Route and starting point
Twilight Strand → Lioneye’s Watch → Coast/Tidal Island → Mud Flats → Submerged Passage/Flooded Depths → Ledge → Climb → Prison → Prisoner’s Gate → Ship Graveyard → Cavern of Wrath/Anger.
The area sequence describes connections rather than fixed screen directions: instances are procedurally generated. Activate waypoints and keep quest items until handed in.
Main and side quests
Enemy at the Gate
Defeat Hillock at the end of the Twilight Strand and collect the initial skill reward from Tarkleigh in Lioneye’s Watch. Refill flasks as you progress and allocate your first passive point.
Mercy Mission
Detour from the Coast to the Tidal Island, defeat Hailrake and bring the Medicine Chest to Nessa. The Quicksilver Flask is a useful beginner choice; select a support gem that actually supports your main skill.
Breaking Some Eggs
Collect the three glyphs from Rhoa nests in the Mud Flats and use them at the Glyph Wall. Open the Submerged Passage, then collect the gem reward in town.
A Dirty Job
Optionally enter the Fetid Pool from the Mud Flats and clear every monster. Tarkleigh awards two passive refund points; these are not additional permanent passive skill points.
The Dweller of the Deep
Find the Flooded Depths branch in the Submerged Passage and kill the Deep Dweller. Collect and use the skill book from Tarkleigh.
The Caged Brute
Progress through the Prison and defeat Brutus. Choose the support reward afterwards; since 3.29 all classes can buy Faster Attacks from Nessa. Do not buy it blindly for a spell: it improves attacks.
The Marooned Mariner
Talk to Fairgraves in the Ship Graveyard. Retrieve the Allflame from the Ship Graveyard Cave, return it and fight Fairgraves. Bestel awards the skill book in town.
The Spirit Flame
Current Allflame content: take the Allflame recovered after Fairgraves to Valerie on the Coast or aboard the Sovereign. This quest is separate from the old Fairgraves passive reward and does not grant another passive point.
The Siren's Cadence
Defeat Merveil in the Caverns and leave for the Southern Forest. Gem options depend on class; Sunder is one possible main skill for a Marauder melee start.
The Way Forward
This quest continues in Act 2: defeat Captain Arteri in the Western Forest, take the Thaumetic Emblem and open the seal. Return to Tarkleigh in Act 1 to claim the passive point.
Boss strategy and power check
Brutus: move sideways after his attack tell and attack during safe pauses. Merveil: add cold resistance on rings or other equipment; avoid standing inside summoned packs. A portal before a difficult fight shortens the return trip.
Before the next act
Two skill books from Dweller/Fairgraves used; Way Forward noted for Act 2; life and mana flasks up to date; main skill linked to a compatible support.
YOUR NEXT STEP
Your checklist
Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.
Sources & editorial reference date
Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.
- PoEDB: Enemy at the Gate poedb.tw
- PoEDB: Mercy Mission poedb.tw
- PoEDB: Breaking Some Eggs poedb.tw
- PoEDB: A Dirty Job poedb.tw
- PoEDB: The Dweller of the Deep poedb.tw
- PoEDB: The Caged Brute poedb.tw
- PoEDB: The Marooned Mariner poedb.tw
- PoEDB: The Spirit Flame poedb.tw
- PoEDB: The Siren's Cadence poedb.tw
- PoEDB: The Way Forward poedb.tw
- GGG: Content Update 3.29.0 — Curse of the Allflame www.pathofexile.com