cold Imbuement Overpower11
Cold Imbuement Frozen Heart11
Heartseeker1212
Penetrating Shot Ballista11
Heartseeker Confluence11
Heartseeker Pierce11
Heartseeker Energy11
Concealment Unstoppable11
Concealment Resolve11

Class mechanic

SelectionSetting
SpecializationCombo Points

Equipment by slot

Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.

SlotItem / aspect
HelmHeir of Perdition
Ranged weaponEaglehorn
Ring 1Ring of Starless Skies
One-handed weapon 1Azurewrath
GlovesHigh Velocity Aspect
ChestAspect of Glynn's Anvil
PantsTibault's Will
BootsAspect of Dominance
AmuletFerocious Aspect
Ring 2Scoundrel's Kiss
One-handed weapon 2Aspect of Frozen Memories

Stats, tempering and upgrade order

Meet set requirements and obtain Eaglehorn first. Then improve maximum resource, critical chance and the separate critical/Vulnerable multipliers. Do not automatically treat old additive S12 critical-damage rolls as equivalent 3.0 multipliers.

The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.

SlotAttribute priorityTempering
HelmPrimary Core Stat · Movement SpeedWorldly Endurance Maximum Resolve Stacks
Ranged weaponWeapon Damage Min · Critical Strike Damage Multiplier · Ranks To Penetrating ShotMarksman Finesse Critical Strike Damage
Ring 1Primary Core Stat · Attack SpeedMarksman Finesse Critical Strike Damage
One-handed weapon 1Critical Strike Damage Multiplier · Weapon Damage Min · Maximum Life · Cold Damage MultiplierMarksman Finesse Critical Strike Damage
GlovesCritical Strike Damage Multiplier · Critical Strike Chance · Cold Damage Multiplier · Vulnerable Damage MultiplierWorldly Finesse Critical Strike Damage
ChestMaximum Resource · Dexterity · Energy Per Second · Maximum LifeWorldly Endurance Maximum Resolve Stacks
PantsPrimary Core Stat · Maximum Life · Armor · DexterityWorldly Endurance Maximum Resolve Stacks
BootsDexterity · Maximum Life · Energy Per Second · ArmorNatural Motion Movement Speed
AmuletVulnerable Damage Multiplier · Critical Strike Damage Multiplier · Dexterity · All Damage MultiplerMarksman Finesse Critical Strike Damage
Ring 2Critical Strike Damage Multiplier · Dexterity · Attack Speed · Critical Strike ChanceMarksman Finesse Critical Strike Damage
One-handed weapon 2Dexterity · Maximum Life · Cold Damage Multiplier · Critical Strike Damage MultiplierMarksman Finesse Critical Strike Damage

Runes and gems

Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.

SlotSockets
HelmIgni + Que
Ranged weaponSapphire + Sapphire
Ring 1Diamond
One-handed weapon 1Sapphire
ChestEmerald + Emerald
PantsCir + Vex
AmuletDiamond
Ring 2Diamond
One-handed weapon 2Sapphire

Paragon: boards and glyphs

This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.

No.BoardGlyphTarget rank
1Starter BoardAssassin150
2Cheap ShotControl150
3Eldritch BountyDevious150
4Exploit WeaknessCanny150
5Cunning StratagemFluidity150

Seasonal powers and Talisman package

LoH introduced level 70 and the new active skill tree. Talisman sets are part of this systems overhaul.

Role / slotSelection
Charm 1Berú of the Narrow Eye
Charm 6Fer of the Narrow Eye
Charm 2Linta of the Narrow Eye
Charm 5Mlor of the Narrow Eye
Charm 3Phoba of the Narrow Eye
SealSeal
Charm 4Crown of Lucion

Limits and safe transitions

Aiming and preparation take time. A lower theoretical ceiling with a simpler bar can be more efficient for farming.

Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.

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0 / 30 guide tasks

Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.

Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

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