DIABLO IV · LINK GUIDE
Sanctuary.
With direction.
315 side quests with names, reference areas, prerequisites and checkmarks, alongside TH.GL’s geographical map and Link Guide’s atlas of towns and boss locations.
DIABLO IV · SIDE-QUEST LOCATIONS
Side quests on the geographical map
Zoom in to an individual quest marker and open its details. This geographical map is embedded with permission from The Hidden Gaming Lair; Link Guide’s regional atlas follows below.
The provider filter also contains unlocks, Whispers and historical seasonal points. Its 508 markers are therefore not a count of ordinary, unique side quests. One quest can have several discovery or objective points. Expansion areas and prerequisites must match your game access. The map describes locations; it does not report live spawn states from your game server.
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Drag to move the map, use its zoom controls or the usual two-finger gesture, and open a quest marker.
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Open Diablo IV side-quest map ↗ · by The Hidden Gaming Lair
If the frame stays blank, open the original map using the link. The external map requires internet and WebGL2. If graphics support is unavailable, the quest catalog below remains readable. Provider progress and Link Guide checkmarks are stored separately. Check quest chains, hidden triggers and missing quests →
NAMES · AREAS · QUEST CHAINS
315 side quests to find and track
Search all seven regions by quest name or reference area, follow linked prerequisites and save your guide checkmarks. Campaign, class, bounty and limited-time seasonal quests belong to separate categories.
The reference area can be an objective area. Match the actual start, found-item trigger or active chain part on the map and in the quest log.
Displayed prerequisites are explicitly declared earlier quests from this catalog. Additional internal conditions and campaign, class or area unlocks can also apply.
Checkmarks record your own guide tasks in this browser. They do not read a game save. Counts grouped by map reference region do not replace in-game Renown or achievement counters.
0 / 315 guide entries checked
315 visible entries
Fractured Peaks 0 / 39
Reference area: Southeast Foothills
Reference area: Southeast Foothills
Declared prerequisites: Legacies of Light's Watch
Reference area: Kyovashad
Reference area: Alabaster Peak
Reference area: Krol Forest
Reference area: Bear Tribe Refuge
Declared prerequisites: Shattered Tribute · Hammer of the Champion · The Beast's Challenge
Reference area: Menestad
Declared prerequisites: The Woodsman of Nevesk
Reference area: The Asylum Lot
Reference area: Kyovashad
Declared prerequisites: Malady of the Soul
Reference area: Olyam Tundra
Reference area: Shadow Trail
Declared prerequisites: Depths of Despair
Reference area: Menestad
Reference area: Frostbite Trails
Reference area: Western Ways
Reference area: Olyam Tundra
Reference area: Malnok
Reference area: Frostbite Trails
Reference area: Kyovashad
Reference area: Southeast Foothills
Reference area: Menestad
Declared prerequisites: Chain of Possession
Reference area: Kyovashad
Reference area: Crags of Ill Wind
Reference area: Kyovashad
Reference area: The Murmuring Mill
Reference area: Zeleny Lowlands
Declared prerequisites: Unwritten End
Reference area: Olyam Tundra
Reference area: Kyovashad
Declared prerequisites: Shroud of the Father
Reference area: Olyam Tundra
Reference area: Nevesk
Declared prerequisites: Blood of the Mother
Reference area: Nostrava
Reference area: Kyovashad
Declared prerequisites: Tenets of Depravity: Scion of Blasphemies
Reference area: Sinner's Pass
Reference area: Ashen Hollow
Reference area: Lonely Drifts
Reference area: The Deep White
Reference area: Boulder Ridge
Reference area: Zeleny Lowlands
Reference area: Southeast Foothills
Declared prerequisites: Better Days
Reference area: Gnarled Timbers
Scosglen 0 / 47
Reference area: Stormbreak Cove
Reference area: Dark Thicket
Reference area: Wraithstead
Declared prerequisites: The Wrong Hands
Reference area: Dark Thicket
Declared prerequisites: The Old Ways
Reference area: Abandoned Coast
Declared prerequisites: Whispers from Below
Reference area: Tirmair
