Check your edition
Editions & platforms
| Edition | Platform | Differences & notes |
|---|---|---|
| Console editions | PlayStation 2 / Nintendo GameCube / Xbox | These editions share the campaign. Button names for gliding, Horn Dive and breath switching vary by console. |
Dark Gems, Light Gems and eggs
Break Dark Gems to remove boss barriers. Light Gems open doors and power devices. Dragon Eggs are grouped into sets. Revisit early areas whenever you gain a new move.
Walkthrough
| Area or target | Route |
|---|---|
| Dragon Kingdom | Work through the tutorial routes in Dragon Village and continue via Crocovile Swamp to Dragonfly Falls. Get ten Dark Gems before Gnasty Gnorc. Sgt. Byrd’s hard flight challenge and the area over the lab’s secret entrance hold Light Gems. |
| Lost Cities | Activate the water wheels and save the turtles in Coastal Remains. Twenty Light Gems open Sunken Ruins. Check the locked chest after diving near Atlantian Entryway. Clear the region’s ten Dark Gems and beat Ineptune. |
| Icy Wilderness | Revisit blocked spots once you learn the last elder ability. In the ice region, find a locked chest after Dark Gem 21. Break the realm’s ten Dark Gems and fight Red for the first time. |
| Volcanic Isle | Clear Dark Mine and Red’s laboratory. The 95-Light-Gem door is a late collection route. Open the boss entrance in the orrery room after removing the remaining Dark Gems. |
| Mecha-Red | Jump over each stomp shockwave. First use his exposed rockets against him, then electrify four nodes. In the final phase, Horn Dive the switch to make the Gnorcs shoot Red. |
Collectibles and optional routes
| Area or target | Route |
|---|---|
| Dragon Village | The nursery, the locked chest by the beehive and the tiered platforms near Sgt. Byrd are early Light Gem targets. |
| Crocovile Swamp | Check the Forgotten Temple, the wall by its exit passage and the hard Blink and Fredneck challenges. |
| Final Light Gem | Beyond the 95-gem door, glide to the invincibility device and cross the floating platforms past the second water wheel to the gem at the far end. |
No section matches your search.
Unlocks & rewards
Sunken Ruins
Collect 20 Light Gems.
Entrance in Lost Cities.
Realm bosses
Break ten Dark Gems in the matching realm.
Light Gems and eggs are tracked separately.
Spyro: A Hero’s Tail
Your checklist
Ticks are saved on this device for each game and carry over when you change language. The counter measures guide tasks and does not alter your game save.
Sources & editorial date
Independently written game guidance. The following sources support quest routes, mechanics and edition notes. Editorial date: 12 November 2026.
- darkSpyro – A Hero’s Tail ↗www.darkspyro.net
- darkSpyro – Dark Gems ↗www.darkspyro.net
- darkSpyro – Light Gems ↗www.darkspyro.net
- darkSpyro – Dragon Eggs ↗www.darkspyro.net
- darkSpyro – Area maps ↗www.darkspyro.net
- darkSpyro – Volcanic Isle ↗www.darkspyro.net
In-game names may differ between language versions. Report a correction.
