Version, purpose and verified scope
Preparation reduces Ultimate cooldown through Energy expenditure. Scoundrel’s Leathers and Beastfall Boots connect Death Trap to that mechanic, while Aftermath returns Energy. This is a gearing loop: maximum Energy, recovery and cooldown must align before high attack speed becomes useful.
Patch family 2.3; level 60. Source variant: Uber Version. Author revision: 2025-06-28T15:19:17. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.
Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.
Action bar and gameplay
Concealment, Caltrops and Poison Trap prepare the pack. Use Smoke Grenade on elites, repeat Death Trap and reposition with Dash. After changing boots, Energy or cooldown, test the complete reset against a single target.
| Slot | Skill |
|---|---|
| 1 | Death Trap |
| 2 | Dash |
| 3 | Caltrops |
| 4 | Poison Trap |
| 5 | Smoke Grenade |
| 6 | Concealment |
Complete point allocation
Total: 71 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.
| Node / upgrade | Rank | Paid points |
|---|---|---|
| Puncture | 1 | 1 |
| Enhanced Puncture | 1 | 1 |
| Sturdy | 3 | 3 |
| Siphoning Strikes | 1 | 1 |
| Caltrops | 1 | 1 |
| Enhanced Caltrops | 1 | 1 |
| Disciplined Caltrops | 1 | 1 |
| Unstable Elixirs | 3 | 3 |
| Trick Attacks | 3 | 3 |
| Balestra | 3 | 3 |
| Weapon Mastery | 3 | 3 |
| Dash | 1 | 1 |
| Enhanced Dash | 1 | 1 |
| Methodical Dash | 1 | 1 |
| Dark Shroud | 5 | 5 |
| Enhanced Dark Shroud | 1 | 1 |
| Countering Dark Shroud | 1 | 1 |
| Poison Trap | 1 | 1 |
| Enhanced Poison Trap | 1 | 1 |
| Subverting Poison Trap | 1 | 1 |
| Exploit | 3 | 3 |
| Malice | 3 | 3 |
| Smoke Grenade | 1 | 1 |
| Enhanced Smoke Grenade | 1 | 1 |
| Subverting Smoke Grenade | 1 | 1 |
| Concealment | 1 | 1 |
| Deadeye | 3 | 3 |
| Frigid Finesse | 3 | 3 |
| Deadly Venom | 1 | 1 |
| Alchemical Advantage | 3 | 3 |
| Death Trap | 5 | 5 |
| Prime Death Trap | 1 | 1 |
| Supreme Death Trap | 1 | 1 |
| Aftermath | 1 | 1 |
| Unto Dawn | 3 | 3 |
| Second Wind | 3 | 3 |
| Momentum | 1 | 1 |
| Trap Mastery | 2 | 2 |
Class mechanic
| Selection | Setting |
|---|---|
| Specialization | Preparation |
Equipment by slot
Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.
| Slot | Item / aspect |
|---|---|
| Helm | Heir of Perdition |
| Chest | Scoundrel's Leathers |
| Gloves | Trickster's Aspect |
| Pants | Eyes in the Dark |
| Boots | Beastfall Boots |
| Ranged weapon | Aspect of Apogeic Furor |
| One-handed weapon 1 | Aspect of Artful Initiative |
| One-handed weapon 2 | Frostbitten Aspect |
| Amulet | Opportunist's Aspect |
| Ring 1 | Ring of Starless Skies |
| Ring 2 | Aspect of Surprise |
Stats, tempering and upgrade order
The source distinguishes a reset using 150 Energy below a ten-second trap cooldown from higher Energy requirements with longer downtime. Check these conditions together. Then improve critical hits inside Caltrops, attack speed and Frostbitten support for Frigid Finesse.
The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.
| Slot | Attribute priority | Tempering |
|---|---|---|
| Helm | Primary Core Stat · Movement Speed | — |
| Chest | Dexterity · Ranks To Trap Skills · Trap Damage · Movement Speed | — |
| Gloves | Attack Speed · Ranks To Core Skills · Critical Strike Chance | Daze Control Lucky Hit Up To A Chance To Daze For 2 Seconds · Subterfuge Expertise Damage Per Dark Shroud |
| Pants | Ranks To Aftermath · Dexterity · Cooldown Reduction · Ultimate Damage | — |
| Boots | Maximum Resource · Dexterity · Ranks To Agile | — |
| Ranged weapon | Dexterity · Maximum Life · Critical Strike Damage | Subterfuge Expertise Damage Per Dark Shroud · Trap Augments Chance For Death Trap To Deal Double Damage |
| One-handed weapon 1 | Dexterity · Maximum Life · Overpower Damage | Subterfuge Expertise Damage Per Dark Shroud · Trap Augments Chance For Death Trap To Deal Double Damage |
| One-handed weapon 2 | Dexterity · Maximum Life · Critical Strike Damage | Subterfuge Expertise Damage Per Dark Shroud · Trap Augments Poison Trap Duration |
| Amulet | Dexterity · Ranks To Malice · Ranks To Frigid Finesse | Subterfuge Expertise Damage Per Dark Shroud · Ultimate Efficiency Death Trap Cooldown Reduction |
| Ring 1 | Primary Core Stat · Attack Speed | — |
| Ring 2 | Lucky Hit Up To A Chance To Make Enemies Vulnerable For 2 Seconds · Resistance To All Elements · Attack Speed | Ultimate Efficiency Death Trap Cooldown Reduction · Subterfuge Expertise Damage Per Dark Shroud |
Runes and gems
Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.
| Slot | Sockets |
|---|---|
| Helm | Poc + Mot |
| Chest | Zan + Qax |
| Pants | Emerald |
| Ranged weapon | Diamond |
| Amulet | Idol From Below |
| Ring 1 | Scornful Light |
| Ring 2 | Luminate Eye |
Paragon: boards and glyphs
This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.
| No. | Board | Glyph | Target rank |
|---|---|---|---|
| 1 | Starter Board | Headhunter | 100 |
| 2 | Eldritch Bounty | Canny | 100 |
| 3 | Danse Macabre | Control | 100 |
| 4 | Deadly Ambush | Explosive | 100 |
| 5 | No Witnesses | Versatility | 100 |
Seasonal powers and Talisman package
Horadric Spellcraft supplements the character with a Catalyst, Infusion and three Arcana.
The supplementary spell option comes from a dated Maxroll profile of the same archetype. The old Boss Power list additionally stored by some S9 profiles is not treated as active.
| Role / slot | Selection |
|---|---|
| Catalyst | Disintegrate |
| Infusion | Glacial Nimbus |
| Arcana 1 | Bottled Wind |
| Arcana 2 | Invigorating Helix |
| Arcana 3 | Gleaming Conduit |
Limits and safe transitions
These numbers apply to this 2.3 version. S15 reset requirements using a different skill tree do not retrospectively replace the S9 build.
Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.
YOUR NEXT STEP
Your checklist
Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.
Sources & editorial reference date
Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.
- Perra: One Brain Cell Death Trap — Uber Version (2025-06-28T15:19:17Z) mobalytics.gg
- Blizzard: Sins of the Horadrim news.blizzard.com
- Maxroll: S9 rogue dated seasonal spell option, profile zn7l004g maxroll.gg