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Diablo IV · Season 5 · Rogue: Andariel Barrage · Infernal Hordes

Frequent Poison triggers and area damage for Infernal Hordes.

ArchiveRogueSeason 5 · patch family 1.5 · archive
Guide coverage

Historical endgame · specific seasonal variant

Applicable seasons & seasonal adjustments (1)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Season context and purpose

Historical Season 5, patch family 1.5. Frequent Poison triggers and area damage for Infernal Hordes. Preserved author plan explicitly marked for this season; present-day tooltip coefficients are not reused. Optimization applies to the named activity and gearing stage; this is not a current or cross-season ranking promise.

Andariel’s Visage supplies the decisive Poison novas. Barrage creates many Lucky Hit opportunities; Fists of Fate increases trigger frequency. Umbrous maintains Dark Shroud without occupying the bar.

Six bar slots and class system

Use Preparation and Close Quarters Combat. Shadow Clone requires the documented pair of Ultimate cooldown tempers; otherwise switch to Death Trap with appropriate Trap cooldown tempers.

SlotSkill
1Barrage
2Shadow Step
3Smoke Grenade
4Poison Trap
5Poison Imbuement
6Shadow Clone

Skill points for the selected variant

Complete base-point allocation for the selected “Infernal Hordes” variant: 58 points. Item-granted ranks are additional; allocated skills need not all be equipped. This table is not a level-by-level order.

Talent / upgradeBase points
Puncture1
Enhanced Puncture1
Barrage1
Enhanced Barrage1
Improved Barrage1
Sturdy3
Shadow Step1
Enhanced Shadow Step1
Disciplined Shadow Step1
Rugged3
Unstable Elixirs3
Dark Shroud5
Enhanced Dark Shroud1
Exploit3
Malice3
Poison Trap1
Enhanced Poison Trap1
Subverting Poison Trap1
Smoke Grenade1
Enhanced Smoke Grenade1
Countering Smoke Grenade1
Poison Imbuement1
Enhanced Poison Imbuement1
Mixed Poison Imbuement1
Deadly Venom3
Alchemical Advantage3
Debilitating Toxins3
Frigid Finesse3
Innervation3
Second Wind1
Close Quarters Combat1
Shadow Clone1
Prime Shadow Clone1
Alchemist's Fortune1

Equipment, aspects and stat priorities

Prioritize Lucky Hit and attack speed. Barrage does not need five base points because the nova carries damage. Reach total rank 7 Second Wind through points and tempers. Cap armor and resistances even without Tyrael.

RoleEquipment / mechanic
RequiredAndariel’s Visage; Fists of Fate with strong Lucky Hit
CoreBranching Volleys; Creeping Death; High Velocity; Noxious Ice; Umbrous
OptionalTyrael’s Might; Ring of Starless Skies; Umbracrux for a dedicated boss variant

Rotation and resources

Place Smoke Grenade and Poison Trap on tough enemies, activate Poison Imbuement and fire Barrage nearby. Shadow Clone resets cooldowns through Preparation. Use Shadow Step for movement and control breaks.

Season mechanic and targeted choices

Infernal Hordes supply materials and equipment. Reputation and Journey rewards support gearing; they are not additional equippable vampiric powers.

Paragon: boards and glyphs

Bring normal rare glyphs to rank 15 for increased radius, then rank 21 for the period’s maximum rank bonus. Additional bonuses require enough purchased attributes within range.

BoardGlyph
StartControl
Cheap ShotCanny
No WitnessesFluidity
Deadly AmbushBane
Exploit Weakness—
Eldritch BountyTracker

Leveling, transition and patch limits

Play conventional Barrage first and target-farm Andariel. The mythic helm is mandatory for this Poison nova version; Tyrael and Starless are later upgrades.

Umbracrux enables the strong boss-ricochet variant but is not silently assumed in every Hordes loadout. Do not apply present-day Andariel triggers or new skill values retroactively.

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Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

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