Reference area: Cerrigar
Reference area: Firebreak Manor
Reference area: The Scar
Declared prerequisites: Claws at the Throat · Pyre of Ash
Reference area: Laglend Fen
Reference area: The Great Northern Plains
Declared prerequisites: Remembering the Goose
Reference area: Cerrigar
Reference area: Wraithstead
Reference area: The Scorched Orchards
Reference area: The Unhallowed Pit
Reference area: The Harrowfields
Declared prerequisites: Fields of Ruin · Feral Moon
Reference area: The Dead Barks Wilderness
Declared prerequisites: The Diviner
Reference area: Razor Shoals
Reference area: Tirmair
Reference area: Under the Fat Goose Inn
Declared prerequisites: Claws at the Throat
Reference area: Scosglen Hills
Reference area: Corbach
Declared prerequisites: Smoke Signals
Reference area: The Fells
Reference area: Corbach
Declared prerequisites: The Seer
Reference area: Marowen
Reference area: Braestaig
Reference area: The Ancients' Woods
Reference area: The Scar
Declared prerequisites: Claws at the Throat · Pyre of Ash · Chasing Embers
Reference area: Wraithstead
Declared prerequisites: A Different Beast
Reference area: The Ancients' Woods
Reference area: Cerrigar
Reference area: Shob'ha's Perch
Declared prerequisites: A Deepening Shadow
Reference area: The Strandflats
Reference area: Wraithstead
Declared prerequisites: First Among Wolves
Reference area: The Ancients' Woods
Reference area: Wraithstead
Declared prerequisites: Fields of Ruin · First Among Wolves · The Snare · With Fangs Bared
Reference area: The Cursed Scarps
Declared prerequisites: Whispers from Below · A Sodden Pact · Untangling Truths
Reference area: Linnéad
Declared prerequisites: Whispers from Below · A Sodden Pact
Reference area: Ancestor Heights
Reference area: Under the Fat Goose Inn
Reference area: The Cursed Scarps
Reference area: The Cursed Scarps
Reference area: Wraithstead
Declared prerequisites: The Snare
Dry Steppes 0 / 39
Reference area: The Onyx Watchtower
Reference area: The Field of Broken Spears
Reference area: Jirandai
Reference area: Ruins of Qara-Yisu
Reference area: Crane Tribe Hutmoot
Reference area: Ked Bardu
Reference area: Horn of Komdor
Reference area: Crane Tribe Hutmoot
Reference area: Fate’s Retreat
Reference area: The Field of Broken Spears
Declared prerequisites: Tarnished Amulet
Reference area: Wayward Plains
Reference area: Orbei Monastery
Reference area: Khurel Passage
Reference area: Crane Tribe Hutmoot
Declared prerequisites: Raising Spears
Reference area: Crucible of Cinder
Declared prerequisites: Augury of Bones
Reference area: Farobru
Reference area: The Barren Steeps
Declared prerequisites: Curious Curios
Reference area: Fate’s Retreat
Reference area: The Field of Broken Spears
Reference area: The Onyx Watchtower
Reference area: Ked Bardu
Reference area: The Barren Steeps
Declared prerequisites: Hunting the Relic Hunter
Reference area: Abahru Canyon
Reference area: Ruins of Qara-Yisu
Reference area: Crane Tribe Hutmoot
Declared prerequisites: Consumed by Pride
Reference area: Abahru Canyon
Reference area: Jirandai
Reference area: Bastard's Pass
Reference area: The Crown of Fiends
Reference area: Tamuur Hinterland
Reference area: Hidden Overlook
Reference area: Abahru Canyon
Reference area: The Field of Broken Spears
Reference area: Tamuur Hinterland
Reference area: Ked Bardu
Reference area: Fate’s Retreat
Declared prerequisites: More Than Meets the Eye
Reference area: Path of Stray Souls
Reference area: Hidden Overlook
Reference area: Blistered Barrens
Declared prerequisites: Fury Against Fate · Raising Spears
Kehjistan 0 / 45
Reference area: Iron Wolves Encampment
Declared prerequisites: Head of the Snake
Reference area: Eastern Basin
Declared prerequisites: The Speaking Stone
Reference area: Forgotten Ruins
Reference area: Gea Kul
Declared prerequisites: An Errant Flock
Reference area: Southern Expanse
Reference area: Forgotten Overlook
Declared prerequisites: Justice Delayed
Reference area: Zakarum Chapel
Reference area: Gea Kul
Reference area: Amber Sands
Reference area: Gea Kul
Reference area: Pale Sands
Reference area: Iron Wolves Encampment
Reference area: Iron Wolves Encampment
Declared prerequisites: More Value Than Gold
Reference area: Imperial Palace
