Community forum
Diablo IVClass build

Diablo IV S14: Fire Soar: Lanceborn through Evade

Scorn of the Earth connects Evade to Soar, so Soar itself does not necessarily occupy a bar slot. Harmony, Multitude and the feather/Supremacy aspects support the Fire setup. The source retains old Crushing Hand text; the actual Soar items and 3.1 tree are used here.

ArchiveSpiritbornSeason 14 · 3.1 · checked 2026-10-23
Guide coverage

Concrete season-specific endgame setup with fully counted points, bar, gear and board/glyph list. Editorial changes and supplemental seasonal options are identified individually.

Applicable seasons & seasonal adjustments (1)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Version, purpose and verified scope

Scorn of the Earth connects Evade to Soar, so Soar itself does not necessarily occupy a bar slot. Harmony, Multitude and the feather/Supremacy aspects support the Fire setup. The source retains old Crushing Hand text; the actual Soar items and 3.1 tree are used here.

Patch family 3.1; level 70. Source variant: Mythic. Author revision: 2026-06-30T05:30:29. This page includes the complete skill allocation, bar, equipment, sockets and board/glyph list. Record and top-rank claims in the source title are not adopted as our own measurements.

Skill, item and glyph names retain unambiguous English planner labels. Numbers in the point table are allocated ranks, not final ranks increased by gear.

Action bar and gameplay

Maintain Ravager, Toxic Skin and Armored Hide, apply Scourge and trigger Soar through Evade. Thrash supports the attack loop and The Devourer handles stronger targets. Do not Evade into unseen ground effects or outside effective attack positioning.

SlotSkill
1The Devourer
2Thrash
3Armored Hide
4Toxic Skin
5Ravager
6Scourge

Complete point allocation

Total: 83 paid points; 0 free shape-choice entries. Visible free connectors are not additional paid investment.

Node / upgradeRankPaid points
Thrash11
Thrash Ferocity11
Thrash Cooldown Reduction11
Thrash Crashing And Thrashing11
Vortex11
Vortex Knock Down11
Vortex 1000 Year Storm11
Soar1515
Soar Cooldown Reduction11
Soar Damage Increase11
Soar Jaguars Execution11
Ravager1515
Ravager Duration Increase11
Ravager Ferocity Maximum11
Ravager Flurry Of Claws11
Toxic Skin99
Toxic Skin Skuttle Bug11
Toxic Skin Duration Increase11
Armored Hide11
Armored Hide Blocked Damage Reduction11
Armored Hide Barrier11
Armored Hide Force Of Nature11
Concussive Stomp11
Concussive Stomp Crushing Blow11
Concussive Stomp Barrier Generation11
Concussive Stomp Resolve Generation11
Scourge11
Scourge Hive Mind11
Scourge Weaken11
Scourge Vulnerable11
The Devourer1515
The Devourer Healing11
The Devourer Sky And Soil11

Class mechanic

SelectionSetting
Primary / secondary Spirit HallGorilla / Eagle

Equipment by slot

Aspects and Uniques are listed as one coherent setup. A higher item-power number does not replace a missing core item.

SlotItem / aspect
HelmHarmony of Ebewaka
WeaponAspect of Supremacy
GlovesReaper's Aspect
Ring 1Ferocious Aspect
PantsAspect of Glynn's Anvil
AmuletAspect of Plains Power
BootsScorn of the Earth
Ring 2Aspect of Empowered Feathers
ChestAspect of Debilitating Toxins

Stats, tempering and upgrade order

Establish Scorn and Multitude first. Then check cooldowns, Fire/critical support and the Hall/tag conditions required by aspects. A better individual weapon does not help if it removes a central Supremacy or feather aspect.

The table lists attributes from the selected source, with preferred Greater/Masterwork targets first. It does not reuse present-day tooltip percentages as historical values.

SlotAttribute priorityTempering
HelmCooldown Reduction · Dexterity · Maximum Life · ArmorWorldly Endurance Maximum Resolve Stacks
WeaponCritical Strike Damage Multiplier · Dexterity · Maximum Life · Fire Damage MultiplierWorldly Destruction Critical Strike Chance
GlovesCritical Strike Damage Multiplier · Vulnerable Damage Multiplier · Fire Damage Multiplier · Cooldown ReductionWorldly Finesse Critical Strike Damage
Ring 1Cooldown Reduction · Critical Strike Chance · Vulnerable Damage Multiplier · Critical Strike Damage MultiplierWorldly Stability Cooldown Reduction
PantsDexterity · Maximum Life · Armor · Resistance To All ElementsWorldly Endurance Maximum Resolve Stacks
AmuletCritical Strike Damage Multiplier · Dexterity · Vulnerable Damage Multiplier · Fire Damage MultiplierNatural Motion Mobility Cooldown Reduction
BootsDexterity · Ranks To Soar · Maximum LifeNatural Motion Mobility Cooldown Reduction
Ring 2Cooldown Reduction · Critical Strike Chance · Vulnerable Damage Multiplier · Critical Strike Damage MultiplierWorldly Stability Cooldown Reduction
ChestDexterity · Maximum Life · Armor · Resistance To All ElementsWorldly Endurance Maximum Resolve Stacks

Runes and gems

Sockets for the selected variant. A rune pair belongs together in a suitable item; socketed runes and completed Runeword equipment are different things.

SlotSockets
HelmMoni + Que
WeaponRuby + Ruby
Ring 1Diamond
PantsCem + Tzic
AmuletDiamond
Ring 2Diamond
ChestEmerald + Emerald

Paragon: boards and glyphs

This list documents the selected endgame setup. Use the linked planner for exact connected individual nodes and earlier point totals. A high target glyph rank is not an entry requirement.

No.BoardGlyphTarget rank
1Starter BoardRitual150
2In FighterHone150
3ConvergenceSpirit150
4RevealingColossal150
5Viscous ShieldCanny150

Seasonal powers and Talisman package

This setup belongs to 3.1 itemization and sets. Earlier Chaos or Divine Gift slots are not active extras.

Role / slotSelection
SealSeal of the Golden Epiphany
Charm 4Protean Heart
Charm 5Berú of the Multitude
Charm 6Fer of the Multitude
Charm 1Linta of the Multitude
Charm 2Mlor of the Multitude
Charm 3Phoba of the Multitude

Limits and safe transitions

A concrete mobile endgame alternative, not a universal top build. Evade availability and safe landing space determine practical damage.

Verify resource sustain, protection and core items together before increasing difficulty. An author’s test with particular gear, density or boss phases does not prove identical performance on every character.

YOUR NEXT STEP

Your checklist

0 / 28 guide tasks

Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.

Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

Ask K.A.I. a question about your game.