Actor Jump with the Hookshot
Switch 2 remake · patch unspecified in evidence
Stand on a movable object such as a chest or sliding tombstone. Use the Hookshot, press ZL before its animation finishes, then jump as it ends. With the timing aligned, Link launches above tall obstacles. The linked examples include a route to the Shadow Temple.
Magic Bean launch at the Graveyard
Switch 2 remake · patch unspecified in evidence
A clip shows Link launching upward off a Magic Bean platform at the Graveyard. His position at the platform, camera direction and jump timing matter. Use the footage as the reference for the setup.
Launch from an open chest
Switch 2 remake · patch unspecified in evidence
Position Link inside an opened treasure chest. In the demonstration, the collision propels him upward. The clip shows the positioning. A variant involving a bomb inside the chest has also been reported.
Chain jump attacks in midair
Switch 2 remake · patch unspecified in evidence
Equip a Deku Stick as young Link or the Megaton Hammer as an adult. Have another item available in the quick menu. Draw the stick or hammer with ZR. Move forward and press A to start a jump attack. Before the peak, open the quick menu with L or R, switch items and buffer at least one frame with the menu. Re-equip the stick or hammer, close the menu and press ZR to start another jump attack.
The chain has a height cap. ZeldaSpeedRuns suggests a normal jump from a higher spot or saving and reloading from the title screen. For a ledge grab, cancel the final jump attack by switching away from the stick or hammer.
Extend Hover Boots movement
Switch 2 remake · patch unspecified in evidence
Linkus7 shows Link staying airborne with Hover Boots for an unusually long time. Remake speedrunning sources call the technique Infinite Hover Boots. The article links the demonstration, and ZeldaSpeedRuns lists the technique.
Cancel a roll with an attack
Switch 2 remake · patch unspecified in evidence
Start a roll and use an attack to interrupt its ending animation. A community clip shows the shorter animation. How much time this saves on a route compared with sprinting remains open.
Skip Mido's cutscene after the Deku Tree
Switch 2 remake · patch unspecified in evidence
After the Deku Tree, a jump attack cancel chain clears the trigger for Mido's cutscene in Kokiri Forest. The ZeldaSpeedRuns clip shows the line around the trigger.
Deku Tree · crumbling bridge shortcut
Switch 2 remake · patch unspecified in evidence
Take the return route across the standing part of the bridge in the Fairy Slingshot room. Jump from the intact section toward the exit to bypass the eye switch for the ladder. ZeldaSpeedRuns shows the jump in a clip.
Deku Tree · early central web jump
Switch 2 remake · patch unspecified in evidence
Climb the vine wall with the small Skulltulas in the central room. Jump down onto the central web from the level shown in the clip. The web breaks open and lets you reach the basement earlier.
Deku Tree · B1 skip
Switch 2 remake · patch unspecified in evidence
Ataappi's B1 shortcut appears in Linkus7's remake compilation. It shows a route in the first basement. The linked article includes the footage for checking the setup.
Sacred Grove · maze shortcut
Switch 2 remake · patch unspecified in evidence
ZeldaSpeedRuns shows a shortcut past the Wolfos and through the Sacred Grove maze. The clip shows the line in the remake.
Hyrule Field · skip the first owl cutscene
Switch 2 remake · patch unspecified in evidence
The first owl scene can be skipped when leaving Kokiri Forest for Hyrule Field. ZeldaSpeedRuns' remake footage shows the route past its trigger.
Kakariko · jump over the Death Mountain gate
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain gets Link across the Kakariko gate before he shows Zelda's Letter to the guard. ZeldaSpeedRuns reports that the gate was open on the return in the shown route.
Zora River · skip the owl cutscene
Switch 2 remake · patch unspecified in evidence
Use a jump attack cancel chain at Zora River to bypass the owl scene. The footage shows where the chain starts.
Reach Jabu-Jabu before collecting Ruto's Letter
Switch 2 remake · patch unspecified in evidence
The Zora Domain clip uses a jump attack cancel chain to reach Jabu-Jabu early. This route skips the visit to Lake Hylia for Ruto's Letter. A separate collision issue involving King Zora has been reported on the way back.