Reference area: Eastern Basin
Declared prerequisites: A Voice from the Past
Reference area: Forgotten Overlook
Declared prerequisites: Acts of Atonement
Reference area: Shipwreck Cove
Reference area: Dunes of Despair
Reference area: Dahlgur Oasis
Declared prerequisites: On the Hunt · A Wolf's Honor
Reference area: Jagged Coast
Reference area: Blasted Scarp
Reference area: Tarsarak
Reference area: Gea Kul
Reference area: The Outer Gardens
Reference area: Residential District
Reference area: Dunes of Despair
Declared prerequisites: Unsafe Travels
Reference area: Pale Sands
Reference area: Scorched Gulch
Reference area: Forlorn Badlands
Reference area: Pale Sands
Reference area: Iron Wolves Encampment
Reference area: Tarsarak
Reference area: Zakarum Chapel
Reference area: Mahjoob's Safehouse
Declared prerequisites: Road to Ruin
Reference area: Zakarum Chapel
Reference area: Gates to Hell
Reference area: Caldeum Outskirts
Reference area: Scorched Gulch
Reference area: Imperial Palace
Reference area: Tarsarak
Reference area: Tar Pits
Reference area: Scorched Gulch
Reference area: Shipwreck Cove
Reference area: Hakan's Oasis
Hawezar 0 / 50
Reference area: Backwater
Reference area: Light's Wane
Declared prerequisites: The Heretic
Reference area: Ruined Tower
Reference area: The Fanged March
Declared prerequisites: A Question of Self · Past Regrets
Reference area: Morass of Misery
Declared prerequisites: To Walk a Dark Path
Reference area: Ottvik's Travail
Declared prerequisites: Necrotic Research
Reference area: Backwater
Declared prerequisites: Discretionary Spending
Reference area: Blackguard Bog
Reference area: The Accursed Ruins of Esret
Declared prerequisites: Turbulent Waters
Reference area: The Cinder Wastes
Reference area: Wejinhani
Declared prerequisites: Desperate Remedies
Reference area: Reach of Adulation
Reference area: Blackguard Bog
Reference area: Backwater
Declared prerequisites: Discretionary Spending · Bait the Trap
Reference area: Wejinhani
Reference area: Backwater
Declared prerequisites: The Greater Good
Reference area: Blackguard Bog
Declared prerequisites: Dead to Rights
Reference area: Light's Wane
Reference area: Path of Desperation
Declared prerequisites: Gift of the Swamp
Reference area: Path of Desperation
Reference area: Zarbinzet
Reference area: Blackguard Bog
Declared prerequisites: Drink to the Past
Reference area: Immurement of Thorns
Declared prerequisites: Tangled Memories
Reference area: Corpsewail Deluge
Declared prerequisites: Fungal Remedies
Reference area: The Fanged March
Reference area: Reach of Adulation
Reference area: Zurke's Hut
Reference area: Vyeresz
Reference area: Vyeresz
Reference area: Ruins of Rakhat Keep
Reference area: Ottvik's Travail
Declared prerequisites: Poisoned Hearts
Reference area: Morass of Misery
Reference area: Blackguard Bog
Declared prerequisites: Good Riddance
Reference area: Timue's Hovel
Declared prerequisites: A Question of Self
Reference area: Zurke's Hut
Reference area: The Rustwash
Declared prerequisites: A Price to Pay
Reference area: Zarbinzet
Declared prerequisites: Lost Legacy
Reference area: Zarbinzet
Reference area: Zurke's Hut
Declared prerequisites: Perceived Threat
Reference area: The Fanged March
Reference area: The Rustwash
Reference area: Savage Precipice
Reference area: The Dark Dross
Reference area: Morass of Misery
Reference area: Savage Precipice
Reference area: Foulsands
Reference area: Mangrove Snarl
Declared prerequisites: At Any Cost
Reference area: Immurement of Thorns
Declared prerequisites: Growing Reminders
Reference area: Morass of Misery
Reference area: Wejinhani
Nahantu 0 / 44
Reference area: Bloodstained Heights
Declared prerequisites: What Stems from the Heart
Reference area: Sutsarnin Grove
Declared prerequisites: Lost to the Jungle
Reference area: Samuk
Reference area: Spiritcall Forest
Reference area: Beast Fate Wilderness
Reference area: Titans' Graveyard
Reference area: Beast Fate Wilderness
Declared prerequisites: The Appeal of Faith
Reference area: Titans' Graveyard
Reference area: Spiritcall Forest
Reference area: Spiritcall Forest
Declared prerequisites: Everything Old
Reference area: Beast Fate Wilderness
Declared prerequisites: Deafened Mourning
