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Diablo IV S11: Holy Arbiter Wing Strikes: speed

The Disciple setup gains Arbiter through its matching triggers, particularly Falling Star. Wing Strikes supply sustained area damage, while Sanctis of Kethamar and Auras support fast clears. Arbiter of Justice itself being absent from this bar is part of the variant.

ArchivePaladinSeason 11 · 2.5 · checked 2026-10-23
Guide coverage

Concrete season-specific endgame setup with fully counted points, bar, gear and board/glyph list. Editorial changes and supplemental seasonal options are identified individually.

Applicable seasons & seasonal adjustments (1)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Version, purpose and verified scope

The Disciple setup gains Arbiter through its matching triggers, particularly Falling Star. Wing Strikes supply sustained area damage, while Sanctis of Kethamar and Auras support fast clears. Arbiter of Justice itself being absent from this bar is part of the variant.

Patch family 2.5; level 60. Source variant: Speed. Author revision: 2026-01-12T21:58:14. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.

Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.

Action bar and gameplay

Enter packs with Falling Star and maintain Arbiter availability. Use Advance and Rally for travel and buff timing. Fanaticism Aura, Defiance Aura and Holy Light Aura provide their supporting effects; do not remain inside dangerous elite ground effects for another wing hit.

SlotSkill
1Falling Star
2Advance
3Fanaticism Aura
4Defiance Aura
5Holy Light Aura
6Rally

Complete point allocation

Total: 71 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.

Node / upgradeRankPaid points
En Guarde33
Fanaticism Aura11
Defiance Aura55
Enhanced Defiance Aura11
Enhanced Fanaticism Aura11
Fanaticism Aura Rite Of Vengeance11
Falling Star11
Enhanced Falling Star11
Falling Star Freefall11
Arbiter Of Justice11
Enhanced Arbiter Of Justice11
Arbiter Of Justice Seraphs Wings11
Shining Armor33
Giant Slayer33
Exaltation11
Righteousness33
Crack In The Armor33
High Charity33
Iron Sharpens Iron33
Break The Line33
Heavyweight33
Pacify11
Dizzying Blow33
Master Craftwork33
The Best Offense33
Fortitude33
Holy Light Aura11
Enhanced Holy Light Aura11
Holy Light Aura Rite Of Judgement11
Riposte33
Press The Advantage22
Advance11
Enhanced Advance11
Advance Flash Of The Blade11
Rally11
Enhanced Rally11
Rally Words Of Rejuvenation11
Defiance Aura Rite Of Prayer11

Class mechanic

SelectionSetting
Expertise / OathDisciple

Equipment by slot

Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.

SlotItem / aspect
AmuletSanctis of Kethamar
Ring 1Aspect of Ascension
WeaponGriswold's Opus
OffhandAspect of Holy Punishment
HelmHeir of Perdition
ChestShroud of False Death
GlovesAspect of Tyrael's Jurisdiction
Ring 2Aspect of Celestial Strife
PantsAspect of the Indomitable
BootsMarch of the Stalwart Soul

Stats, tempering and upgrade order

Secure cooldown reduction and sufficient Arbiter uptime first. Then improve Wing Strike/Disciple support, Aura ranks and movement speed. March of the Stalwart Soul belongs to the fast end setup; Starter and Midgame use different defensive bars.

The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.

SlotAttribute priorityTempering
AmuletRanks To Giant Slayer · All Stats · Chance For Arbiter To Deal Double Damage · Maximum Life—
Ring 1Strength · Maximum Life · Critical Strike Chance · Cooldown ReductionJuggernaut Efficiency Valor Cooldown Reduction
WeaponRanks To Heavyweight · Strength · Maximum Life · Ranks To Break The Line—
OffhandStrength · Armor · Critical Strike Chance · Cooldown ReductionGuard Ranks To En Garde
HelmCritical Strike Chance · Lucky Hit Chance · Movement Speed · Ranks To Core Skills—
ChestAll Stats · Damage On Next Attack After Entering Stealth · Maximum Life · Resource Generation—
GlovesStrength · Armor · Critical Strike Chance · Lucky Hit Up To A X Chance To Make Enemies Vulnerable For 2 SecondsDisciple Innovation Arbiter Duration
Ring 2Strength · Attack Speed · Critical Strike Chance · Cooldown ReductionZealot Efficiency Casting Valor Skills Restores Primary Resource
PantsStrength · Maximum Life · Armor · Resistance To All ElementsGuard Ranks To En Garde
BootsCooldown Reduction · Ranks To Advance · Movement Speed · Chance For Advance To Deal Double Damage—

Runes and gems

Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.

SlotSockets
AmuletDiamond
Ring 1Diamond
WeaponEmerald
OffhandRuby
HelmIgni + Thul
ChestRuby + Ruby
Ring 2Diamond
PantsBac + Qax

Paragon: boards and glyphs

This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.

No.BoardGlyphTarget rank
1Starter BoardJudicator100
2CastleChallenger100
3RelentlessResplendence100
4PreacherApostle100
5DivinityArbiter100

Seasonal powers and Talisman package

Divine Gifts and Sanctification belong to S11. Earlier Chaos Perks are not counted as active.

Role / slotSelection
Andariel — CorruptedEssence of Anguish
Andariel — PurifiedEssence of Screams
Azmodan — PurifiedEssence of Sin
Azmodan — CorruptedEssence of Hellfire
Belial — PurifiedEssence of Lies
Belial — CorruptedEssence of Shadows
Duriel — PurifiedEssence of Squalor
Duriel — CorruptedEssence of Pain

Limits and safe transitions

Paladin becomes available in S11, initially through the relevant expansion access. This is not a retrospective Paladin guide for S1–10.

Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.

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Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

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