Version, purpose and verified scope
Kessime, Blood Binder and Red Blessing amplify the active Blood Wave setup. Banished Lord’s Talisman, Coalesced Blood, Tides of Blood and Thickened Blood form its specific multiplier package. Leoric’s Crown reflects current itemization rather than old S10 Chaos Armor requirements.
Patch family 3.2.3; level 70. Source variant: End Game Push. Author revision: 2026-09-25T18:50:57. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.
Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.
Action bar and gameplay
Prepare with Decrepify and Corpse Tendrils, use Bone Prison in the buff cycle and send Blood Wave through the target. Sever supplies its intended movement or support role. Preserve Blood Mist for crowd control and critical ground patterns.
| Slot | Skill |
|---|---|
| 1 | Blood Wave |
| 2 | Sever |
| 3 | Decrepify |
| 4 | Corpse Tendrils |
| 5 | Bone Prison |
| 6 | Blood Mist |
Complete point allocation
Total: 83 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.
| Node / upgrade | Rank | Paid points |
|---|---|---|
| Sever | 1 | 1 |
| Sever Inexorable Reaper | 1 | 1 |
| Sever Cost Reduction | 1 | 1 |
| Corpse Tendrils | 15 | 15 |
| Corpse Tendrils Critical Strike Chance | 1 | 1 |
| Corpse Tendrils Vulnerable | 1 | 1 |
| Blood Mist | 2 | 2 |
| Blood Mist Blood Transfusion | 1 | 1 |
| Blood Mist Movement Speed | 1 | 1 |
| Blood Mist Overpower | 1 | 1 |
| Bone Prison | 15 | 15 |
| Bone Prison Life Imprisonment | 1 | 1 |
| Blood Wave | 15 | 15 |
| Blood Wave Overpower | 1 | 1 |
| Blood Wave Damage Bonus | 1 | 1 |
| Blood Wave Hematolagnia | 1 | 1 |
| Decrepify | 15 | 15 |
| Decrepify Critical Strike Chance | 1 | 1 |
| Decrepify Life Tap | 1 | 1 |
| Decrepify Resolve | 1 | 1 |
| Corpse Tendrils Jaws Of Death | 1 | 1 |
| Iron Maiden | 1 | 1 |
| Iron Maiden Vulnerable | 1 | 1 |
| Iron Maiden Execute And Fortify | 1 | 1 |
| Iron Maiden Blood Maiden | 1 | 1 |
| Sever Crowd Control And Corpse Generation | 1 | 1 |
Class mechanic
Since 3.0, learned and equipped minions can remain available despite a selected Sacrifice. Golem Sacrifice reduces its damage; Skeleton Sacrifices reduce their count. The list can therefore show a Sacrifice together with Golem on the bar.
| Selection | Setting |
|---|---|
| Skeletal Warriors: Reapers | Sacrifice |
| Skeletal Mages: Bone | Sacrifice |
| Golems: Iron | Sacrifice |
Equipment by slot
Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.
| Slot | Item / aspect |
|---|---|
| Helm | Leoric's Crown |
| Pants | Kessime's Legacy |
| Amulet | Banished Lord's Talisman |
| Ring 1 | Ring of Starless Skies |
| Ring 2 | Tides of Blood Aspect |
| Gloves | Aspect of Coalesced Blood |
| Chest | Aspect of Glynn's Anvil |
| Boots | Aspect of Dominance |
| Weapon | Aspect of Thickened Blood |
Stats, tempering and upgrade order
Obtain Kessime and the Talisman set first, then optimize resource economy, critical chance, Life and Blood multipliers. The source leaves Prime Evil fields empty; the complete Ice comparison setup below is therefore explicitly editorial rather than an invented tested author preset.
