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Diablo IV · Season 1 · Barbarian: Whirlwind · 2H Mace

Melee farming and controlled Nightmare Dungeon progression with a two-handed mace.

ArchiveBarbarianSeason 1 · patch family 1.1 · archive
Guide coverage

Historical endgame · specific seasonal variant

Applicable seasons & seasonal adjustments (1)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Season context and purpose

Historical Season 1, patch family 1.1. Melee farming and controlled Nightmare Dungeon progression with a two-handed mace. Archived guide capture: 2023-08-08. Optimization applies to the named activity and gearing stage; this is not a current or cross-season ranking promise.

Violent Whirlwind scales the physical spin. Kick extends boss Vulnerable uptime; Iron Skin plus Iron Warrior provides another escape from crowd control. Put two-handed axe expertise in the Technique slot.

Six bar slots and class system

Technique: Two-Handed Axe. The Technique slot applies its basic bonus, not the extra effect unlocked by rank-10 expertise.

SlotSkill
1Whirlwind
2Rallying Cry
3War Cry
4Challenging Shout
5Iron Skin
6Kick

Skill points for the selected variant

Complete base-point allocation for the selected “2H Mace Skills Endgame” variant: 58 points. Item-granted ranks are additional; allocated skills need not all be equipped. This table is not a level-by-level order. Preserved planner revision: 2023-07-30.

Talent / upgradeBase points
Raid Leader3
Pressure Point3
Counteroffensive3
Invigorating Fury3
Whirlwind5
Violent Whirlwind1
Power War Cry1
Tactical Rallying Cry1
Tactical Challenging Shout1
Heavy Handed3
Unbridled Rage1
Guttural Yell3
Tempered Fury1
Booming Voice3
Wallop3
Pit Fighter3
Thick Skin1
Concussion3
War Cry1
Kick1
Challenging Shout5
Rallying Cry1
Iron Skin1
Lunging Strike1
Enhanced Lunging Strike1
Enhanced Whirlwind1
Enhanced Challenging Shout1
Enhanced Rallying Cry1
Enhanced War Cry1
Enhanced Kick1

Equipment, aspects and stat priorities

Solve Fury generation and shout cooldowns before adding critical chance, Vulnerable damage and two-handed damage. A damage roll cannot compensate for unreliable shouts.

RoleEquipment / mechanic
CoreDire Whirlwind; Bold Chieftain’s; Echoing Fury; Limitless Rage; Iron Warrior
WeaponTwo-handed mace; Edgemaster’s / Limitless Rage on amplified aspect slots
OptionalHarlequin Crest; separate dual-wield variant with Ramaladni’s

Rotation and resources

Activate Challenging Shout, War Cry and Rallying Cry, then channel Whirlwind. Save Iron Skin for dangerous hits. Kick the boss and refill Fury before beginning another channel.

Season mechanic and targeted choices

Three jewelry slots hold Malignant Hearts. Evaluate Barber and Lucky Hit interactions within this S1 variant.

Selection
Focused Rage
Revenge
The Barber

Paragon and glyph priorities

Bring normal rare glyphs to rank 15 for increased radius, then rank 21 for the period’s maximum rank bonus. Additional bonuses require enough purchased attributes within range.

PriorityGlyph
1Exploit
2Wrath
3Marshal
4Might
5Territorial
6Undaunted

Leveling, transition and patch limits

Use Lunging Strike for Fury until shouts and gear sustain spending; then adopt the final six-slot bar.

The two-handed mace and Ramaladni variants use different passives and glyphs. This setup assumes the period’s hearts and is not a present-day Whirlwind prescription.

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Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

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