Jabu-Jabu · hit Barinade's switch from the floor
Switch 2 remake · patch unspecified in evidence
In the room with the switch before Barinade, the boomerang can be thrown from the floor. The clip shows where to stand. This skips climbing onto the vine platform.
Dodongo Cavern · skip the intro cutscene
Switch 2 remake · patch unspecified in evidence
Use chained jump attack cancels at the entrance to Dodongo Cavern. The clip shows how Link passes the trigger for the introductory cutscene.
Dodongo Cavern · early Bomb Bag
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain can reach the Bomb Bag chest early. One variant begins at the lava pool beside the spiked wall. ZeldaSpeedRuns provides clips for both starting points.
Forest Temple · reach the Fairy Bow with two small keys
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain reaches the upper ledge of the Forest Temple courtyard. On the documented route, two small keys are enough to reach the Fairy Bow instead of the usual three.
Forest Temple · courtyard Gold Skulltula without Scarecrow's Song
Switch 2 remake · patch unspecified in evidence
An Actor Jump takes Link to the elevated Gold Skulltula ledge in the courtyard. The remake sources disagree on the courtyard's compass direction. The linked footage shows the specific ledge.
Fire Temple · shorten the boulder maze with Hover Boots
Switch 2 remake · patch unspecified in evidence
ZeldaSpeedRuns shows a path through the boulder maze using Hover Boots. The footage shows its starting point and line. The separate Hookshot variant uses Hookshot Storage and is limited to base version 1.0.
Fire Temple · save a small key in the boulder maze
Switch 2 remake · patch unspecified in evidence
Use an Actor Jump over the boulder maze wall to go around the locked door and save its small key. Two clips show the entry.
Fire Temple · Actor Jump past the flame switch
Switch 2 remake · patch unspecified in evidence
Use the sliding block in the switch room as the starting point for an Actor Jump. This lets you pass the section where you would normally shoot a switch to lower the flames.
Water Temple · jump to the altar that raises the water
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain reaches the ledge with the altar that raises the water level. The footage shows the starting point for this Water Temple shortcut.
Shadow Temple · early entrance
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain reaches the entrance ledge as young or adult Link. A separate demonstration uses an Actor Jump with the Hookshot. This reaches the entrance earlier in the story.
Complete the Shadow Temple as young Link
Switch 2 remake · patch unspecified in evidence
ZFG demonstrated a Shadow Temple clear as young Link. After Bongo Bongo, the game switches Link to adulthood in the shown route. ZeldaSpeedRuns shows a boss strategy using the Deku Stick, Kokiri Sword and Din's Fire. Finishing that early can leave Link without the Song of Time, so the rest of the demonstrated route remains unresolved.
Gerudo Fortress · bypass the Gerudo Membership Card gate
Switch 2 remake · patch unspecified in evidence
The video shows an Actor Jump in Gerudo Fortress that opens an early route past the gate before Link gets the Gerudo Membership Card. ZeldaSpeedRuns also lists a jump attack cancel variant.
Mirage Desert · route without the Lenses of Truth
Switch 2 remake · patch unspecified in evidence
You can cross the Mirage Desert without the Lenses of Truth by following the line in the footage. The clip shows the landmarks on this route to the Desert Colossus.
Desert Colossus · early Mirror Shield
Switch 2 remake · patch unspecified in evidence
A jump attack cancel chain gets adult Link to the Mirror Shield chest ledge at the Desert Colossus. The shown route bypasses the child section of the Spirit Temple.
Adult Link at the Silver Gauntlets chest · distorted cutscene
Switch 2 remake · patch unspecified in evidence
A high jump lets adult Link reach the Silver Gauntlets chest early. The cutscene is built for young Link. The unexpected age can briefly distort his model. The report documents the effect and leaves the exact jump setup unspecified.
Hyrule Castle · jump into Zelda's courtyard early
Switch 2 remake · patch unspecified in evidence
ZeldaSpeedRuns documents reaching the courtyard with young Link by chaining jump attacks before waking Talon. Zelda only speaks to Link after Talon is awake, so the jump alone does not advance this story step.