The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.
| Slot | Attribute priority | Tempering |
|---|---|---|
| Helm | Resource Cost Reduction · Maximum Life · Attack Speed · Essence Regeneration | Worldly Endurance Maximum Resolve Stacks |
| Pants | Maximum Life · Intelligence · Cooldown Reduction · Armor | Worldly Endurance Maximum Resolve Stacks |
| Amulet | Critical Strike Damage Multiplier · Critical Strike Chance · Primary Core Stat · Vulnerable Damage Multiplier | Worldly Endurance Maximum Resolve Stacks |
| Ring 1 | Primary Core Stat · Attack Speed | Worldly Stability Lucky Hit Up To A 15 Chance To Restore X Primary Resource |
| Ring 2 | Intelligence · Critical Strike Chance · Critical Strike Damage Multiplier · All Damage Multipler | Worldly Stability Lucky Hit Up To A 15 Chance To Restore X Primary Resource |
| Gloves | Critical Strike Chance · Critical Strike Damage Multiplier · Physical Damage Multiplier · Vulnerable Damage Multiplier | — |
| Chest | Resource Cost Reduction · Maximum Life · Armor · Essence Per Second | Worldly Endurance Maximum Resolve Stacks |
| Boots | Movement Speed · Intelligence · Maximum Life · Armor | Natural Motion Movement Speed |
| Weapon | Critical Strike Damage Multiplier · Weapon Damage Min · Maximum Life · Intelligence | Worldly Destruction Critical Strike Chance |
Runes and gems
Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.
| Slot | Sockets |
|---|---|
| Helm | Splinter Of Anguish + Splinter Of Hellfire |
| Pants | Topaz + Topaz |
| Amulet | Diamond |
| Ring 1 | Splinter Of Pain |
| Ring 2 | Diamond |
| Chest | Poc + Teb |
Paragon: boards and glyphs
This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.
| No. | Board | Glyph | Target rank |
|---|---|---|---|
| 1 | Starter Board | Corporeal | 150 |
| 2 | Wither | — | — |
| 3 | Blood Begets Blood | Essence | 150 |
| 4 | Flesh Eater | Amplify | 150 |
| 5 | Scent Of Death | Eliminator | 150 |
| 6 | Frailty | Dominate | 100 |
Seasonal powers and Talisman package
Evaluate Prime Evil powers, Soul Splinters and current itemization together. Checked: 23 October 2026.
The source planner leaves Prime Evil fields empty. For a complete comparison setup, this page explicitly adds an editorial Ice path, as used in documented direct-damage builds this season. It is not claimed as the author’s preset or a measured universal optimum.
| Role / slot | Selection |
|---|---|
| Charm 1 | Berú of the Blood Binder |
| Charm 2 | Fer of the Blood Binder |
| Charm 3 | Linta of the Blood Binder |
| Charm 6 | Mlor of the Blood Binder |
| Charm 5 | Phoba of the Blood Binder |
| Charm 4 | Red Blessing |
| Seal | Seal |
| Editorial: Core | Ice of Excidium |
| Editorial: lesser power 1 | Shattered Flesh |
| Editorial: lesser power 2 | Grisly Trophies |
| Editorial: lesser power 3 | Siege Engine |
| Editorial: lesser power 4 | Cold Blood |
| Editorial: lesser power 5 | Seizing Frost |
| Editorial: lesser power 6 | Thrill of Ruin |
Limits and safe transitions
The ordinary skill/gear/Paragon plan comes from the author; the complete added Prime Evil loadout is marked as an editorial comparison option. It does not imply a proven universal optimum or an identical author run.
Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.
YOUR NEXT STEP
Your checklist
Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.
Sources & editorial reference date
Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.
- Kay: Ultimate Bloodwave — End Game Push (2026-09-25T18:50:57Z) mobalytics.gg
- Blizzard: Season of Hell’s Legacy news.blizzard.com
- Blizzard: Diablo IV patch notes 3.2.2–3.2.3 news.blizzard.com
- Blizzard: Season of Reckoning news.blizzard.com
- M1PY: Death Trap Rogue Endgame Build Guide — Ultra (2026-10-17T11:08:23Z) mobalytics.gg