Reference area: Nether Valley
Reference area: The Stifling Tropics
Reference area: The Tangles
Reference area: Samuk
Reference area: The Tangles
Reference area: Spiritcall Forest
Declared prerequisites: Everything Old
Reference area: Spiritcall Forest
Reference area: Travincal
Reference area: Diregloom Jungle
Reference area: Upper Kurast
Reference area: Mesa Plains
Reference area: Kichuk
Reference area: Dueling Rivers
Reference area: Nether Valley
Declared prerequisites: Tenets of Depravity: Sacrament of the Faithless
Reference area: Nether Valley
Declared prerequisites: Tenets of Depravity: An End to Suffering
Reference area: Nether Valley
Reference area: Nether Valley
Declared prerequisites: Tenets of Depravity: Companion to Madness
Reference area: Beast Fate Wilderness
Reference area: Kanahas River Basin
Declared prerequisites: A Canopy of Corpses
Reference area: Lower Kurast
Reference area: The Sunless Holt
Reference area: Upper Kurast
Reference area: The Great Shelf
Reference area: Gates of the Necropolis
Reference area: Viz-jun
Declared prerequisites: Goatman's Bane
Reference area: Oka'bo Temple
Reference area: Kurast Docks
Reference area: Kurast Docks
Reference area: Diregloom Jungle
Reference area: Reflection's Edge
Reference area: Ichorfall
Reference area: Bloodstained Heights
Reference area: Kurast Docks
Skovos 0 / 51
Reference area: Scavenger's Haunt
Declared prerequisites: To Set Things Right
Reference area: Fool's Quarry
Reference area: Saltwind
Declared prerequisites: A Scholar's Blunder
Reference area: Temple of Life
Reference area: Temple of Life
Declared prerequisites: Neophyte's Odyssey
Reference area: Akarat's Bulwark
Reference area: Mount Karcheus
Declared prerequisites: Theft of Fate
Reference area: The Golden Boughs
Declared prerequisites: Sight Thrice Paid
Reference area: Fields of Seryn
Reference area: Temis
Declared prerequisites: Blood for Truth
Reference area: Temis
Declared prerequisites: Blood for Truth · Blood for Coin
Reference area: Temis
Reference area: Noxious Wilds
Reference area: Temis
Declared prerequisites: Brine and Blood
Reference area: Zerae's Shore
Reference area: Fool's Quarry
Declared prerequisites: Brine and Bile
Reference area: Temis
Reference area: Vision's End
Declared prerequisites: Abiding Gloom
Reference area: The Golden Boughs
Reference area: Temple of Life
Declared prerequisites: Vision of the Past · Understand the Past
Reference area: The Odorous Mists
Reference area: Zerae's Shore
Declared prerequisites: Craven Karma
Reference area: Shi Yugong's Haven
Reference area: Temple of Life
Declared prerequisites: Vision of the Past · Understand the Past · Defend the Past
Reference area: Temis
Declared prerequisites: Where the Wound Still Weeps
Reference area: Fields of Seryn
Declared prerequisites: Bleating of Lambs
Reference area: Fool's Quarry
Reference area: The Golden Boughs
Reference area: Fields of Seryn
Declared prerequisites: Folly of the Flock
Reference area: Temis
Reference area: Scavenger's Haunt
Declared prerequisites: Of Wolves and Lambs
Reference area: Portemos
Declared prerequisites: Of Blood Unwilling
Reference area: The Abandoned Stench
Declared prerequisites: Where the Wound Still Weeps
Reference area: Scavenger's Haunt
Declared prerequisites: The Night Voyagers
Reference area: Fool's Quarry
Declared prerequisites: A Glimpse at Good Fortune
Reference area: The Golden Boughs
Declared prerequisites: Legacy of the Sightless
Reference area: Vision's End
Reference area: Eastlook Bluff
Reference area: Shi Yugong's Haven
Declared prerequisites: The One That Got Away
Reference area: The Odorous Mists
Declared prerequisites: A Shadow Remains
Reference area: Scavenger's Haunt
Reference area: Shi Yugong's Haven
Reference area: Fool's Quarry
Declared prerequisites: Shape of the Soul
Reference area: Fields of Seryn
Declared prerequisites: Crown of Ash and Ember
Reference area: Vision's End
Reference area: Temple of Courage
Reference area: Athulua Garrison
Reference area: Temple of Life
Declared prerequisites: Vision of the Past
Reference area: Temple of Life
Reference area: Temis
Reference area: Akarat's Bulwark
Declared prerequisites: The Threefold Offering
No results. Adjust the filters or search the English original name.
