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Diablo IIIClass build

Demon Hunter: GoD Hungering Arrow · dated set core

A fluid ranged build that builds Momentum with manual arrows, then moves through packs using Strafe.

ArchiveDemon HunterAssigned seasons only; use each season’s patch numbers and powers
Guide coverage

Optimised complete set core for solo progression and farming; season changes separate

Applicable seasons & seasonal adjustments (13)

Open your season’s rules and apply its listed class bonuses, Cube slots or seasonal powers alongside the base profile.

Historical set core and role

A fluid ranged build that builds Momentum with manual arrows, then moves through packs using Strafe.

This complete plan optimises a named set playstyle. It does not claim to have been the highest solo-push build in every assigned season; additional Nova, Meteor, bell and turret profiles cover specialised peak windows.

Six active skills

Skill · runePurpose
Hungering Arrow · Devouring ArrowMain damage and manual Momentum refresh.
Strafe · Drifting ShadowMovement and set-driven primary-attack triggers.
Vengeance · Dark HeartCore damage and defensive buff.
Companion · Wolf CompanionPlanned damage window.
Preparation · Focused MindDiscipline for movement and defence.
Smoke Screen · DisplacementControlled escape from danger.

Complete equipment slots

SlotEquipped items
HeadDystopian Goggles
ShouldersMechanical Pauldrons
AmuletSquirt's Necklace
TorsoGalvanized Vest
WristsWraps of Clarity
HandsGas Powered Automail Forearm
WaistHunter's Wrath
LegsCold Cathode Trousers
FeetAntique Vintage Boots
RingsFocus + Restraint
WeaponDawn
OffhandValla's Bequest

Kanai’s Cube and gems

Cube: The Ninth Cirri Satchel / Depth Diggers / Elusive Ring. The final slot is deliberately defensive here.

Legendary gems: Simplicity’s Strength, Taeguk, Bane of the Trapped.

Stats and passive skills

Dexterity, Cold damage for Devouring Arrow, critical stats and enough cooldown reduction for Vengeance together with Dawn. Test resources and Discipline while moving; a DPS display does not measure buff gaps.

Initial passive choices: Ambush, Cull the Weak, Awareness, Archery as a straightforward starting point.

An emergency-survival passive can be replaced for an experienced Softcore push. In Hardcore, first secure death prevention and reliable buff uptime.

How to play the build

  1. Step 1

    Build Momentum with Hungering Arrow before channeling.

  2. Step 2

    Use Strafe, but manually fire more arrows in time to refresh Momentum and generator conditions.

  3. Step 3

    Maintain Vengeance and use Smoke Screen for specific threats.

Common mistakes and corrections

  • Holding Strafe and forgetting manual arrows: Momentum drops.
  • Cold bonus without the matching rune: align attack and gear.

Introduction and later patch boundaries

GoD appears in Season 21. This version starts after the Season 23 Hungering Arrow pierce limit; earlier seasons have their own reference.

A returning season theme repeats its special power, not its old balance. Season 30+ additionally uses the returning Altar and Visions; Season 29’s 800-Paragon cap must not be carried forward.

Passive skills

Initial passive choices: Ambush, Cull the Weak, Awareness, Archery as a straightforward starting point.

YOUR NEXT STEP

Your checklist

0 / 6 guide tasks

Saved locally on this device, shared between both languages. This counter measures guide tasks, not game progress.

Sources & editorial reference date

Independently written guidance. Linked sources support verification of game systems, versions and described changes. Editorial reference date: 2026-10-23.

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