Version, purpose and verified scope
Scoundrel’s Leathers, Beastfall Boots and Preparation connect Energy expenditure to Death Trap resets. Eyes in the Dark amplifies repeated trap damage. The archived Maxroll profile supplies the complete Mythic version, including its period skill tree and Boss Powers.
Patch family 2.2; level 60. Source variant: Mythic. Author revision: 2025-06-08 19:08:30. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.
Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.
Action bar and gameplay
Use Concealment before the first hit, place Caltrops beneath the pack and activate Shadow Imbuement before Death Trap. Smoke Grenade pressures elites. Repeat after the reset and Dash to the next target; remain in range for Supreme Death Trap’s close hits against bosses.
| Slot | Skill |
|---|---|
| 1 | Concealment |
| 2 | Death Trap |
| 3 | Shadow Imbuement |
| 4 | Dash |
| 5 | Smoke Grenade |
| 6 | Caltrops |
Complete point allocation
Total: 71 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.
| Node / upgrade | Rank | Paid points |
|---|---|---|
| Smoke Grenade | 1 | 1 |
| Caltrops | 1 | 1 |
| Caltrops — Disciplined Caltrops | 1 | 1 |
| Puncture | 1 | 1 |
| Dash — Disciplined Dash | 1 | 1 |
| Dash | 1 | 1 |
| Shadow Imbuement — Mixed Shadow Imbuement | 1 | 1 |
| Shadow Imbuement | 1 | 1 |
| Death Trap | 5 | 5 |
| Death Trap — Prime Death Trap | 1 | 1 |
| Death Trap — Supreme Death Trap | 1 | 1 |
| Trap Mastery | 3 | 3 |
| Aftermath | 2 | 2 |
| Mending Obscurity | 1 | 1 |
| Frigid Finesse | 3 | 3 |
| Haste | 1 | 1 |
| Second Wind | 3 | 3 |
| Momentum | 1 | 1 |
| Exploit | 3 | 3 |
| Malice | 3 | 3 |
| Unstable Elixirs | 3 | 3 |
| Sturdy | 3 | 3 |
| Deadly Venom | 1 | 1 |
| Smoke Grenade — Subverting Smoke Grenade | 1 | 1 |
| Rapid Gambits | 1 | 1 |
| Trick Attacks | 3 | 3 |
| Alchemical Advantage | 3 | 3 |
| Impetus | 3 | 3 |
| Stutter Step | 1 | 1 |
| Concealment | 1 | 1 |
| Concealment — Subverting Concealment | 1 | 1 |
| Puncture — Enhanced Puncture | 1 | 1 |
| Dash — Enhanced Dash | 1 | 1 |
| Caltrops — Enhanced Caltrops | 1 | 1 |
| Smoke Grenade — Enhanced Smoke Grenade | 1 | 1 |
| Concealment — Enhanced Concealment | 1 | 1 |
| Shadow Imbuement — Enhanced Shadow Imbuement | 1 | 1 |
| Unto Dawn | 3 | 3 |
| Balestra | 3 | 3 |
| Deadeye | 3 | 3 |
Class mechanic
| Selection | Setting |
|---|---|
| Specialization | Preparation |
Equipment by slot
Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.
| Slot | Item / aspect |
|---|---|
| Helm | Harlequin Crest |
| Chest | Scoundrel's Leathers |
| Ranged weapon | Aspect of Apogeic Furor |
| One-handed weapon 1 | Doombringer |
| One-handed weapon 2 | Aspect of Surprise |
| Gloves | Aspect Trickster's |
| Pants | Eyes in the Dark |
| Boots | Beastfall Boots |
| Amulet | Aspect Opportunist's |
| Ring 1 | Ring of Starless Skies |
| Ring 2 | Banished Lord's Talisman |
Stats, tempering and upgrade order
Reach sufficient maximum Energy, Energy recovery and trap cooldown together first. These three form a loop and cannot be optimized away independently. Then improve trap ranks, attack speed and damage multipliers; missing required items call for the linked profile’s Starter version.
The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.
Runes and gems
Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.
| Slot | Sockets |
|---|---|
| Helm | Zan + Thul |
| Chest | Grand Emerald + Grand Emerald |
| Ranged weapon | Neo + Xal |
| One-handed weapon 1 | Grand Ruby |
| One-handed weapon 2 | Grand Ruby |
| Pants | Grand Emerald + Grand Emerald |
| Amulet | Grand Diamond |
| Ring 1 | Grand Diamond |
| Ring 2 | Grand Skull |
Paragon: boards and glyphs
This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.
| No. | Board | Glyph | Target rank |
|---|---|---|---|
| 1 | Start | Versatility | 100 |
| 2 | No Witnesses | Ambush | 100 |
| 3 | Eldritch Bounty | Headhunter | 100 |
| 4 | Deadly Ambush | Explosive | 100 |
| 5 | Danse Macabre | Canny | 100 |
Seasonal powers and Talisman package
Boss Powers: one Main Power and three modifiers. This seasonal package has expired.
| Role / slot | Selection |
|---|---|
| Main Power | Beast in the Ice’s Sleet |
| Modifier 1 | Sinerat’s Flames |
| Modifier 2 | Harbinger of Hatred’s Volley |
| Modifier 3 | Belial’s Eye Beams |
Limits and safe transitions
A slow reset is a gearing problem, not a reason to mash more traps. S8 Boss Powers are not automatically active in the current game.
Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.
YOUR NEXT STEP
Your checklist
Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.
Sources & editorial reference date
Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.
- Maxroll: Death Trap Endgame — Mythic (2025-06-08 19:08:30) web.archive.org
- Blizzard: Belial’s Return news.blizzard.com