Link Guide regional atlas: towns & boss locations
Original regional diagram without a scale or invented coordinates. It covers named waypoints, seven world-boss arenas, eleven boss lairs, selected campaign fights and side quests. This is not a complete atlas of every side quest, dungeon or collectible. Use the linked external detailed maps and the current in-game quest marker for individual markers.
COMPLETE TEXT VIEW OF THIS GUIDE DATASET
Regions and recorded locations
73 named locations and objectives in this guide. The map is a schematic orientation.
Fractured Peaks
Prologue and Kyovashad; seven listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Kyovashad | Desolate Highlands | Activate the waypoint. |
| Nevesk | Desolate Highlands | Activate the waypoint. |
| Menestad | Sarkova Pass | Activate the waypoint. |
| Margrave | Dobrev Taiga | Activate the waypoint. |
| Yelesna | Gale Valley | Activate the waypoint. |
| Bear Tribe Refuge | Seat of the Heavens | Activate the waypoint. |
| Nostrava | Stronghold | Activate the waypoint. Clear the stronghold. |
| The Crucible | Fractured Peaks | World-boss arena. Check the current target in-game. No permanent boss spawn. |
| Unyielding Flesh | Krystyna in Yelesna | Search for Feodor with Krystyna. Defeat Yulia and return to Krystyna. Track the blue side quest; its marker follows quest progress. |
Scosglen
Cerrigar and the northern coast; eight listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Cerrigar | The Emerald Chase | Activate the waypoint. |
| Marowen | Northshore | Activate the waypoint. |
| Braestaig | Wailing Hills | Activate the waypoint. |
| Firebreak Manor | Westering Lowlands | Activate the waypoint. |
| Under the Fat Goose Inn | Highland Wilds | Activate the waypoint. |
| Corbach | Strand | Activate the waypoint. |
| Tirmair | The Shrouded Moors | Activate the waypoint. |
| Túr Dúlra | Western stronghold | Activate the waypoint. Clear the stronghold. |
| Caen Adar | Scosglen | World-boss arena. Check the current target in-game. No permanent boss spawn. |
| Remembering the Goose | Torben, Under the Fat Goose Inn | Find the missing inn sign and return it to the inn. Then check for new blue quest markers. Accept the side quest at the inn. |
| Astaroth — campaign | Cerrigar, Act II | Follow the campaign quest As the World Burns. Leave burning ground and resume attacking after repositioning. Act II campaign; separate from the later Escalation endgame. |
Dry Steppes
Ked Bardu, Act III and eight listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Ked Bardu | Kotama Grasslands | Activate the waypoint. |
| Farobru | Kotama Grasslands | Activate the waypoint. |
| Fate’s Retreat | Chambatar Ridge | Activate the waypoint. |
| Jirandai | Untamed Scarps | Activate the waypoint. |
| Alzuuda | Fields of Hatred | Activate the waypoint. |
| The Onyx Watchtower | Stronghold | Activate the waypoint. Clear the stronghold. |
| Ruins of Qara-Yisu | Stronghold | Activate the waypoint. Clear the stronghold. |
| Saraan Caldera | Dry Steppes | World-boss arena. Check the current target in-game. No permanent boss spawn. |
| Brol — campaign | Temple of the Primes, Descent Into Flame | Enter the temple with Lorath. Defeat Brol, then follow the campaign marker. Act III; not a timed world boss. |
| Fury Against Fate | Ealda, Crane Tribe Hutmoot | Speak to Ealda and meet her in Wasting Hollow. Let the tribe dialogue finish before attacking. Continuation of the Crane Tribe chain; check the quest log. |
| Andariel — campaign | Forsaken Chapel, Anguish Incarnate | Avoid lingering at the sandstorm edge. Evade rune chains and use gaps between red ground lines. Act IV; this fight is separate from Andariel’s endgame lair. |
Kehjistan
Gea Kul, Caldeum and six listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Gea Kul | Southern Expanse | Activate the waypoint. |
| Iron Wolves Encampment | Ragged Coastline | Activate the waypoint. |
| Imperial Library | Caldeum | Activate the waypoint. |
| Denshar | Fields of Hatred | Activate the waypoint. |
| Tarsarak | Scouring Sands | Activate the waypoint. |
| Altar of Ruin | Stronghold | Activate the waypoint. Clear the stronghold. |
| Seared Basin | Kehjistan | World-boss arena. Check the current target in-game. No permanent boss spawn. |
| Duriel — campaign | Foul Cistern, Caldeum | Follow The Walls Shake. Avoid indiscriminately hitting eggs in the arena; continue toward the Imperial Palace after Duriel. Act VI; separate from Duriel’s farmable lair. |
Hawezar
Zarbinzet, swamps and six listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Zarbinzet | Umir Plateau | Activate the waypoint. |
| Wejinhani | Dismal Foothills | Activate the waypoint. |
| Ruins of Rakhat Keep: Inner Court | Hawezar | Activate the waypoint. |
| Backwater | Forsaken Coast | Activate the waypoint. |
| Tree of Whispers | The Writhing Mire | Activate the waypoint. |
| Vyeresz | Stronghold | Activate the waypoint. Clear the stronghold. |
| Fields of Desecration | Hawezar | World-boss arena. Check the current target in-game. No permanent boss spawn. |
| To Walk a Dark Path | Father Dymus, Zarbinzet | Find the key among the bandits at the Decaying Farmstead, open the Forgotten Lockbox, then continue to Tibault’s Grasp. Speak to the frightened pilgrim and subdue the attackers. Complete Act V, then accept the quest from Father Dymus in Zarbinzet. |
| By Three They Come | Halls of Dark Portent; return to Zarbinzet | Complete the final stage of Dymus’s chain. Return to the priest in Zarbinzet after the fight. Complete the earlier To Walk a Dark Path chain steps. |
Nahantu
Vessel of Hatred: Kurast and six listed waypoints.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Kurast | Kurast Bazaar | Activate the waypoint. |
| Ichorfall | Field of Giants | Activate the waypoint. |
| Samuk | Five Hills | Activate the waypoint. |
| Kurast Docks | Lingering Hatred | Activate the waypoint. |
| Kichuk | Teganze Plateau | Activate the waypoint. Expansion and cleared stronghold. |
| Gates of the Necropolis | The Festering Dark | Activate the waypoint. Expansion and cleared stronghold. |
| The Cauldron | Nahantu | World-boss arena. Check the current target in-game. No permanent boss spawn. |
Skovos
Lord of Hatred: Temis is the capital; other island locations are linked in the external detailed atlas.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Temis | Skovos | Capital and central endgame hub of the expansion. Lord of Hatred and the required campaign progress. |
| Hatred’s Mortar | Skovos | World-boss arena. Check the current target in-game. No permanent boss spawn. |
Lairs and instances
A separate destination list, not an eighth region. Entrance names follow the current data reference; navigate to the instance in-game.
| Location / objective | Where to find it | Notes & requirement |
|---|---|---|
| Varshan — lair | Malignant Burrow | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Lair Key; check game access, difficulty and expansion requirements in-game. |
| Grigoire — lair | Hall of the Penitent | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Lair Key; check game access, difficulty and expansion requirements in-game. |
| Lord Zir — lair | Ancient’s Seat | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Lair Key; check game access, difficulty and expansion requirements in-game. |
| Beast in the Ice — lair | Glacial Fissure | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Lair Key; check game access, difficulty and expansion requirements in-game. |
| Urivar — lair | Fields of Judgement | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Lair Key; check game access, difficulty and expansion requirements in-game. |
| Duriel — lair | Gaping Crevasse | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Greater Lair Key; check game access, difficulty and expansion requirements in-game. |
| Andariel — lair | Hanged Man’s Hall | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Greater Lair Key; check game access, difficulty and expansion requirements in-game. |
| Harbinger of Hatred — lair | Harbinger’s Den | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Greater Lair Key; check game access, difficulty and expansion requirements in-game. |
| The Butcher — lair | The Broiler | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Greater Lair Key; check game access, difficulty and expansion requirements in-game. |
| Belial — lair | Palace of the Deceiver | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Superior Lair Key; check game access, difficulty and expansion requirements in-game. |
| Echo of Mephisto — lair | Echo of the False Prophet | The key opens the Hoard after the fight. Do not plan around old summoning materials from earlier seasons. Crux of the False Prophet; check game access, difficulty and expansion requirements in-game. |
| Lilith — pinnacle encounter | Entrance via Nevesk | This optional endgame encounter is separate from campaign Lilith. Attempt it after establishing reliable defenses and movement. Check the current access requirements in-game. |
| Astaroth — Escalation | Escalation Sigil | A chain of successive dungeons leads to Astaroth’s endgame encounter. Use the appropriate Escalation Sigil. |
| Bartuc — Infernal Hordes | Infernal Hordes | An optional boss encounter inside Infernal Hordes, not a scheduled world boss. Invoking the encounter takes 666 Aether. |
| Lilith — campaign | Throne of Hatred, Hell | The campaign leads through Caldeum into Hell. Follow the final quest markers; the fight has two phases. Follow Act VI through What Lies Ahead. |
Additional maps for navigation
- The Hidden Gaming Lair — Diablo IV ↗
External interactive map with location data and filters; independently operated and updated.
- D4Guides — World Map ↗
External detailed atlas for all seven regions. Check its data date and game version.
Sources & data date
Editorial reference date: 23 October 2026. Also check event locations on your in-game map.
- Icy Veins — Fractured Peaks overview www.icy-veins.com
- Icy Veins — Scosglen overview www.icy-veins.com
- Icy Veins — Dry Steppes overview www.icy-veins.com
- Icy Veins — Kehjistan overview www.icy-veins.com
- Icy Veins — Hawezar overview www.icy-veins.com
- Icy Veins — Nahantu overview www.icy-veins.com
- Blizzard — Lord of Hatred overview news.blizzard.com
- D4Guides — named world-boss arenas d4guides.gg
- The Hidden Gaming Lair — Diablo IV maps diablo4.th.gl
- Wowhead — Unyielding Flesh www.wowhead.com
- Gamer Guides — Remembering the Goose www.gamerguides.com
- Gamer Guides — Fury Against Fate www.gamerguides.com
- Gamer Guides — To Walk a Dark Path www.gamerguides.com
- Gamer Guides — By Three They Come www.gamerguides.com
- Icy Veins — campaign Act II www.icy-veins.com
- Gamer Guides — Descent Into Flame www.gamerguides.com
- Icy Veins — campaign Act IV www.icy-veins.com
- Icy Veins — campaign Act VI www.icy-veins.com
- The Hidden Gaming Lair — Varshan diablo4.th.gl
- The Hidden Gaming Lair — Grigoire diablo4.th.gl
- The Hidden Gaming Lair — Zir diablo4.th.gl
- The Hidden Gaming Lair — Beast diablo4.th.gl
- The Hidden Gaming Lair — Urivar diablo4.th.gl
- The Hidden Gaming Lair — Duriel diablo4.th.gl
- The Hidden Gaming Lair — Andariel diablo4.th.gl
- The Hidden Gaming Lair — Harbinger diablo4.th.gl
- The Hidden Gaming Lair — Butcher diablo4.th.gl
- The Hidden Gaming Lair — Belial diablo4.th.gl
- The Hidden Gaming Lair — Mephisto diablo4.th.gl
- The Hidden Gaming Lair — endgame boss index diablo4.th.gl